Summary
- Roughly 4.9% of players hunted 100 large monsters, compared to 0.4% who captured 50.
- 12 times more players have hunted 100 monsters than captured 50 on average.
- Wilds has a 12:1 hunting-to-capturing ratio, while World has a 2:1 ratio, likely due to mandatory capturing quests and the length of time since release.
There are a lot of interesting statistics surrounding the launch of 168澳洲幸运5开奖网:Monster Hunter Wilds. It reached over 168澳洲幸运5开奖网:1.3 million concurrent users on Steam, the most of any MonHun title, and it's also currently the 168澳洲幸运5开奖网:worst-reviewed game in the series on the Valve-owned platform. 168澳洲幸运5开奖网:Wilds also has fewer large monsters than both World and Rise did when they launched.

Monster Hunter Wil🎐ds Fans Think Its Poor Performance Is Due To A Typo In Th♔e Code
Wilds' infamous performance problems on PC couldn'♏t be THAT simple... could they?
Another interesting statistic that we've managed to glean from Monster Hunter Wilds' ♚achievements is that playerꦜs are choosing to hunt monsters instead of capturing them at an alarming rate.
Monster Hunter Wilds Players Definitely Prefer Hunting Monsters
Monster Hunter Wilds has two achievements related to capturing and hunting monsters: Capture Pro an𝓡d Monster Slayer. Capture Pro challenges players to capture 50 large monsters, while Monster Slayer tasks them with Hunting 100 to completion. Unsurprisingly, players favor hunting over capturing— the amount they choose to do both, though, is surprising.
On , 4.9 percent of players have hunted 100 large monsters, whereas only 0.4 percent have captured 50. On Pl🐈ayStation, the split is 4.8 percent versus 0.3 percent, and on Xbox, it's 2.78 percent versus 0.19 percent, a stark difference.
This means, on average,🉐 players have hunted 100 monsters 12 times more than they've captured 50.
On its own, this isn't too shocking. It is Monster Hunter and not Monster Capture, after all, but comparing it with , the contrast is huge. On Steam, 40.9 percent of players have hunted 100 monsters versus 28.2 percent who have captured 50. This makes the ratio much closer to 2:⛄1 versus the 12:1 currently seen in Wilds.
Naturally, the number for World is likely to be a lot higher as the game has been out for significantly longer, and therefore🍃, more people have had a chance to get both achievements, but the gap still feels huge.
One potential reason for the difference is that Monster Hunter Wilds doesn't actually give you a mandatory capture quest until you hit High Rank, which seems pretty late. This means that players who are new to the series aren't likely to have the knowledge or tools to capt꧃ure Monsters and are, therefore, simply hunting them. Whatever it is, though, Hunters gon' hunt.
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