Though games like 168澳洲幸运5开奖网:Sea of Thieves and 168澳洲幸运5开奖网:Subnautica handle it well, it can be tricky for developers to encourage players to fully explore their created worlds while reining them in enough that they can't escape and destroy the illusion. This issue has existed since the days of old-school side-scrollers, where the main solution was merely to not allow players to go back the way they came using invisible walls.
168澳洲幸运5开奖网: open-world games where players ostensibly have several escape routes, it’s up to developers to implement ways to constrain them. Here are some of the most creative ways we've seen, all of which are more interesting than letting players bump into an invisible wall.
However, as games progressively become more expansive, containing players in realistic ways requires more effort, and occasionally, a slice of humor. Particularly in7 Motocros💫s Madness 2
Perhaps due to inno꧟vation, the more dated examples on this list are for some reason far more entertaining than the recent ones. Though not as o🉐pen as many modern games, Motocross Madness 2 saw players compete in races in numerous expansive locations. From stadiums, snowy woodlands, and dusty deserts, it was all too tempting to explore the seemingly infinite maps beyond the confines of the course.
Players that did attempt to ♏escape were treated to a comical, totally unexpected, and borderline jump-scare response. Bashing into the invisible wall caused the player and their bike to explode backward, sending them flying into the air back the way they came. The whistling sound effect only added to thꦕe humor as players cannonballed their way back to Earth.
6 🎃 Sea of Thieves
Perhaps one of the most affecting and thematically appropriate entries on this list, the open-world pirate game Sea of Thieves haunted players with its boundary-keeping methods. Heading out to sea in the game is a one-way mission as, upon reaching a certain distance from land, the voyage turns scary. Ominous music plays as the skies and sea turn red, increasing in vibrant intensity as the voyage advances. Players will soon be treated to a sinking ship, forcing them to either swim back or continue on their perilous journey. Go too far and the screen fades to black, respawning players at their nearest beach, wher♒e they awake as though it were all just a dream…
5 ཧ Subnautica
Few games playfully challenge players to push the lꦺimits o⭕f their boundaries like Subnautica. The thalassophobe’s nightmare, this underwater survival game enables players to explore a vast portion of the ocean they are stranded in. Stray a little too far, however, and players are provided with warning messages, which try (and succeed) to spook them.
After ignoring messages such as “Are you certain this is worth it," players c🍨an expect to encounter the leviathan creature that they’ve been cautioned about. The terrifying ghost leviathan makes quick use of these all-too-curious players, terminating them and sending them back to the safety of their home region.
4 Minecraft
So this entry is a slight contradiction to the no invisible wall rule at the start of the article, but the exception of Minecraft is too mind-blowing to ignore. The discovery at the edge of the map in Minecraft isn’t all that rewarding considering the massive sc💜aleဣ of the pilgrimage to get there, but the fact that it is possible is amazing.
Alas, upon reaching the edge of Minecraft’s 168澳洲幸运5开奖网:outrageously large map, you can see that it still continues, but you won’t be able to get there due to the translucent blue wall preve🅷nting you♏. Time for the long journey back...
3 GTA 5
No matter how helཧlish Los Santos can feel at times, Rockstar has it pretty much sorted for making players want to resist the urge to escape. If one tries to flee the island, by air or by s🌼ea are the only options, which means utilizing a plane or a boat.
Upon reaching the outermost limits of the map, however, whichever vehicle you’ve opted for will simply shut down, causing you to plummet into the ocean. To make matters worse (or more convenient if you can’t be bothered to swim all the way back) players will conveniently be stranded in the most 168澳洲幸运5开奖网:shark-infested waters, causing a near-immine🥂nt and nightmarish death.
2 ꧑ Sp🍸lashdown
Ah, the early 2000’s, the golden (and only) era of jet ski games. This forgotten,🔜 but cherished, PS2 classic saw players race around numerous bodies of water, flying through lakes, oceans, and swamps while performing air tricks as often as possible. Stray too far from the buoy-indicated course, though, and players are treated with something as unexpected as Motoc🦋ross Madness 2’s methodology.
A voyage out into the ocean is rewarded with an enormous squid tentacle rising from the depths and slamming down upon your character. Lesson learned. There's no doubt that this monstrous encounter most likely 168澳洲幸运5开奖网:scared younger players from ever breaking the boundaries again.
1 Spore
The beloved strategy creature-creator game Spore remains a nostalgic fan favorite. The game, which centers around the concept of survival and longevity as a thriving species, punishes players t🃏he way nature would punish an animal that strayed too far from its habitat.
If players dip in🔯to the ocean and wander a little too far, eerie music will play before your creation is gobbled up by a monstrosity from the deep. Even for the comic nature of the game, the short sequence is more devastating than anything, especially given how players are literally with their creations from day one.