168澳洲幸运5开奖网:Octopath Traveler 2 expands upon its party's interactions by giving each pair of travelers their own tale. One such pair, Hikari and Agnea, enjoy a nice combination of their professions - dancing to the tune of a warrior's anthem. You may find yourself in distinct need of a tissue once you've wrapped this quest. All the feels, as they say.

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Before we begin, let's note something important! You won't be able to access the first part of 'The Dancer and Warrior' until after both participants' second chapters have been resolved. Nor will you be able to access part two until after their fifth chapters. So don't worry if you don't see the quests pop up until then!

Part One: Ryu

Dancer And Warrior Octopath Traveler 2 Hikari Lute

Initiating the Dancer and Warrior quest is quite simple, really. With both Hikari's and Agnea's second chapters (or later) completed, you should see a new quest icon pop up over the humble town of Ryu. And we mean humble - this has to be the smallest settlement✱ in the game, right?

Anyway, just head there with the two of them in your party to get things started. Look for the singer, Yomi, and agree to pay for a song - do so by 'Bribing'. Afterward, swap to daytime, then again to nighttime (you'll need to have been set to nighttime in the first place in order to use Bribe, of course). Go ahead and repeat your previous step - but now Yomi needs some horse hair.

Chat with the nearby horse tamer via Agnea's 'Entreat' to compel him to fork it over. Go south, canoe across the tiny lake, and climb up to the hill to complete this part of the quest.

Part Two, Phase One: Ku

Dancer And Warrior Octopath Traveler 2 Benkei Lute

You won't be able to enter Ku again until after Hikari's story is finished, nor will you be able to carry forward with this quest until Agnea's is as well. With those qualifications out of the way, head into the city with them in your party. Find Beneki above and a scene will occur. We'll now need Agnea to 'Entreat' several townsfolk for the requisite items.

NPC

Item to Entreat

Location

Citizen

Wine Offering

Tavern

Carpenter

Sacred Wood

Southeast of the main screen

Official

Dancer's Mask

Inside the shop at the castle screen (see below)

Dancer And Warrior Octopath Traveler 2 Dancer Mask

Part Two, Phase Two: Tranquil Grotto

Dancer And Warrior Octopath Traveler 2 Challenge Yomi

Now, we need to venture to Tranquil Grotto. Once you're there, it's a rather straight path to your target for the most part, but finding the place is the tougher task. Make your way across the Southern Ku Sands. Keep southbound as much as possible, going around the wooden stakes when necessary, until you reach Eastern Ku Sands.

On the Eastern Ku Sands map, we'll be going - big surprise! - east as much as we can, straight past the signpost about midway through the stage. Keep an eye on the green quest icon on your mini-map. Your goal is to find the entrance where there's a collection of ruins and rubble at the eastern/rightmost edge of the screen here.

Upon arrival, Hikari warns accident-prone Agnea of the treacher🧔ous ground. Enjoy the silliness, examine the wall, and then take the direct path to Yomi.

Part Two, Boss Phase: Yomi

Dancer And Warrior Octopath Traveler 2 Yomi Boss

Welcome to one of the saddest moments of Octopath Traveler 2. After Yomi's established her need to fight, 'Challenge' her accordingly, switching to daytime if needed. Yomi only has four Shield Points and a trio of weaknesses, but it's a one-on-one fight with Hikari, so your own party's output is diminished by, well, three-quarters.

Yomi has 22,000 HP total; her weaknesses are Polearms, Bows, and Light. Remember that Vengeful Blade reflects the most recently used weapon, rather than simply defaulting to Swords; as such, you can set Hikari up to gradually break Yomi with Vengeful Blade's multiple counters whilst building up BP for a big hit when she's wide open.

Tap into the awesome power of Brand's Blade with a full BP charge, preferably with 'Deal More Damage' to break the 9,999 damage barrier if it's available, and Yomi should go down in just a couple of breaks. Keep your HP up as needed with healing items all-the-while.

The remainder of this quest, which will span a solid 10-15 more minutes, is pure cutscene goodness. We've got to tell you, readers, everything Ku-related went up a notch in our book thanks to this sequence of events. Sit back, grab a drink, and watch the show.

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