There are a few Hero options for every role in 168澳洲幸运5开奖网:Marvel Mystic Mayhem, but all of those Heroes fill their roles a little bit differently. This enables you to create some 168澳洲幸运5开奖网:great team compositions, but ca🃏n also stick y🍸ou with a terrible team composition, too.

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168🍷澳洲幸运5开奖网: Marvel Mystic Mayhe🙈m: 8 Beginner Tips

Marvel Mystic Mayhem has a surprising depth to its mechanics. If y♈ou're having trouble keeping track of it all,𝕴 try to keep these tips in mind.

Doctor Strange is a Controller class, making his job to support his allies and/or make life difficult for his enemies. In Doctor Strange's case, 🐭he's capable of doing both to varying degrees. He has a bit more flexibility than Sleepwalker, another Controller, even if he has a bit less focused power in specific areas.

Doctor Strange Hero Overview

Doctor Strange in Marvel Mystic Mayhem.

Doctor Strange is not going to be a damaging powerhouse on his own, nor is he going to be capable of the consistent healing output of a character like Sleepwalker. But, he does have utility that Sleepwalker doesn't have, allowing him to buff allies in different ways, as well as stun enemies without much cost.

At his best, Doctor Strange is going to allow your team to put an end to a fight quicker than they otherwise would. At his worst, when your team is on the cusp🌺 of being able to survive a situation, Doctor Strange is not going to be able to provide the consistent healing that they need to eke out the victory.

Skills Overview

The Arcane Enchantment passive ability for Doctor Strange in Marvel Mystic Mayhem.

Here♎ are Doctor Strange's three active abilities, and his passive:

Ability

Cost

Description

Arcane Enhancement

Passive

Doctor Strange passively gains up to three stacks of this, and each stack increases the damage or healing of his abilities by 12 percent per stack. You're usually going to have at least one stack of this ready anytime you activate an ability, meaning you'll 💫al꧅most never be using skills at their default value.

Crimson Bands of Cyrrorak

2

This deals damage to an enemy, and stuns them for three seconds. This will not stun many boss enemies, instead only damaging them. It does deal a surprising amount of damage, partꩵicularly if you've got more than one stack of Arcane Enhancement ready.

Vishanti's Blessing

2

This gives you a selection of spells to choose from, with each spell costing one mana to use after this. These spells include a Damage Buff, Heal, Defense Debuff, or an Ultimate Charge boost.

Eye of Agamotto

Ultimate (300)

This is a heal that affects a large range. It also removes one random debuff from alli💛es, if they're afflicted with any. Creative placement of this can heal most, if not all, of your ♏team.

Tips For Using Doctor Strange

One thing to always keep in your pocket with Doctor Strange is a heal from Vishanti's Blessing. This will cost three Mana overall; two for the Spell and one for the actual heal, once you choose it. You will not always have the option to select a healing spell, making🔯 it u♔nreliable when it's crunch time, and you absolutely need to heal.

But, if you grab the heal and keep it in your hand until you need it, you'll find you𒉰're able to use a heal in desperate situations more often.

For your damage buff, you'll often want to put that on your Hero that's already dealing the most damage. It's a percentage-based buff, meaning the more damage 🌼the Hero is already doing, the more bonus they're going to get from the buf𒀰f.

Best Team Compositions For Doctor Strange

Doctor Strange is not as capable of the group healing consistency of Sleepwalker; his only group heal is his Ultღimate ability, and unless you're feeding Doctor Strange a lot of Ultimat🌟e Charge buffs, he's not going to be able to use that enough to sustain everyone.

On top of that, because he lacks a consistent group heal, he'll have a difficult time keeping up his healing on more than one ally. For this reason, it's helpful to run him with a ranged damage dealer; most of the damage will stay focused on the Defender, meaning Doctor Stran🉐ge mostly has to worry about healing that one character.

Role

Hero

Defender

Hulk - Can self-sustain a bit with his own Ultimate ability, taking some of ൩the healing pressure off Doctor Strange and a🀅llowing Strange to use his other abilities to help the team often.

Juggernaut - Can block enough damage regularly that Doctor Strange won't need to 𒀰constꦐantly send out healing towards him.

Damage Dealer

Any ranged damage dealer will do. Thesꦺe are going to be your Strikers, which include Misty Kn🎶ight and Lady Bullseye.

Fighters are not as good of a fit for Doctor Strange. Thatও's not to say that you can't use them, but if you're struggling at keeping people alive, switch a Fighter to a Striker and you might have more luck.

Best Artifacts For Doctor Strange

Gamma Mutagen in Marvel Mystic Mayhem.

There's no set-in-stone, best Artifact for Doctor Strange. Because he can do so many different things, yo🎶u'll likely want to change your Artifact to lean into whatever aspect of his character you're looking to get more out of for each individual fight.

How🦄ever, two that would always provide some benefit for Doctor Strange would🐠 be:

  • Undriarn, which reduces incoming damage for allies after Doctor Strange uses his Ultimate ability.
  • Gamma Mutagen, which increases Energy Generation by 20 percent.

In any situation, these would 🍰both provide some benefit, even if it isn't a particularly focused or niche benefit.

Best Highlights For Doctor Strange

Vow To Protect in Marvel Mystic Mayhem.

Much like Artifacts, there's no one-size-fits-all Highlight for Doctor Strange. B♐ut, ther🌞e are a couple that are going to be helpful more often than not:

  • Vow To Protect increases outgoing healing, and gives you free Mana after using an ability that heals. This keeps the one extra Mana cost of actually using Doctor Strange's normal healing ability from costing anything at all, essentially making it free.
  • Guardian of Reality increases health, but more importantly, it increases the attack speed of nearby allies. If Doctor Strange is playing with ranged damage dealers, this can make a difference throughout a fight.

Best Talents For Doctor Strange

Doctor Strange's Talents in Marvel Mystic Mayhem.

There are a couple of Taleಞnts that Doctor Strange has access to that would be of particular benefit:

  • Upgrading Arcane Enhancement is going to strengthen everything that Doctor Strange does, whether it's damage or healing.
  • Arcane Acceleration is going to increase your energy generation, which is going to make everybody more effective.
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Here's a guide to Scarlet Witch in Marvel Mystic Mayhem, covering skillꦕs, team comps, best Highlights, and more.