A whole news cycle about Neil Druckmann’s recent comments has come and gone, and I’m still mad about it. In an interview published by , Druckmann 168澳洲幸运5开奖网:allegedlജy made some contro꧟versial comments, saying that ’s new game could “redefine the mainstream perceptions of gaming” and that would &ಌldquo;revolutionise how content is being created”, helping to “reduce costs and technical hurdles”.
Is it strange that I’m using the word ‘allegedly’ in reference to an interview that should be using Druckmann’s own words? Yes. But it turns out that he never said the former statement at all, and that 168澳洲幸运5开奖网:Sony had misquoted him, inadvertently ♒causing a discourse firestorm because of its bad phrasing and, in some instances, outright fabrication.
Because of this, I can’t be sure that his statements about AI are his own words either, but considering he hasn’t come out on social media to clarify these statements th🐷e way he did about the other misquote, I’m assuming that this wasn’t a misrepresentation.
Assuming it’s true, I must say: et tu, Druckmann?
This Isn’t Out Of The Ordinary For Execs…
This is far from the first time we’ve seen people in the video game industry say that generative AI is the future of game development. In November 2023, 168澳洲幸运5开奖网:Xbox partnered with Inworld to “build AI game dialogue and narrative tools”, with the intention of delivering “state-of-the-art AI tools for game developers of any size”. Bobby Kotick even wants to use 168澳洲幸运5开奖网:gener𒊎ative AI to spearhead a new 💫Guitar Hero.
Ubisoft leaned hard into the technology when it revealed the first generative AI NPC, and 168澳洲幸运5开奖网:everybody hated it because it sucked. EA’s CEO said that 60 percent of its “development processes” co🌟uld be affected by generative AI tools . The list goes on.
… But It’s Egregious For Druckmann To Say This
Druckmann seems to believe generative AI can “create nuanced dialogues and characters, expanding creative possibilities” as long as people “precisely direct these tools to achieve the intended outcomes&rd🧸quo;. He briefly mentions “ethical issues&rdqu💖o; with no elaboration, spending most of the interview extolling that AI can revolutionise development processes and “empower creators to bring their visions to life”.
Perhaps I’m just not jaded and cynical enough, but I didn’t expect Neil Druckmann of all people to throw in with the companies pushing generative AI. 168澳洲幸运5开奖网:The Last of Us and 🍸are renowned for their stories and writing, and that’s what garnered th𝓰em so much cultural clout and recognition as some of the best games of their respective generations.
They tell extraordinarily human stories, created in collaboration with talented writers and directors that are overlooked in favour of the cult of personality so often built around ‘auteurs’. ‘Precise direction’ isn’t the same as having personal, creative input from multiple passionate writers. Also, imagine if Druckmann was left to his own devices – we might have gotten 168澳洲幸运5开奖网:The Last of Us, but misogynistic.
Fun fact: auteurs don&rsquo💛;t exist in triple-A gaming. Games are intensely collaborative projects, and no one person can or should control every aspect of a game that size.
I’m particularly interested in how other developers, fans, and industry professionals have reacted. Dragon Age setting creator that it seems that Druckmann believes “the only thing preventing AI from improving on Naughty Dog's own writers, apparently, is the ability to provide it nuanced direction” and that his statements ignore the value of collaboration. , “Naughty Dog diving into AI because it can't find human workers to grind into the dirt anymore”. Josh Sawyer,🃏 the director of Fallout 76 and Pentiment, simply posted this.
It’s incredibly bleak to see the face of a company like Naughty Dog claim that AI can “enh💙ance storytelling” and essentially do a better job than human writers, especially when you consider that generative AI in its current state definitely doesn’t have the capability to do that. Maybe, in a couple of years, Druckmann will be proven right, and he’ll finally be able to shed the shackles of having to deal with hu🐽man employees who don’t want to crunch and say his ideas come off as problematic. Who’s to say?

Neil Druckmann's Words On Naughty Dog's Next Game Actually Makes A Lot Of Sense
🔥The actual quotes are a lot more interesting, and right on the money.