The first chapters of each character's journey in 168澳洲幸运5开奖网:Octopath Traveler 2 are largely short and easy to deal with, and Ochette's is no exception. This introduction to the beasting girl is a great exhibition of her unique abilities, bright and sunny disposition, and rather important role in the game.

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Ochette is a hunter and provides for her people with plenty of foodstuffs - mostly meaty, mind you. There is nothing she loves more than Jerky, and oft🏅en finds her mind wandering to th༺e salty snack more often than not.

Town Phase: The Tombs Of The Wardenbeasts

Octopath Traveler  2 - Ochette choosing between two companions

Right off the bat, Ochette is forced to make a pretty important decision - whether to choose the owl or the jackal as her eternal companion throughout the story of Octopath Traveler 2. To make your decision, simply walk up to the potential animal companion of your choice and use Ochette's nighttime Path Action, Befriend. This will consume a piece of Jerky - Ochette's favorite food - and brings turns that animal into your eternal companion.

The major difference between the two companion options, apart from appearance, is which attacks they will use in battle. To put it shortly, Mahina the owl will use elemental attacks, and Lajackal, the alternative, will use physical attacks. For a more in-depth explanation of the differences between the two, 168澳洲幸运5开奖网:check out this guide.

After choosing, watch the cutscenes that unfold.

Battle Phase: King Iguana

Octopath Traveler  2 - Ochette fighting the King Iguana

Don't worry about this boss fight and the intimidating appearance of the King Iguana himself, this is a tutorial battle through and through, serving to teach you about Breaking enemies.

The King Iguana is weak to Axes, Bows, and Lightning, so there is actually no way for Ochette to attack withou🐽t Breaking the King Iguan𝕴a.

This battle is where you'll learn an important part of Octopath Traveler 2's battle system - how to save up your Boosted attacks for when the enemy is broken. Once you have three Boost Points (indicated by the glowing red dots above a character's HP and SP bars), unleash a fully-boosted attack on the King Iguana.

When the boss is weak, you'll get a tutorial about Ochette's unique battle ability: Capture. This will let you instantly remove a monster from a fight and either add them to Ochette's limited roster of beasts (which she can use to fight in battle) or turn them into foodstuffs. Making liberal use of Capture is a great way to make sure Ochette has plenty of different skills to use and also fa♛rm useful items.

Town Phase: Beasting Village

Octopath Traveler  2 - Beasting Village

After the fight, you'll be given control of Ochette again. Head north to the Beasting Village for a short cutscene in which a grouไp of humans arrives to threaten th🃏e beastings for land.

This is your introduction to Ochette's daytime Path Action, Provoke. This will put you into a fight with the target in which you can only use Ochette's captured monsters and items.

Octopath Traveler  2 - Fully boosted Ochette fighting a villager

Walk up to the Villager with the green speech bubble above his head and use Provoke to fight him. He has a Break Threshold of two and is weak to Dagger attacks, which is handy - t🔯he King 💫Iguana you just caught uses Dagger attacks.

Use the King Iguana twice to Break the Villager,ඣ and then finish♓ him off with a fully-boosted King Iguana on the third turn.

Octopath Traveler  2 - The Monster Menu

After this battle, you're introduced to another of Ochette's abilities - her Monster menu. Here, you can look over the monsters Ochette has captured, view their attacks, and also enable or disable a setting that all꧙ows Ochette to automatically capture enemies she defeats herself.

Head into the menu by using the Path Action button and prepare the King Iguana. You'll get 30 Jerky - talk to the beating with a green speech bubဣble over his head to 💫share the jerky with the village.

Octopath Traveler  2 - Ochette, Juvah, and Lajackal

After the cutscene, go find Juvah - he's on the cliff at the top of the village. Head up there by climbing the stairs to the left. The ensuing cutscene will present you with the chapter's proper objective - to find the human girl lost in the Tomb of the Wardenbeasts.

Leave the Beasting Village to the south to reach the Path to the Tomb of the Wardenbeasts.

Dungeon Phase: The Tombs Of The Wardenbeasts

Octopath Traveler  2 - The Path to the Tombs of the Wardenbeasts pond

This part of the chapter is split into two: the path to the tomb and the tomb itself. You'll face random encounters all the way through this area, so don't be afraid to use Healing Grapes when Oc🐟hette gets low on health. Remember, though, that Ochette will heal completely when🐻 she levels up!

All of the enemies here will have at least one weakness that Ochette can exploit. If you find yourself stuck, however, use your companion's attack - if there is a weak꧋ness it can exploit, it will.

Octopath Traveler  2 - A Chest on the Path to the Tombs of the Wardenbeasts

When you come to the first split in the road, take the path to the back of the screen and walk up the ramp to the right, behind the ruins. The chest at the crest of the hill contains an Unerring Ring, an accessory that boosts accuracy.

Further along on the main road, you'll reach a set of stairs into a pond. When you descend these, you'll get into a canoe - these are found throughout Octopath Traveler 2 and allow you to traverse over the many waterways you'll encounter. The patch of dry land to the south of the pond holds a chest, which contains an Inspiriting Plum.

Walk under the waterfall and head all the way to the right, picking up the Jerky from the chest in the backgr🥀ound, to reach the Tombs of the Wardenbeasts.

Octopath Traveler  2 - The Tombs of the Wardenbeasts

The enemies inside the tombs are a bit harder than the ones outside - if you're struggling, grind a little outside until you boost Ochette's level a little.

Inside the Tombs, continue on to the right. When you reach a set of stairs leading down, take the alternate paths to the north and to the south to grab a Bone (a consumable item that boosts physical defense) and a Composite Bow (a stronger weapon for O𒐪chette that you should equip immediatelyꦗ).

Octopath Traveler  2 - The girl at the end of the Tombs of the Wardenbeasts

After crossing the rope bridge to the east of the dungeon, near the location you chose your companion ten years previously, you'll encounter the lost human girl. Befriend her here by giving her some of the Jerky you obtained from the King Iguana earlier.

Octopath Traveler  2 - A Mysterious Fledgling Battle

After the cutscene, you'll be on the path outside again. As you backtrack toward Beasting Village, you'll have a scripted fight against a gross monster called a Mysterious Fledgling. It's weak to Bow attacks. Eventually, you'll reach a group of beastings.

If the convenient Peddler and save point didn't make it obvious, heading back to the Beasting Village will lead to a boss fight. Stock up on some Healing Grapes here - you don't need to worry about grabbing any equipment upgrades, though.

You should have enough JP to learn a new skill by now - we recommend getting Cleaving Blow.ಞ This gives Ochette a strong axe attac🅠k that can be used to self-buff.

Boss Phase: Dark Entity

Octopath Traveler  2 - Using Thunderbird on the Dark Entity

After reaching Beasting Village, a cutscene reveals Juvah being attacked by the Dark Entity, a horrific beast. Naturally, 𓂃Ochette resolves to take on this𒊎 beast herself.

The Dark Entity is weak to Axe and Lightning attacks - it has two other weaknesses, but the former are the two that Ochette will definitely have access to. If you have Cleaving Blow, it's well worth using - it will give Ochette a physical attack buff for a few turns, which is great for inflicting more damage.

Octopath Traveler  2 - Using Precise Shot on the Dark Entity

After whittling down the enemy's health enough, it will summon a pack of three Mysterious Fledglings. These are annoying little enemies - they don't deal much damage, but with three of them, the damage will add up. Use a single-boost Precise Shot to deal will all three of them at once - they're weak to Bow attacks and you can use the ability to attack all three in one turn.

When the Dark Entity starts to give off an ominous aura, it's a sign that you should do all you can to Break it - on its next turn, it will unleash a very powerful attack. If you cannot Break it in time, heal up; Darkstorm will deal over 200 damage.

Once you get far enough into the fight that you learn about Ochette's Latent Ability, which gives her access to three very powerful moves, start focusing on having three Boost Points available when the Dark Entity is Broken, and then use a fully-boosted Beastly Fangs attack. This should dea💮l enough d♊amage to finish the boss off.

With that, Ochette's first chapter is over. If this is your first chapter, you'll finally get access to the wider world at large and be placed just outside Beasting Village. If it isn't your first chapter, you'll simply resume your conversation with Ochette.

NEXT: Octopath Traveler 2: Hikari C𓂃hapter One Walkthrough