Today, we announced the closure of Scam Studio. Unfortunately, our game, Obvious Ripoff, has failed financiall🐠y. And you know we’re on the level about our money situation because we’re making this announcement 15 minutes after we released this game. All income being received is being used to avoid our investors, who are chasing us across the countryside with pitchforks and torches. We wish we could give you🍨 better news, but Valve has decided to refund everyone - including the suckers we counted on leaving the game open for more than two hours.
We’ve invested all our efforts, resources, and man-hours into making people believe that Obvious Ripoff was not an obvious ripoff. We even released a statement right before Obvious Ripoff released, accusing those who criticized us of being haters we were about to prove wrong. We thought that might convince a fe꧟w hapless fans that we were actually serious when we announced a zombie apocalypse MMO that looked like it was made by confused ducks in 2005. We now know that posting an image with text did not do the trick.
It’s important to note we didn’t take any money from the public during the development of Obvious Ripoff. There were no pre-orders or early access, largely because w𒐪e knew that anyone who spent a dollar on our game was going to go nuclear the moment they touched it. Rather, we felt that our funding was best attained by asking people to work for free on a product that we would sell for our own benefit. That&rsq🌃uo;s the power of community: some people want you to like them so much that they’ll eagerly bleed all over your cash altar. We worked tirelessly over the last five years, mostly because we tricked other people into doing the tiring stuff.
At the moment, the future is unknown for our games Obvious Ripoff and We Can’t Believe They Bought It. For the time being, servers will remain operational, mostly beca🀅use we think it’s funny and also we had to pay upfront for a month of service. We cannot guarantee how long these servers will remain up, which will certainly be a problem for our one dedicated player who lives under a rock and has nev🥂er seen a video game before this afternoon.
Don't try to find our YouTube page. We deleted it already.
We are sorry that we did not meet your expectations. We are even more sorry that we can’t keep your money. We did everything in our power to set up a metaphorical vacuum at an ATM machine, but unfortunately, we miscalculated our capabilities. Creating games is an incredibly challenging endeavor. At least, that’s what we’ve heard from people who actually make them. We wanted to skip past that and get to the part where we get to make cash register sounds at each other. We’re disappointed for the fans that we couldn’t bamཧboozle more marks with money, but that’s the state our industry is in right now.
We are grateful to everyone who fell for this project over the last few years. Without you wishlisting our living vaporware, we might have had a less shady launch to a sm🍰aller audience. While we didn’t succeed in our ambition to keep this flimflam alive until our next hustle, we hope our investors, vendors, and players know just how much we tried to shake them down for money.
Thank you to everyone𒀰 who supported Scam Studio and Obvious Ripoff during its development. We will never forget you, nor will the world because we think we could prob🦩ably get two or three bucks if we sold our mailing list to another company.
- 2015: Idea for scams
- 2016: Scam Studio founded
- 2017: Release of “Fraud Hoax RPG”
- 2019: Release of “We Can’t Believe They Bought It”
- 2023: Release of “Obvious Ripoff”
- 2024: Change company name, find new suckers to drain

The Day Before Publisher Is Offeri꧙ng Refunds After Disastrous Launch
The Day Before publisher Mytona has apologised for the game's shocking launch and is now working with Steam to offer players🎃 refu💫nds.