Summary
- Some vocal Atlus fans have been complaining about Xbox's marketing of Metaphor: ReFantazio.
- They are worried that Xbox promoting the Xbox version of the game heavily has led people to believe Metaphor: ReFantazio is an Xbox exclusive and isn't releasing on PlayStation.
- Metaphor: ReFantazio received a strong score from legendary Japanese gaming magazine Famitsu.
168澳洲幸运5开奖网:Metaphor: ReFantazio already has a horde of adoring fans, and they're worried the JRPG isn't going to sell well because of publisher Atlus' approach to marketing the game.
Metaphor: ReFantazio is the first original game created by Studio Zero, an internal development studio within Atlus headed by Persona 5 director Katsura Hashino. Persona 5 is a very beloved title,ཧ and a substantial number of Atlus fans are invested in the future success of Hashin♒o, who was a large part in bringing them that title.
Atlus likely has a marketing deal with Xbox for the promotion of Metaphor: ReFantazio, meaning the Xbox release is being promoted more visibly than the PlayStation 4 and PlayStation 5 versions of the game. This approach has been worrying somꦬe fans - the Xbox platform is nowhere near as popular as the PlayStation in Japan. Also, JRPGs tend to perform worse on Xbox because fans of that genre are less likely to own one. This is partially because some Japanese developers don't release ꦦon Xbox, because the console isn't popular in Japan. It's a sort of vicious cycle that Xbox has been facing for decades.
This is exactly why Xbox has been making such a push with Metaphor: ReFantazio. JRPG fans have been advising Xbox for years to go after the genre's big developers and yet, Atlus fans are now worried about the success of its new title. This discussion has mos♎tly been circulating on X, where, anecdotally, people are reporting that Metaphor: ReFantazio is not on the radar of some JRPG fans because they thought it was an Xbox exclusive.
Metaphor: ReFantazio's Marketing Is Contentious
A sums up this train of thought - "Atlus is terrible at mark༺eting. They should never have let Xbox have the rights to advertising. JRPGs do not sell well [on Xbox]. I still got people telling me they thought Metaphor was an Xbox exclusive. Get this game when it comes out man, it's fire," he wrote.
The replies to this post are mixed, with some expressing that Atlus has done a fine job of marketing the game, with multiple presentations, trailers and a 5-hour demo. Others are in agreement, saying a lot of people haven't been keeping up with Metap♏hor: ReFantazio because of the perception that it's an Xbox exclusive. In reality, those who are vocal online are often a minority and none of this reflects the prospects of Metaphor in its primary market of Japan.
A🥂 points out some of this perceived hypocrisy, expressing that fans wanted Xbox to be more aggressive with their JRPG expansion, only to now t🧔urn around and blame them for marketing Metaphor: ReFantazio as an Xbox title.
The first review of Metaphꦉor: ReFantazio has been released by , which awarded it a 37/40. Famitsu uses a four-review💫 system where four different reviewers rate the game out of 10 - Metaphor: ReFantazio received three 9's and a 10.
Metaphor: ReFantazio releases Octoberᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚ 11 for PlayStation 4, PlayStation 5, Xbox Series X/S and PCꦛ.

From the creative minds behind Persona 3, 4, and 5 comes Metaphor: ReFantazio, a unique fantasy world, where your protagonist will journey alongside his fairy companion, Gallica, to lift the curse from the kingdom’s lost prince.
Control your destiny, face your fears, and awaken magical Archetype powers that lie dormant in your heart. B𝓡y awakening to an Archetype, you will unlock the power to channel and combine the abilities of unique job classes. Strengthen your bonds and build your party to take down powerful foes and discover the ki💙ngdom’s true nature.