Mount Vulkano is a late-game optional destination for 168澳洲幸运5开奖网:Metaphor: ReFantazio. You'll have a couple of reasons to hea🐲d here: either for a Eupha🏅 Bond quest, or a wholly unrelated side quest. In truth, you'll likely end up doing both. As such, you've got plenty of opportunities to familiarize yourself with the enemies who lurk within.

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Our guide on Mount Vulkano's a swift one - its purpose is to get you familiar with those enemies ahead of time. We'll cover the party loadout that served us best,ജ and offer some advice on handling not just the foes haunting these fiery and cavernous depths,ꦓ but the boss who awaits Eupha if you're here on Summoner's business.
Preparing For Mount Vulkano
In order to unlock access to Mount Vulkano, you must reach Rank 6 in 168澳洲幸运5开奖网:Eupha's Bond path. Alternatively, you will unlock it via the commencement of 'The Edge of Glory', a side quest which is first available on 09/26.
Head to Grand Trad for that - specifically, Sunshade Row. Seek out an NPC entitled Ornamented Man, and ꩵyou should be able to set course for Mount Vulkano thereafter.
Whichever unlock condition you choose betweಞen, you will of course be able to access the Mount Vulkano dungeon whenever you're ready to tackl🌳e the other condition.
Character And Archetype Advice
The protagonist, Hulkenberg, Junah, and Eupha are good choices for Mount Vulkano. Having a couple of characters who can cast some strong spells is a good idea here; obviously🅰, Junah and🎉/or Eupha will fit the bill.
The Wizard would work well for the protagonist; Hulkenberg should focus on Commander or General for valuable buffs galore. Junah just needs spells - simple as that - and Eupha should, predictably, be a Summoner.
Enemies at Mount Vulkano are variously weak to Ice, Electric, and Light. Centering your layout around these is a prime idea; having someone with Wind cov🎶erage for one particular enemy is a less important, but no doubt welcome, goal.
One last piece of advice: have access to Hex-healing methods. Trust us, this is going to come up at least a couple of times.
Enemies At Mount Vulkano
Enemy |
Affinities |
---|---|
Colossal Gelatinos |
Weak to Fire and Electric. Nullifies Slash, Pierce, and Strike. |
Dark Elmenta |
Weak to Light. Reflects Dark. |
Great Vampire Gelatinos |
Weak to Ice and Electric. Nullifies Slash, Pierce, and Strike. Absorbs Fire. |
Great Moth Nocurmos |
Weak to Ice and Wind. Reflects Fire. |
Lava Manjula |
Weak to Strike and Ice. Nullifies Slash and Pierce. Reflects Fire and Dark. |
Skull Gelatinos |
Weak to Electric and Light. Nullifies Slash, Pierce, and Strike. Reflects Dark. Absorbs Fire. |
Spekto of Fury |
Weak to Ice and Light. Reflects Slash, Pierce, and Strike. |
Boss: Mad Sanctor Hyperic
If you're here for Eupha's Mount Vulkano quest, then a boss awaits you: Mad Sanctor Hyperic. Hyperic has no affinity weaknesses, nor strengths, meaning everything go⛎es -🍷 but nothing goes especially far.
Keep the party we recommended: the protagonist, Eupha, Hulkenberg, and Junah. For the most part, have them do as we previously suggested; however, there's more leeway for the protagonist here, because your chief goal is to inflict one-time weaknesses on Hyperic over and over again.
You'll do so through Junah's Masked Dancer Archetype. Hyperic's defenses aren't all that much to write home about, so just focus on inflicting weaknesses that your protagonist and Eupha are best-equipped to deal major damage with.
Keep buffing the team with Hulkenberg to maximize the offensive output. Hyperic is Level 65, so he's a highly capable 🅠damage-dealer of his own. But, by the time you h⛄ead out for this quest, your own levels ought to be sufficient, even if they're on the somewhat lower side, in order to match wits with him in spades.

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