Summary
- Commander format in Magic: The Gathering allows decks revolving around legendary creatures of choice.
- Building colorless decks in Commander allows for powerful options with unique abilities.
- Consider strong colorless commanders like Kozilek, Butcher of Truth for impactful gameplay in Commander.
168澳洲幸运5开奖网:Magic: The Gathering's widely popular 168澳洲幸运5开奖网:Commander format allows you to construct decks that revolve around a legendary creature of your choice that is relia💫bly accessible during each game. One defining element of the Commander format is that decks can only contain cards within their commander's color identity, making commanders of three or more colors quite popular.

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Legendary creatures are a plenty f♛🗹or any Commander fan to build around in Magic: The Gathering's Tarkir: Dragonstorm set.
Despite this, you can build decks completely devoid of colored spells if you utilize a colorless commander. While there are ⛎fewer colorless commander options available than there are commanders of other color identities, there are still several powerful legendary creatures available for those looking to construct a colorless commander deck.
Updated on April 25, 2025, by Ryan Hay: There are some really cool colorless legendary creatures in Magic: The Gathering that you can run if you're looking to bring something new to the table at your local gaming store next time it's Commander Night. Three more colorless commanders are joining the list, with The Capitoline Triad, Marvin, Murderous Mimic, and Ulamog, the Defiler all being interesting a very strong card choices to build around. While there are tons of limitations when it comes to building decks of this style, the brilliance of restriction makes for a unique experience.
17 Kozilek, Butcher Of Truth 𝓰
Annihilate Four Can Be Brutal
F🐠or those looking to construct a colorless deck with a massive and splashy win condition that is consistently available within the command zone, it may be worth considering Kozilek, Butcher of Truth as your next commander. A massive 12/12 for a staggering ten mana, upon entering the battlefield, Kozilek immediately helps you gain some steam by drawing you four additional cards.
Once i🐷n play, Kozilek serves as a highly dangerous threat due to having Annihilator 4, meaning that even if this creature is blocked, it can reliably clear away chunks of your oppo🍸nents' board states each turn when it swings. Due to its high mana cost and somewhat self-sustaining nature, Kozilek decks should include a heavy number of mana rocks and means of mana ramping, so you can cast this threat as quickly as possible.
16 ⛄ Oma🌜rthis, Ghostfire Initiate
Manifest Your Deck Away
Colorless decks need to dump a lot of mana into something, what with all the powerful mana rocks and lands that can produce extra mana, so why not have a commander that can make use of all that mana? Omarthis, Ghostfire Initiate puts all that mana to good use by taking its double X casting cost, and turns the ꦰmana into +1/+1 counters. Once in play, Omarthis grows with the more +1/+1 counters you add to your other colorless creatures, slowly growing to mo🎀nstrous sizes.
Then, once it gets destroyed, you get to manifest the top cards of your library equal to the number of counters on it. Manifesting cards lets you take the top cards of your deck and turns them into 2/2 facedown creatures, i𒊎nstantly letting you refill your board with tons of creatures when you get rid of one big one.
15 💃 Hope Of Ghirapur
You Can Always Rely On Hope
Printed in Aether Revolt, Hope of Ghirapur is an incredibly efficient colorless commander that can be built in numerous ways from Control to Voltron. The Hope of Ghirapur is a 1/1 Thopter artifact creature and costs oᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚnly a single mana, allowiꦉng it to reliably be cast during the first turn of each game. While its efficiency and evasion make it a solid choice for Voltron decks that want to start attacking as quickly as possible, the Hope of Ghirapur can also offer control advantages.
This is because, if you've dealt combat damage to a player𒈔 with the Hope of Ghirapur, it can be sacrificed, preventing that player from casting noncreature spells until your next turn, causing serious headaches for any deck that revolves around any card type besides creatures.
14 Graaz, Unstoppable Juggernaut 🐠
Can't Stop, Won't Stop
Look, sometimes in a Commander game you just want to smack your opponents arounꦐd with some powerful creatures. Doesn't really matter what, you just want to hit hard and keep hitting. That's exactly what Graaz, Unstoppable Juggernaut does for you.

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This eight-mana 7/5 Juggernaut turns all your creatures into Juggernauts too, setting their power and toughness to 5/3 and forcing them to attꦛack every turn, but also making it so they can't be blocked by Wall creatures, making that one Wall player in your group look real awkward in a match. Throw in a bunch of small creatures or some way to produce a lot of token creatures, an♏d you'll give them all a massive boost in power with Graaz in play.
13 𝓡 Ulamog, The Ceaseless Hun✃ger
Exile Is Your Best Friend
Ulamog, the Ceaseless Hunger is the second iteration of one of the iconic Eldrazi trio, serving as a devasting finisher that a deck could access reliably if used as a commander. Though demanding a steep mana cost of ten mana, this 10/10 indestructible Eldrazi is well worth the effort, immediately exiling any tw🀅o target permanents as soon a🐲s it enters the battlefield.
In addition to serving as flexible removal and a massive body in combat, this creature immediately puts your opponents on a timer, as whenever Ulamog attacks, you exile the top twenty cards of the defending🎀 player's library. As Ulamog is a mana-intensive and self-sufficient card, Ulamog decks can include an extreme number of mana accelerants to help play Ulamog as quickly as possible.
12 ℱ 🍎 Marvin, Murderous Mimic
A Little Bit Of Everything
It should be obvious right away that Marvin, Murderous Minimic is begging to be a part of some sort of combo and that's because it is. Marvin gains all activated abilities from creatures you control that don't share the same name, which is easy since Commander is a singleton format. The downside is that since Marvin is a colorless creature, running him as your commander severely limits the cards you have access to with strong activated abilities. That's not to say that there are no strong cards to use in the deck, the most straightforward of them is utilizing Arcbound Ravager to go wild with combos. O🎉ne of the more unique things you can do is utilize another commander on this list, Karn, Silver Golem, to animate regular artifacts, turning them into creatures, and then giving Marvin access to a whole plethora of abilities it was never meant to have. You can snag abilities like:
- Staff of Domination
- Sensei's Divining Top
- Mirage Mirror
11 👍 Traxos, Scourge Of Kroo🅰g
Historic Spells Put To Good Use
Traxos, Scourge of Kroog is an undercosted 🐈colorless commander that synergizes with 𓃲many of the most powerful artifacts in the entire commander format. For the cost of four mana, this sizable 7/7 with trample has the downside of entering the battlefield tapped and not naturally untapping during your upkeep. However, Traxos can be untapped whenever you cast a historic spell.

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As artifacts are in fact historic spells, this means that a colorless deck suꦕch as one helmed by Traxos can be made up nearly entirely by artifacts, causing you to untap Traxos whenever you cast a spell! As this mitigates Traxos's key downside, it can serve as a massive threat, perfect to suit up with powerful equipment cards.
10 Tꦐhe Peregrine Dynamo
Duplicate All Your Favorite Triggers
The Peregri🎶ne Dynamo is a highly underrated c❀olorless commander with the potential to make already great permanents all the more powerful. A 1/5 with haste for the reasonable cost of three mana, the Peregrine Dynamo's primary value comes from its one-mana activated ability. Upon being activated, you may copy target activated or triggered ability from another legendary permanent you control.
As this ability notably allows you to copy triggered abilities, you can use the Peregrine Dynamo to copy the🅺 loyalty abilities of impressive colorless planeswalkers such as Karn and Ugin cards. Additionally, The Peregrine Dynamo has the potential to accrue significant value when paiꩲred with cards such as Lithoform Engine and Planar Bridge that have access to highly impactful activated abilities that can reliably be copied each turn with this commander.
9 🍷 Emrakul, The Promised End
It Always Ends With Emrakul
It's hard not to want to go all in on an Eldrazi deck with Emrakul, the Promised End as your commander. With a staggerin📖gly high 🔯cost of fifteen mana to cast, Emrakul likely won't be coming down early in the game. However, with a good amount of artifact-based ramp and the fact that Emrakul reduces its casting cost by one for each card type in your graveyard, you'll be able to cast her reliably time and time again.
Casting🎶 Emrakul is exactly what you'll want to do since when you do, you get to gain control of an opponent's next turn, giving them an additional turn immediately afterward that𓆉 they will control.
Emrakul is also a monst෴rous commander with 13 power and toughness, taking only two attacks to take someone out with commander damage. This Eldrazi also has a unique form of evasion by having prote✤ction from instants, making the majority of targeted removal useless against it.
8 ಞ Karn, Silver Golem
The Original Colorless Commander
For those looking to build a completely colorless artifact deck, Karn, Silver Golem is easily the most powerful option available, allowing you to fill your deck to the brim with the best utility artifacts in the game whilst still having access to a solid offense and defense. A 4/4 Golem f𓃲or five mana that gets -4/+4 whenever it blocks or becomes blocked, the key appeal of Karn is the manner in which it interacts with your other artifact cards. For one mana, Karn's activated ability allows it to temporarily turn one of your noncreature artifacts into an artifact creature with a power and toughness equal to its mana value until the end of the turn.

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This means that a Karn deck doesn't need to concern itself with including many creatures to attack or block with, as it can be used to turn anyt⛄hing from an Unwinding Clock to a Darksteel Forge into an offensive or defensive body on the board. Even the likes oཧf your mana rocks can offer offensive value or help keep you afloat when in a bind.