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Compared to its predecessor, 168澳洲幸运5开奖网:Octopath Traveler 2 shakes things up a good bit with its chapter-by-chapter gameplay. Rather than a uniform and all-too-repetitive format 🐼- we say this having fully enjoyed the origina🔜l game, mind you! - the sequel can surprise us with chapters of many flavors.
A great example of this is Agnea's third chapter, also known as the subject of today's guide and presumably the reason you're reading this page. There's no combat here. No dungeons to dilly-dally within. Nothing of the sort. There's just a girl destined to become a star, and the starry-eyed friends she's about to make here in beautiful Tropu'hapu.
Town Phase: Tropu'hapu, Part One: Trolley Problem
If you've not yet been to Tropu'hapu, you'll either need to reach the southern archipelago for the very first time via one of the anchorage points on the eastern or western continents or - if you've been to the archipelago but not its capital city - leave Ochette's village of Toto'haru and venture across the Western Tropu'hapu Traverse to get there.
So long as Agnea's in your party, and you've finished her second chapter, you should get the telltale 'that's right, I had business here' pop-up on your way in. Agree to continue her story, and you'll be treated to a lengthy introduction of Giselle and her troupe. It seems their cart is stuck. Grab a lemonade and a snack, because this sequence will go on for a while. We don't mean that in a bad way! This is just a very talk-y chapter.
After Agnea has assisted in dislodging the cart, the story can continue. But in order to do so, you must shift it to nighttime and use Entreat to retrieve a Wooden Sword from a Townsperson NPC north of the wagon. It shouldn't take you long to locate them; only a few folks are out during the evenings in the immediate vicinity.
You might not believe it, but you're roughly halfway done with the gameplay portions of this chapter already. Since we've got your proverbial ear here, make sure you go to the 'cat house' with the person standing outside, knocking her out via 'Soothe' or 'Ambush' and venturing inside for a Cait Powder. This great item will, whe⭕n equipped, increase the number of Caits found in the wild, meaning more E🎶XP, JP, and leaves!
Town Phase: Tropu'hapu, Part Two: Pep Talk
Tanzy has invited Agnea to watch Giselle's troupe's show - and thank the goddess for that. But alas, upon arriving at the Theater District (the northern screen of Tropu'hapu) and meeting up with Tanzy again by the stage, you'll learn that Giselle herself has gone and ran off thanks to some bad old-fashioned stage fright.
It's charming Agnea's job to go find her. Hop in your canoes and head west as seen in the above pic.
Can we just say, since this chapter is so low-anxiety, and it affords us more opportunities to just comment on the delightful writing, that it is absolutely enchanting how Agnea's country accent slips in at various points in this conversation? You can't take the girl out of the country, or however that old saying goes. There is something so sincere about it all. Switch to day and Allure Giselle when the prompt occurs.
Regardless, you're just about finished with all of Agnea's third chapter. We're treated to a performance and some further scenes, after which Giselle lets slip that the Grand Gala will happen soon. This will be our fifth chapter and final destination for the dancer gal, but first we'll watch as she visits Sai where her late mother once performed. That's up next in the fourth chapter, but expect some real turbulence once we're there.
For now, simply choose your favorite potential lyrics again for the song that Agnea is slowly but steadily crafting. Remem🌠ber, these will pop up in the finished piece! Very nice.