Summary

  • Proxima Midnight is a key card for discard decks, offering control over power placement on the board.
  • Morbius and Miek are valuable additions to discard strategies, gaining power from discarded cards.
  • Swarm and Moon Girl bring versatility to discard decks, amplifying power and creating multiple discard options.

The discard archetype in 168澳洲幸运5开奖网:Marvel Snap remains strong as ever, p🔥articularly with lists revolving around Hela. Yet there is a different way to pl♏ay discard decks, one that is less dependent on luck and more on skill, and Proxima Midnight comes to aid those decks in reaching new heights.

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Proxima’s ability triggers when she’s discarded, prompting her to jump onto the board in t🍨he locati🌌on where you have the least amount of power. This makes her more reliable than Wolverine or X-23, since you can control where she’ll land, giving you an edge in games with Sanctum Sanctorum or the like.

8 Miek

Moving Around Getting Power

Marvel Snap Card Miek

In a typical discard deck, you have plenty of cards that either discard something or gain something when discarded, but not many cards that gain power simply by discards happening around them. 168澳洲幸运5开奖网:One of them is Miek, a great turn-one play that keeps ramping up with every card you 𒁃discard.

If you want to control Miek better, you can fill one location early, so the options the bug man has are limited. In fact, you can fill all locations and Miek will still get bu༒ffed, since he doesn’t 🍸need to move to gain power; he simply needs to be in play when a discard happens.

7 Morbius

It’s Discard Time

Marvel Snap Card Morbius

Morbius is similar to Miek in the sense that both of them gain power from your di🦩scarded cards. Where Morbius shines, however, is that he does not need to be in play for him to gain power, since his ability is an ongoing one, so you can slam him down as late as you want and still gain the full benefit.

Now, you’ll still be playing him fairly early, in part for his low cost but also to avoid him getting discarded accidentally. You want to place Morbius either in locked down places so he stays safe, or in a location where your o♕pponent is also playing high-value ongoing cards, so your vampire can’t get countered by Enchantress.

6 Swarm

Easily Filling All Locations

Marvel Snap - Swarm on a blurred background

Swarm is a staple of discard decks without Hela, since a single copy of the card can fuel any number of combos, like Gambit killing all your opponent's cards. This is possible thanks to Swarm’s ability — whenever Swarm gets discarded, two zero-cost copies of it appear in your hand.

The copies maintain any buffs Swarm received, either from locations or other cards. Also, if your opponent plays Mobius, the copies cost two instead of z🌳ero.

The point of having Swarm alongside Proxima Midnight is to have a multitude of good targets for your discard needs, since you won’t always draw the perfect card for the perfect moment. You just nee🔴d to land a discard on Swarm once, and the odds will remain in your favor from tha෴t point forward.

5 Moon Girl

Two Proximas Are Better Than One

Marvel Snap Darkhawk Deck Moon Girl standard variant

Moon Girl is a risky play in any deck, since she duplicates the cards in your hand, meaning that, unless you had only three cards when you play her, 168澳洲幸运5开奖网:y💎ou won’t draw a card next turn. But this can be highly beneficial if you already have the required pieces, since you could have two Prox🌱ima Midnights to discard, adding 14 power to the board with ease.

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Moon Girl a🤪lso works well when duplicating other high value cards, like Morbius, letting you cover two locations with the huge power the vampire can bring. Always keep in mind that Moon Girl will duplicate your hand from left to right, so if Proxima is among the cards that will get ꦡduplicated, Moon Girl is a great play.

4 ✨ The Collector ꦐ

Using The Extra Copies To Your Advantage

Marvel Snap Card The Collector

S𒈔ince you’re already adding Moon Girl to your deck, you might as well put in The Collector, since he gets buffed by every card that gets in your hand from anywhere other than your deck. This isn’t limited to the Moon Girl copies, but also the Swarm ones and even any random card given to you by the locations.

This makes The Collector another low-cost powerhouse like Morbius, meaning t🌞hat you need to keep similar things in mind when placing him. The Collector won’t get as high as Morbius, meaning that he isn’t as easily countered by Shang-Chi, and since his ability isn’t ongoing, he also can’t be targeted by Enchantress.

3 🧔Corvus Glaive 💙

Gaining An Edge In Energy

Marvel Snap Card Corvus Glaive

Most decks with Corvus Glaive focus on his ability to give one extra energy point, letting you cheat out big cards a few turns earlier. While you can still make use of that in this deck, his main use hꦅere is that he discards two cards from your hand, likely hitting Proxima Midnight while doing so.

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In ಞreality, you’d rather discard your entire hand with MODOK on the last turn, but you won’t always draw him. This is why it is best to have other ways to discard everything, like Corvus Glaive or even Hell Cow, since those two cards combined can easily discard most of your hand.

2 Daken

Combining Well With Everything

Marvel Snap Card Daken

Daken is a card that works well with either destroy or discard decks, but he is usually omitted since he requires t🐭oo much set-up for only eight power. This is because, when played, Daken puts the Muramasa Shard in your hand, and if the Shard is destroyed or discarded, Daken’s power 💮is doubled.

Moon Girl is what makes Daken shine, since she can easily copy the Shard in your hand, and then you can discard𓄧 everything for a 16-power Daken, making him more than worth it. What’s more, simply adding the Shard is already giving power to The Collector, making💛 Daken work with every single card in the deck.

1 MODOK

The Final Play

Marvel Snap Card modok

The best way to make a lot of cubes in Marvel Snap is to surprise your opponent, since if yo🌄u do too well and snap, they aren’t likely to stay. With MODOK as a final play, particularly with multiple Proxima Midnights in hand, you can have a huge swing on ♒the final turn without your opponent being able to do much about it.

You should know that MODOK doesn’t discard your entir✨e hand a꧟t the same time; he instead goes from lefꦺt to right. This is important with Proxima — if you have more than one, they won’t necessarily go to the same spot on the board, since, after the first Proxima landed, your lowest-powered location might be somewhere else.

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