Since its release, 168澳洲幸运5开奖网:Mario Party Superstars has proved to be the perfect love letter to fans of all ages and generations. Those with nostalgia for the classics, as well as wide-eyed newcomers are loving the streamlined simplicity and accessibility of the game, and it's effortless way of breathing life and intrigue back into the Mario Party franchise.
Still, with a selection of only five boards, it's hard to look at it as definitive just yet. There are a wealth of great maps to choose from outside of the included in the base game. Whether for their inventiveness, fan love, or an added challenge, Nintendo needs to add more boards to keep the fire of Mario Party Superstars burning brightly. Here are some we'd love to see released.
10 King Bob-omb's Powder Keg Mine - Super Mario Party
Although Super Mario Party helped the franchise get back on track, it was merely laying the framework for Mario Party Superstars. That having been said, Super Mario Party was still a worthwhile experience, and featured some great new✃ ideas and boards such as King Bob-omb’s Powder Keg Mine.
Aside from King Bob-omb deserving a little extra love and attention, adding this map as DLC would give players another map for making critical movement decisions. Similar to S༺pace Land’s countdown laser event, you can trigger a royal explosion if you hang out in the middle too long.
9 Any Bowser Themed-Boards - Mario Party Series ꧋
You may have been surprised to see that there was one common Mario Party tradition omitted from Mario Party Superstars - there is no Bowser-themed board! These boards were often the most challenging of the game, or the best for mayhem, depending o♓n how you look at it. Regardless, the added challenge always made them a great way to shake things up and pile on some added frustration for good measure.
Choosing which of all the Bowser Boards to throw in is a tough call. Some worth noting would be Bowser Land from Mario Party 2, Bowser's Enchanted Inferno from Mario Party 8, and Bowser's Pinball Machine from Mario Party DS.
8 Pirate 𓄧Land - Mario Pa🐽rty 2
Nothing says adventure and excitement quite like pirates. Pirate Land captured the thrill of high seas adventure with its swashbuckling duel mini-game, as well as its canon blasting happening spaces that sent you back to the start 168澳洲幸运5开奖网:should you unwittingly land on one.
Similar to 168澳洲幸运5开奖网:Yoshi’s Tropical Island, Pirate Land featured thwomps that could be paid for passage through to certain paths, as well as treacherous travel between ﷽two islands with the help of a shark and of course th꧑e less than trustworthy bridge.
7 🐈 Windmillville - Mario Party 7
When it comes to star collecting, it's always refreshing to have some variation in the mix. Although Pyramid Park’s chain chomp system was inventive, it was also a constant game of cutthroat island, since stars were only attainable through stealing from others.
For this reason, Windmillville provides a nice change of pace from the regular star collecting rigmarole without tearing friendships apart. Adding a Monopoly-like elemen🀅t of purchasing property and driving up prices, Windmillville would b🦂e a great addition to Superstars.
6 Pagoda Peak - Mario Pa🐭rty 7🃏
💙Maps that opt for not moving the star with each purchase can mak🌱e for a much easier experience for novice players, or that person who just seems to be on a fated Mario Party losing streak. One of the best cures for such losing streaks might just be Pagoda Peaks linear climb.
Pagoda Peak offers a great visual of reach🧜ing the top and overcoming the odds to get a star. It also provides several ways to make your way up its mountainous design more quickly.
5 Luigi's Engine Room - Mario Party
Of all the original boards that could be initially included in Mari🌃o Party Superstars, it must have been hard to choose what boards to use from the first game. This is due not only to the abundance of boardﷺs in the first game, but also the fact that each map is iconic, whether for how beloved or bemoaned it is in the memory of fans.
Luigi’s Engine Room is a great example o🍰f an iconic map that set standards for many boards to come. In particular, the changing doors that allowed players access to one path, whileܫ cutting off another, is something that is now common in many Mario Party boards.
4 Koopa's Tycoon Town - Mario Party 8
Similar to Windmillville, Koopa’s Tycoon Town takes tဣhe real estate approach to winning stars by playe📖rs investing in hotels. The difference from past boards is that hotels with more than 20 coins invested are worth two stars, and 50 invested coins awards three stars.
A bright and vibrant board, Tycoon Town w𒁃ould be a great addition to Mario Party Superstars and a much needed change of p൲ace from the boards of the original games.
3 Waluigi's Island - Mario Party 3
If there were a reason for168澳洲幸运5开奖网: Waluigi not being invited to join the 168澳洲幸运5开奖网:Smash Bros. r🔯oster, maybe it was the grueling crucible that his board was in Mario Party 3. Traversing this board most often led to the roulette wheel where you would pick your direction, or rather thꦛe rapid and randomized pointers would pick for you, and you just had to deal with it.
If that weren’t enough, Waluigi stocked up enough spaces to create an entire s✱eparate island made up of all the same spaces. These spaces would change each turn which means some turns may be all re🦩d spaces, or even all Bowser spaces.
2 🤡 Western Island - Mario Party 2 😼
Like the first Mario Party, the series&rsquo🔜; second installment presents a difficult choice in picking its best boards because all of them are great. Western L♚and was perhaps one of the most stand out maps from the Mario Party 2 selection as it featured a unique way of traversing the map through the train, Steamer.
The train was not only a helpful means of moving across the board, but also for knocking other players back. Along with Pirate Land, seeing Western Land come to Superstars would be a great choice. Now if we could just wear the themed costumes for ea🐟ch board again.
1 Wario's Battle Canyon - Mario Party
Somewhere throughout his adventures, Wario has su🌳rely invested a lot of the gold he’s racked up into a good number of properties. As it stands he owns a stadium, a coliseum, his own mountain, a gold mine, a shipyard, and a place with possibly questionable intentions, the battle canyon.
Another great board with a unique method of traversing it, Wario’s Battle Canyon may be lacking in an overall tile count, but it makes up for this with inventive movement. The board has five sections with the only way of travel between them being the board's canon system. This movement would get players to have to strategize, plan movements, keep a close eye on the position of the star, and keep their pockets lined with enough money to use the canon if added to Mario Party Superstars.