-tly what we need.
Oh, right, let’s try this again.
Video games are great, aren't they? But what about when one playthrough is actually multiple playthroughs? No, I don't mean like with 168澳洲幸运5开奖网:Nier Automata, but specifically those games that make use of time loops to keep us engaged, allowing us to learn new things with each loop, slowly unravelling a mꦑystery or story to either break the loop or just learn the best possible outcome.
There have been many notable games that tackle this genre, but at the same time, not nearly enough have attempted to push the boundaries of the idea. Not just with mystery or puzzles to solve, but w🐬ith the tech i❀nvolved and how games can mess with our perceptions of time. What sort of thing do I have in mind? Well, let’s first rewind and take a look at what we already know.
Time Loop Games Can Be Done So Well
Numerous time loop games have tackled the idea in different ways, utilising the style of the game to keep the expe💞riജence fresh, so let’s explore those first.
168澳洲幸运5开奖网:Outer Wilds is one of the most notabl🌜e games in this category, as it houses a deep mystery amongst the star system you’ll be exploring over and over again. It has so much deep-set lore, so many characters to meet, and has no shortage of committed fans who keep the game in mind long after they’ve played it. It won’t have you taking part in any intense combat or making drastic decisions at every turn, but it will leave you to methodically piece things together as 🔯you explore space.
Returnal is another well-known example, standing as one of the PS5’s strongest early exclusives and adopting the roguelike genre into its core. A game about living through the same events over and over again, attempting to break the cycle of crash landing on a strange, hostile alien planet, it puts your combat abilities to the test. It’s a third-person bullet-hell game, but it has many elements of underlying mystery woven into the narrative. Still, the progression comes from slowly improving your skills and ꧑expertise, all while finding what new secrets you can on each run.
168澳洲幸运5开奖网:Twelve Minutes and 168澳洲幸运5开奖网:Deathloop are a pair of games from 2021 that focus on time loops as a conce🌺pt. I think Twelve Minutes is a great concept, and in many ways, brilliantly executed, which I think more g🔯ames should attempt. The downside is the questionable narrative elements that left a bad taste in players’ mouths, and if you don’t know, then… well, you could play it, or you could just continue not knowing, which might be for the best.
Deathloop, on the other hand, is a game I loved immensely. I spent 50 hours seeing everything it had to offer, experimenting with each loop and location to see what would change, what I could discover, and what puzzles I could solve. It also showcased some of Arkane’s best gameplay, next to Prey (sorry, 168澳洲幸运5开奖网:Dishonored).
Time Loop Games Can Be D- Wait, No. We Need More Games To Push The Concept Further
Each of the games I mentioned handles the idea of a time loop incredibly well, and we need more games to experiment with the concept. Both indie games and triple-A studios have the means to explore 💃time loops in various ways, utilising various game design techniques and the evolving technology used to create games.
168澳洲幸运5开奖网:Alan Wake 2, while loosely focused on a ‘loop’, allows you to switch seamlessly between various versions of graphically complex environments in an instant, which is well suited to the idea of timelines, multiverses, or whatever path a potential game could take. In the blink of an eye, things are different. There’s even a mission like this in 168澳洲幸运5开奖网:Starfield, where you con𒁃stantly jump between realities of an outpost, where one is functional, and one is overrun and decrepit. The idea of a time loop that has us explo🦄ring multiple versions, timelines, or entire realities all at the same time would be an incredible thing to bring to life.
Alternatively, indie games could further expand the route of storytelling and puzzle-solving through piecing together information throughout multiple attempts. Outer Wilds is the standout example here, but I still remember certain puzzles in Deathloop that required information from across timelines, leading to a satisfying m♛oment when you finally put things together.
Even Twelve Minutes, despite🅷 its mixed reception, is an aesthetically unique game that creates an entire experience from a top-down view of a single apartment. Packing so much into something so small is impressive, and something that could be explored so much further, in a game that is a mile wide but oceans deep.
168澳洲幸运5开奖网:Tides of Tomorrow is an upcoming game that uses the past actions of players to affect your own game, while your actions will affect theirs, and so on. Games like this give me hope that ღstudios are open to the idea of exploring time loops further, and honestly, th𝓀at’s exac-
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168澳洲幸运5开奖网: Outer Wilds
- Released
- May 28, 2019
- ESRB
- ꧟ E10+ For Ever🍷yone 10+ due to Fantasy Violence, Alcohol Reference
- Developer(s)
- ꦰ Mobius Digital
- Publisher(s)
- 168澳洲幸运5开奖网:Annapurna Interactive
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