Dodge and Cover are some of the most important mechanics in . You need to learn everything about how these work to h𒁏ave any chance of finishing a successful run. In fact, learn to use these and also Synchronization and you’ll be doing pretty good in (at least) the first two difficulty modes.

Who Did The Run And Gun Better, Contr♑a Or Metal Slug?
Both Contra and𝐆 Metal Slug are legendary run 'n gun franchisesℱ. Personally, while I think it is undeniable that Metal Slug is the better looking series of the pair, I think Contra has some of the best playing games in the entire genre. Which franchise do you think reigns supreme?
In any stra🐼tegic video game, taking cover is a big part of stayin▨g alive. However, here it doesn’t only help you with your survivability, but it also lets you be more offensive and ready to take out enemy forces. Learn more about Dodge and Cover in this guide.
What Is Dodge?
Dodge appears as a green shield symbol with a number on it in your character profile. The number indicates how much damage your unit will be protected from. For example, if your 🐼character has a shield with a four and an enemy soldier deals three damage, your character will not receive any damage.
Dodge is reset at the beginning of your next turn, unless you use a Special Action that prevent🦋s this.
If that same unit is attacked twice with two attacks that deal three damage, your character will still be safe. Until it is reset, Dodge doesn’t go away, and its value will remain unaltered. However, always check if your weapon or Special Action has Burst, because this will consume y🌺our Dodge value and add it to your damage.
There are playable characters with abilities that give them and their teammates 🥀Dodge. Clark’s Sidestep is one of them. Also, others can gain Escape, which means that their Dodge won’t be reset in your next turn. Ralf’s Warm-Up is an example.
What Is Cover?
On the other hand, Cover is another type of shield and only works with the environment; there aren’t abilities that can give you Cover. To gain some Cover, you need to find walls or objects that have a blue shield above them, and positionate your units on the blue squ꧒ares.
The keyword ‘No Cover’ means that the weapon or ability com𝓡pletely skips any value of Cover. If an enemy has two Cover and you deal two damage ♋with No Cover, the rival will die.
Something that you have to keep in mind is that, contrary to Dodge, Cover can be reduced for each attack you receive or give. More precisely, there are walls and objects that you can use as cover that will receive damage and be destroyed. You can check this by hovering your mouse on the cover and checking if its HP is inඣfinite or not.
Another important detail to know is that depending on how tall your wall is, you'll be able to shoot through it or not. For example, if your unit is taking cover with a small wall, you'll be able to use any of your primary or secondary weapons. But if it's standing༒ behind a tall wall, only explosive weapons or other guns with unique ranges will be able to shoot on the other side of the wall.
Does Cover And Shield Work Together?
Yes! Both attributes will work together if your character builds Dodge and you position the same unit under some cover. You’ll see that the character profile now has two shields: one blue (Cover) and the other green (Dodge)☂. So, if you have three Cover and four Dodge, your total defense would be seven.
Keep in mind that the first of these stats that will go down is Cover, as the wall or object givinꦡg the aꦰttribute will be the first thing attacked.

When Was The Last Time You Stepped In🌌to An Arcad𝓰e?
Have you been to on♛e of those trendy barcades that have started popping up? Or have you not been into an arcade since they were big in the 90s? When 𒐪did you enter into an arcade last?