Summary
- No Man's Sky players have been posting their most unpopular opinions on the game's subreddit, following the Worlds Part 1 update.
- Opinions shared focus on little nitpicks like frustrations with inventory management and the game feeling "empty" or "lifeless."
168澳洲幸运5开奖网:No Man's Sky just got a massive new lease of life with the Worlds Part 1 update, 168澳洲幸运5开奖网:completely refreshing the world and boosting the game's player numbers by a preಌtty whopping amount. However, no matter how ꦫmany updates Hello Games rolls out to try and appease fans, there will always be small gripes and annoyances that people have♔. After all, no game is perfect.
No Man's Sky players on the subreddit have recently been , and most of♐ them do have something to do with a particular annoyance or suggested change to the already established No Man's Sky formula. In fact, the most upvoted comment at the time of writing is all about the game's inventory system, as user Johnnyonoes thinks it's ridiculous "how much time I spend organizing" things.
As alluded to before, Johnnyonoes has quite a lot of support, with user Taitou_UK still amazed that No Man's Sky doesn't have a sort button of any kind. Another user bemoans about having to shift through a bunch of different inventories, and a few agree in that 🔜it can sometimes be difficult to actually get items out of your inventory, going so far as to call it a "galactic inventory management sim." I guess it makes you appreciate Minecraft's inventory system a little bit more.
No Man's Sky Fans Are Fed Up With Inventory Management And "Lifeless" Planets
Two other users called Kaito17 and RedShibaCat have fairly similar gripes, and that's about the world of No Man's Sky itsel🌊f. Kaito17 starts out by saying that No Man's Sky feels as "wide as an ocean, deep as a pond.” They explain that unlike other games, they build a base in No Man's Sky and then nothing really happens, and finishes up their comment by saying No Man's Sky feels "empty."
That same sentiment is shared by RedShibaCat, who feels like the world of No Man's Sky is "pretty lifeless" and puts it down to the lack of NPCs, settlements, or cities on planets. Others explain that they fly into systems to look at planets and then quickly fly out again, doing very little of substance inbetween, but that exploring the center of the galaxy helps things ꦐa little. I guess that just makes s𒈔ense in a game as huge as No Man's Sky.
Of course, it's worth pointing out that these🌠 fans obviously adore the game they're playing (they wouldn't be posting on a ᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚsubreddit dedicated to it otherwise), but it's sometimes interesting to peek through the hype to see what's still bothering some people. Then again, No Man's Sky may be a different game entirely in another ten years, so who knows what could happen in the next half a decade?

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