As the protagonists of the series, Straw Hat Crew has the most amount of cards in the 168澳洲幸运5开奖网:One Piece Card Game. The archetype started out in OP-01 Romance Dawn by only being found as red cards, exce๊pt for OP-01 Jinbe, which was the only blue Straw Hat Crew card.

One Piece Card Game: Most Va💎luable Cards Of Every Straꦆw Hat Member
Set sail for One Piece with the Card Game's🌳 most valuable Straw Hat Pirates.
Since the first set, the Straw Hats have found their way into every other color in the game, adding plenty of your favor✱ite characters to𝐆 any deck and endless opportunities for deck building as new multicolored leaders are introduced. With an archetype so generic as this, the Straw Hat Crew is bound to stay relevant through every set.
10 🃏 Gum-Gum King Kong Gun
This card is one of tꦡhe most powerful events you can inclu﷽de in your Rebecca deck. Although it is locked to a Dressrosa character only, the power buff and double attack that it can give your Bounceman Luffy is too strong.
Effectively doubling your DON!! output, Luffy can attack twice with a double attack a⛄nd a whopping 16,000 power. Your opponent will have no chance to stop this attack, so if you want to try something cheeꦅky, you can include it in your Garp deck to surprise your opponent.
9 🍸 Monkey.D.Luffy (𒁏Bounceman)
It has a low cost compared to oth⛎ers in the category, but this boss monster can pack a punch. Luffy’s effect can switch him back to active if you return seven cards from your trash to the bottom of your deck.
It might seem like a huge cost for another 7,🎶000 power attack, especially since he won’t be able to refresh the following turn, but this card can attack active characters. Combined with Corrida Colisseum, Bounceman can clear out any board that your opponent sets up.
8 ꦏ Monkey.D.Luffy (Starter 🍌Deck)
The Luffy found in the very first 168澳洲幸运5开奖网:starter deck is still a staple for one of the best decks in the game, Trafalgar Law. With the rush keyword and not being able to be blocked when attacking with two DON!! equ🅰ipped, this Luf✤fy card makes for a perfect target to shambles in with Law’s leader ability.

One Piece Card Game: The 10 Best C🅘ards From OP-04 Kingdoms Of Intrig🅠ue
OP-04: Kingdoms Of Intrigue introduced six new le꧂aders and a whole lot of incredible cards to the One Piece Card Game.
Being such a flexible card, Luffy can be i𓃲ncluded in most red decks as a great five DON!! turn play, or even as a boss monster if your deck tends to play low-cost cards, like Zoro.
7 Roronoa Zoro (OP-01) 💛
Just like the rush Luffy card, this Roronoa Zoro plays 🎐the same role, but at a much lower cost. This card doesn’t have the ability that Luffy has, but with a three DON!! cost and a 5,000 power stat line Zoro is one of the most efficient cards when it comes to damage per cost v🌳alue.
S꧂ince most leaders in the game have a base of 5,000 power, the minimum power value that you’ll need your characters to have to deal damage is exactly that𝔉.
6 Gum-Gum Jet Pistol ༒
Hard removal will always be good in any card game. While not as strong as cards like Lorcana’s Dragon Fire or 168澳洲幸运5开奖网:Digimon Card Game’s Gaia Force, Gum-Gum Jet Pistol’s🐟 threshold of 6,0ꦜ00 power for its K.O. effect spans a solid amount of cards in the game.
Even though the 6,000 poꦓwer limit that Jet Pistol places might feel a bit restrictive, a huge part of Red’s game plan is reducing your opponent’s attack power. With cards like OP-01 Otama or the promo Gordon card, you can K.O. up to a 9,000-power attacker.
5 💙 Naಞmi (OP-02)
At first, FILM-type cards seemed a bit restrictive, and there was a FILM leader in one of the starter decks, but it was purple, meaning it couldn’t play any of the green FILM cards in OP-02. However, as people began experimenting, players quickly realized that a full-on FILM Eustass Kid de𝕴ck was possible and quite competent.

𓆏 One Piece Card Game: The 10 Besꦦt Cards From OP3 Pillars Of Strength
Say hello to yellow cards in 🅠the One Piece Card Game's t💦hird set, Pillars of Strength.
This Nami card alone is what makes the FILM package of cards so great. Most searcher cards cost either one or two DON!! to search yo𝐆ur deck, but Nami’s three DON!! cost can be justified by her incredible stat line and ability to search when she attacks as well.
4 🌸 Guard Point ✅
Countering attacks is just as important as dealing damage in the One Piece Card Game. Using the counter value on your character cards can defend y🎃our life efficiently, but you risk losing a character that you could be playing in future turnsℱ.
Guard Point is one of the better counter-cards in the game. For a single DON!! card you can block a 7,000-power attack, which is quite common in the game. The value of this card multiplies if you’re playing Edward Newgate🥀, allowing you to block an 11,000 power attack if you played nine-cost Whitebeard the turn before.
3 ♕ Gum-Gum Red Roc
Before OP-04 Kingdoms Of Intrigue, decks revolved around getting to their more than 10,000 power characters as fast as possible, and it became quite 🉐hard to deal with them. With the releas🔜e of Gum-Gum Red Roc, those problematic cards are removed from the board and never to be seen again in the game.
Red Roc can send any character to the bottom of the owner’s deck. This card can be extremely effective for decks tha💫t cannot att🅠ack with big numbers like Rebecca or Doflamingo.
2 ﷽ Radical Bඣeam!!
There is a reason why this card was limited to one copy per deck in the Western version of the game. With some of the most powerful ꦿleaders in the game being capped at four life cards, getting to the two or less restriction of Radical Beam!! can be a breeze.
A 4,000 power boost in the counter phas♔e can save you in a pickle if you are about to lose the game and, at a mere one DON!! cost, it’s almost a given why players were playing this instead of Guard Point until the eventual restriction.
1 🐬ꩲ Nami (OP-01)
What’s better than any Straw Hat Crew card? A card that can find you any of them at any point in th൲e game, of course! Nami’s the main searcher card for the archetype. Even though there was another Straw Hat searcher card printed that also cost one DON!!, that card was only able to search characters.
Need a Zoro with rush to finish the game? Play Nami. Need a Radical Beam!! because you’re expecting big damage next turn? Play Nami. You get it. Hands down the best rare in OP-01 and a must-have for any Straw Hat player.