After Nintendo released a brief, tone-setting trailer for a game codenamed "Emio" earlier this month, some internet sleuths concluded that the M-rated ဣhorror game must be developed by Bloober Team. There were legitimate reasons for that assessment, like the fact that an upcoming Nintendo-exclusive Bloober game is codenamed Project M, and the letter M appeared on multiple assets on the Emio website. 168澳洲幸运5开奖网:That line of reasoning was debunked by IGN's soon after, with the hosts citing multiple behind-the-scenes sources.
Nintendo has since revealed that the game's full title is 16ও8澳洲幸运5开奖网:E🦄mio - The Laughing Man: Famicom Detective Club, making it the first new entry in the Famicom Detective Club series since 1989's The Girl Who Stands Behind.
There's Plenty Of Room For More Double-A Horror
So, while there was a reasonable link between "Emio" and Bloober, much of the speculation was driven by the fact that Bloober Team kinda feels like the only Nintendo-associated company working in the genre it seemed like "Emio" would be in at the budget level we assumed "Emio" would have. There are plenty of horror developers making indie horror games, like 168澳洲幸运5开奖网:Crow Country, Inside, Fear The Spotlight, Choo-Choo Charles, and others. And there are big triple-A horror developers like the Capcom teams making the 168澳洲幸运5开奖网:Resident Evil games, or Motive Studios, which made the 168澳洲幸运5开奖网:Dead Space remake. But there aren't many operating in the mid-tier space.
Bloober Team is one of the few teams still working within this niche. It started out small, with a string of small indies from 2010 to 2015, broke out with Layers of Fear, built an audience with first-person horror games, and then got called up to the big leagues to work on well⛦-known IP. The fact that it made a Blair Witch tie-ಞin, is currently making a Silent Hill 2 remake, and has something in the works for Nintendo puts it in a different tier than other indie studios making horror, despite its humble origins.
Supermassive made a lateral move, which is just as unusual, taking over development of the Little Nightmares series from Tarsier Studios for the series' third entry.
As a result of that quick rise and perceived omnipresence, Bloober Team gets a bizarre amount of hate. Obviously, there are reasons to dislike its games — I wasn't a big fan of the Layers of Fear remake collection that came out last year — but it's made enough good games that it doesn't deserve knee jerk dismissal. Layers of Fear 2 is pretty good. Observer — especially the next-gen System Redux update — offers one of the most evocative cyberpunk worlds I’ve ever explored. I’m not crazy about Blair Witch or the first Layers of Fear — and I skipped The Medium, which was a lightning rod for criticism over its handling ൩of some sensitive🐬 material — but Bloober being involved isn't automatically a red flag.
It Feels Like Bloober Team Is Everywhere
The bigger problem here is that Bloober Team feels inescapable for horror fans. Since its first game launched in 2010, it hasn’t gone more than two years withoutꦚ a release. If you don’t like its games, it feels like it’s everywhere. And if you’re a big Silent Hill fan who is unhappy with the changes it’s making in its upcoming remake of 2, its go-to status can be frustrating. It seems a little like James Corden a few years ago — undeserving but unavoidable.
But there aren’t many teams making this kind of game, this consistently, at this budget level. Bloober is reliably efficient, even if it isn’t reliably great. There should be more developers who get the same opportunities. There are a few, like The Chinese Room, which got called up to the triple-A tier for Vampire: The Masquerade - Bloodlines 2, and Red Barrels, the developer of the popular Outlast series. But it isn’t easy to build that up from scratch. Bloober has had consistent enough success since Layers of Fear that it has the resources and expertise that publishers trust it to get games over the finish line. The problem isn't that Bloober is getting these opportunities. The problem is that there aren't many other teams with the infrastructure to do the same.

Silent Hill 2 Is༒ Nothing Without Its Psychological Horror ♋
Survival♚ horror can have good gameplay and scares - you don't have to chooඣse.