As you learn 168澳洲幸运5开奖网:Marvel Snap and review the various cards you unlock, you'll find it challenging to create an ideal setup. After all, you can only have 12 cards in your deck, meaning you'll want to plan out your cards and see which ones synergize well.

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You'll unlock Sentinel early on, and you can also find Devil Dinosaur in the first set, allowing you to build a strong combo. While it may seem like a strange combo initially, these two cards can work together to improve your deck and help you win more matches, so learn how to use them effectively.

The Devil Dinosaur Card

The Devil Dinosaur card with five cost and three power in Marvel Snap.

The Devil Dinosaur seems like a weak card initially since it costs five energy but only gives you three power. However, its strength comes from its ongoing ability: for each card in your hand, it gains two power.

If you can generate more cards and build them up, your Devil Dinosaur can enter an area and sweep ﷽it. The deck allows you to utilize a few strategies, depending on how you want to use it.

Strategy

How It Works

Securing A Location

You can use the card to secure a location you didn't have before. If you can get enough cards in your hand, you can turn an area around and quickly get over 15 points from your Devil Dinosaur, allowing you steal a location during turn five or six.

Sweeping A Location

On the other hand, you may want to take an area you didn't utilize earlier. You may have purposefully not put cards there to have your Devil Dinosaur overtake it later. Using it with another powerful card, like O🦋nslaught, can turn the area around.

The Sentinel Card

The Sentinel card, which has two cost and three power in Marvel Snap.

To get the most out of your deck, you should build your hand, making Sentinel a great option. It's a low-cost card at only two points while offering three points to the location.

You play Sentinel on the board and draw one into your hand, so the number remains the same even though you played a card. Since you start each turn drawing a card, you get to play Sentinel while increasing your hand, which means your🦂 Devil Dinosaur will have two more power when you play it.

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The Devil Dinosaur Sentinel Deck List

A playing card of Mantis, who has one cost and two power in Marvel Snap.

Since you can't guarantee you'll get Devil Dinosaur and Sentinel each time you play, you'll need other cards to supplement your deck and make it w💟ork. With that in mind, you can start with the following ten cards and t🐼he Devil Dinosaur and Sentinel to strengthen your deck.

You c𒀰an edit it and try different 🐈combinations, but this starting setup can help you get some wins until you get a feel for your play style.

Card Name, Cost, and Power

The Power

Why You Should Choose It

Quicksilver (1, 2)

You start the game with Quicksilver in your hand.

You'll want a good card you can always use at the start to give you an advantage early.

Mantis (1, 2)

If your enemy plays a card at the exact location you play this one, you 🤪get to take one of their cards.

If you can predict where your opponent plans to play a card, you can get an extra card to empower🐓 Devil Dinosau﷽r.

Carnage (2, 2)

Destroy all other cards at this location and increase Carnage's power by two for each one.

You can use Sentinels at one location, clear them with Carnage on turn fo🍨ur, and place Devil Dinosaur there ꦆto maximize the power.

The Punisher (3, 2)

You get an 🍸extra power point for every card💎 the enemy plays at the location.

It's a nice card to have as a countermeasure against your opponent that tries to win an area. You can pair it with Onslaught to get up to ten power from a three-point card.

Captain America (3, 3)

Everyone in the same area as Captai♌n Americꦯa gets an extra power point.

If you plan to stack cards there, this one works great to secure an area.

Moon Girl (4, 4)

You double your current hand.

You can use it to quickly power up your Devil Dinosaur and even get a second one if it's already in your hand. You can then have two empowered cards for your fifth and sixth turns, which may be more powerful than playing a six-cost card.

White Queen (4, 6)

You get a copy of your opponent's highest-cost card.

It increases your hand by another card to make Devil Dinosaur stronger, and you have another strong card for the upcoming turn. It's also great if you don't draw Devil Dinosaur at all.

Iron Man (5, 0)

The location receives double the power.

The doubled power synergizes well with Devil Dinosaur or Onslaught, making it a great p🐭ower booster near the end of a game.

Onslaught (6, 7)

You double the effects of any 🦂ongoing cards at the l🍎ocation.

If you place Onslaught with Devil Dinosaur, you'll get four power for each card, helping you secure the victory.

Hulk (6, 12)

None

This works as a powerful card you can play if you draw it and don't have the Devil Dinosaur available. You can use it to catch an opponent by surprise and secure a win.

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Using The Devil Dinosaur Sentinel Deck

The end of a match in Marvel Snap where the player side used Devil Dinosaur, Iron Man, and many more cards.

You'll have four situations to remember as you utilize this dꦜeck since you can encounter various circumstances.

The Situation

The Strategy

Getting Sentinel and Devil Dinosaur early

Use your Sentinel card as much as possible to build up your hand. Yꦉou should 𝓡also use other cards to build your hand if you have them. Some locations will multiply your cards, helping you build them faster.

Getting Devil Dinosaur, but not Sentinel

Look out for the Sentinel card and use it if it appears. Otherwise, you should only use one card a turn, so you maintain your Devil Dinosaur's strength until you can use other card generation options, like Moon Girl.

Getting Sentinel early, but not Devil Dinosaur

Feel free to use Sentinel to generate more cards in your hand. However, this can be a double-edged sword since you could draw Devil Dinosaur, but if you don't, you'll have your field filled with Sentinel cards, which can impact your win. Instead, try to place your Sentinel cards at one location, allowing you to put your powerful cards in the o♉th🅘er two locations.

Not getting either card

The other cards in your deck are meant to be strong together while utilizing ongoing effects. You can use them alongside Onslaught or take🎃 advantage of ಞthe Hulk to maximize your points.

Even though you should adjust your game plan, the first two situations will be your general game plans.

Since you can't guarantee you'll get the Devil Dinosaur or Sentinel cards, pick cards that are powerful on their own. That way, you can secure the win if you don't draw them.

Alternate Devil Dinosaur Sentinel Deck Card Options

The Mister Fantastic card with three cost and two power in Marvel Snap.

If you don't like the deck listed above, you can try a few alternate cards to see if they match your playstyle. As you keep playing the game, feel free to adjust it and see what wor♈ks best.

  • Forge (2, 1): Play it right before you activate Devil Dinosaur to boost its stats further.
  • Scarlet Witch (2, 3): You can change a location if its ability counters or goes against your deck.
  • Lockjaw (3, 2): You can place Lockjaw later in the game to exchange it for a stronger card. This can either improve your deck or even play Devil Dinosaur to save you energy and maximize your power.
  • Mister Fantastic (3, 2): You can place the card in the middle location to power up both sides. If you play it with Devil Dinosaur and Onslaught, you can double its power while securing the middle area.
  • Doctor Strange (3, 3): It will pull your Devil Dinosaur to a new location.
  • Jessica Jones (4, 4): Her on-reveal ability helps you get eight power from the card, making it a powerful card you can use without Devil Dinosaur available.
  • Blue Marvel (5, 3): It can improve your Devil Dinosaur card while boosting any other cards in play.
  • Klaw (5, 4): Its ongoing effect can help you secure the middle or right locations, making it a powerful alternative if you don't draw Devil Dinosaur.
  • Spectrum (6, 5): A good alternative to Onslaught if you play multiple ongoing cards in a single game.

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