If you've been keeping up with the news about upcoming gacha games, you've likely already heard of . This is an urban open-world gacha that allows you to move freely across the map and even drive your own cars. Yes, finally, a game that has added some for꧒m of fast travel without making it restricted to a region or character.

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Nevernes🧜s To Everness: Eveꦚry Confirmed Character So Far

He♉re's a list of every confirmed𝓡 character in the upcoming gacha game, Neverness To Everness.

However, this game introduces so much more than that to the gacha genre, making the tussle to keep more players between such live-service games even more competitive. While the game still needs quite a bit of polis⛄hing, I'm excited for its official release because of these traits.

Everything mentioned in this list comes from NTE's Containment Test, and is subject to change.

7 ꧂ F💎reedom Of The Open World

You Can Go Anywhere And Do Anything

Neverness To Everness Hathor looking at a giant city.

The time when I got heavily invested in the gacha genre was with Genshin Impact, much like the majority of the player base. Outside of the gacha itself, the main thing that hooked me was the massive open world that you could explore however you wanted. There were no invisible walls, and you could climb on any cliff or building that you want, if you're dedicated enough.

It's important to mention that character mobility in Genshin was a lot stricter during its early days, which made exploration more time-consuming.

Neverness To Everness has gone a step ahead from this and made the open world so much more than just going to a certain location and collecting a chest. Yo♈u can drive cars, get chased by the police, open your own store, and buy your own properties. Even when you're out of content, there are so many reasons to log in to the game every day.

6 The Main Story Is Quite Interactive ღ

I Don't Get Bored At All

Neverness To Everness Sakiri shutting Nanally's face inthe story.

There are two main arguments against questing in the current mainstream gacha games: the amount of time they take and the lack of movement, making it feel more like a visual novel. While I don't mind the first point, the second is definitely something that has taken away my immersion since you168澳洲幸运5开奖网: 🎶just sit there hearing dialogues for 15๊ minutes, move two inches, and then enter another dialogue with the same-old expressions.

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𓂃Genshin Impact: The Entire Plot Of Fon🌞taine So Far, Explained

Th♑e main quest of Fontaine introduces a ton of new chara💛cters with a phenomenal plot, but it can be quite difficult to understand everything.

NTE solved this issue for me, and there's not just one reason for that. Firstly, when you start the story, you're bombarded with beautiful cutscenes. Furthermore, even when you're in a normal dialogue, the characters are very expressive and you see so many different expressions on them along with a switch-up in animations at times. These little things keep me hooked𝓀 to the quest.

5 Character Design ꦬIs Phenomenal

Because Isn't That The Most Important Thing In A Gacha

Ever since 168澳洲幸运5开奖网:I've been playing Wuthering Waves, I've realized that character design is one of the major ♎things hooking me to a game. Nothing beats going through the main story and hearing a new voice, followed by a new character coming to the screen, and NTE has done a great job all around in this🗹 regard.

Not only do they have special cutscenes for a lot of character introductions, but there's also so much detail put into each character. Just by seeing the current cast of the game, I can tell that I'll have a hard time wi🦄th the Gacha because I'll want to pull for everyone.

4 Important🦹 NPCs Actually Lo🔯ok Important

Finally, I Can Tell Who's Who

Neverness To Everness Alphard's assistant Nelly's closeup.

I've done 168澳洲幸运5开奖网:plenty of stories in gacha games, a🔜nd the times when I've seen an NPC sacrifice themselves for the main character and then find another NPC that looks exactly the same are also plenty. Of course, games have gotten much better with these, but so far, most of them have only aꦏdded an accessory or two to make the important NPCs look "different".

Once again, NTE is far ahead in this case as they have unique NPC designs for important characters, to the point where you might think they're playable. A few of these examples from the early story are Nelly, Alphard's assistant, and the novel writer that you meet in an anomaly case.

3 ♉ 🐟The Graphics Look Incredible

Is This Really A Mobile Game?

Neverness To Everness main character looking at her reflection.

This is something that I'm not going to compare with other games since you'd expect graphics to get better with time anyway. However, every time I play Neverness To Everness, I'm truly impressed by just how good some of these things look. The cutscenes feel like I'm wꦺatching an actual a🐎nime.

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T𒁃hese racing games allow you to drive through some spectacular scenery.

There are so many little things in the open world that make me wonder how this game will even perform on Mobile. However, it only gets better from here, and I'🐼m excited to see how much better the game will look on its laun꧒ch.

2 The😼 Unique Gacha System

You Can Play Monopoly?

Neverness To Everness monopoly board mechanic in the gacha system.

Yes, the actual gacha percentages and chances to get the S-rank characters in NTE are similar to most competitive games while also being slightly better. However, I'm more impressed with the actual mechanic that you take part in whenever you're pulling for a character. While doing that, you c🍸an enter a👍 Fair.

This Fair is essentially a monopoly board, and you roll a six-sided die for each pull. There's a specific percentage chance of you getting a character with each roll, but there 🦂are also tiles on the board itself that can directly give you the character. There are even tiles where you can get up to five pulls back in✃stantly.

1 Ano🌞malies Are Very Interesting ꦓ

They Actually Feel Like Anomalies

Neverness To Everness people getting sucked into an anomaly.

🍰The main story of Neverness To Everness is based around anomalies constantly appearing in the world, and you going ov𒁏er to locate the source and nullify it. With this being the center of the game's world, it does quite a good job of portraying different anomalies. Sometimes it throws you in the fray with a hostile crosshair, while other times you find yourself in a maze.

While it was cool to look at, I also have to admit that it was difficult to understand what's actually happening, but that issue can be fixed easily. Overall, I thoroౠughly enjoy hunting anomalies and it feels like I'm doing so much more than just reading dialogues on the screen.

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168澳洲幸运5开奖网: Neverness to Everness
Action RPG
Open-World
Systems
Developer(s)
🍒 Hotta Studio 🍬
Publisher(s)
🉐 Perfect World Entertainment
Engine
Unreal Engine 5