Quick Links
It's not just the variety of classes that make Pathfinder: Wrath of the Righteous a popular RPG, it's the unique skills and abilities players can attain when their character reaches more advanced levels. There are choices of subclasses during the initial build, and Prestige Classes start to open up at around level ten. Another interesting twist is the choice of Mythic Paths, which have more to do with moral alignment than class.
Characters can choose a Mythic Path for a variety of reasons, and som🌄e of the pathways are easier to find and follow than others.ꦍ The Golden Dragon Mythic Path, which is just as cool as it sounds, is one of the more difficult to unlock, requiring you to pick a different path first and unlock it further down the line.
Updated March 5, 2023: Your choice of Mythic Path in Pathfinder: Wrath of the Righteous is one of the most important in the entire game thanks to how much it will alter your build. We've updated this guide to make the steps you need to take to unlock this powerful, unique path a little clearer.
The Benefits Of Being A Golden Dragon
Out of all the Mythic Paths in Pathfinder: WotR, this one opens much later in the game than others and is tricky to unlock. So why choose the Mythic ꧂Golden 💞dragon path when you could stay a creepy Lich or a judgemental Aeon?
As if it's not obvious enough, it's because your character can turn into an actual dragon and has many of the incredible powers to go along with their shiny new form. Breathe fire with Golden Dragon Breath and lay waste to your enemies while your character remains i🀅mmune to virtually everything, including poison, diseases, fear, confusion, paralysis, and sleep.
Step 1: Picking Up The Requisite Items
Pick Up Terendelev's Scales At The Start Of The Game
Even though this Mythic Path isn't available as early as the others, it's one of the first the player encounters. While escaping from the Kenabres underground at the start of the game with Seelah, Anevia, and Camellia, the party comes across two of Terendelev's scales. They can be used to resurrect party members, so pick them up but don't use them yet, at least until the St൲oryteller can tell you about them.
The Storyteller can be found in the Blackwing Library, and Staunton Vhane can tell you where that is. After you rescue the wizened old elf, he's available in the tavern to tell you not only about the scale but several other items of interest that your character can pick up. He tells you to keep an eye out for other items that belonged to the silver dragon.
Pick Up Terendelev's Claw In Leper's Smile
This location, which you'll encounter in Act 2, is essential to the Mythic Dragon Quest. Back in Defender's Heart in Kenabres, the Storyteller asked you to find something else that belonged to Terendelev.
Leper's Smile is where some of the looters and thieves that took advantage of the demon attack hid their loot, and 1൩68澳洲幸运5开奖网:the wand that opens up the Lich Mythic Path is also stowed in this location. There's a whole pile of junk waiting to be discovered here, so don't miss Terendelev's Claw while sifting through the loot.
Step 2: Complete The Dragon Hunt
Once you've secured Drezen, you can visit the Half-Measure Tavern and talk to Greybor about hunting a dragon that's harassing the troops. He asks for payment, so have at least 2,500 gold for the initial contract. Make sure that Greybor is at your party or you won't be able to visit any of these essential locations.
The party tracks the beast before a successful ambush and follows the blood trail to a place called Artisan's Tower. There are several skill checks you have to pass to determine whether you can sneak up on the dragon in her lair or not, and it's a much easier fight with an Attack of Opportunity. Now that the Storyteller has been rescued, you can visit him in Drezen and give him Terendelev's Claw.
Step 3: Meet Halaseliax
After returning to Drezen, you can find the Storyteller on the landing outside the Citadel. He'll tell you more about the dragon's past and direct you to Terendelev's Lair. Once you get there, however, you'll stumble onto a nest of cultists using the now-vacant space to tend their wounds. There are only two left now, one defiant cultist who continues to swear revenge, and a Cleric named Hal who begs the hero to have mercy.
Hal is actually the golden dragon Halaseliax. If you spare the defiant cultist's life and release him, the dragon rܫeveals himself and commends you on the wisdom of your choice. He pledges to meet with you again before he flies off.
If you choose to kill the cultist or attack Halaseliax, the Golden Dragon Mythic P♌ath w♋ill no longer be available.
Step 4: Meeting Halaseliax Once More
After the hero returns triumphantly from the demon city of Alushinyrra, they will continue their quest to close the Worldwound and drive the demons from Golarion🧸 permanently. At this point in the game, as long as the character has followed all of the previous steps, Halaseliax will seek them out as promised.
This meeting won't be at a fixed location but as a random encounter during the party's travels through the wilderness. As long as you are cordial to him and demonstrate your capacity for understanding and mercy, he'll open up the Golden Dragon Mythic Path to you. Don't choose any Evil options here, or you'll be locked out of the Mythic Path.