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Lots of 168澳洲幸运5开奖网:Magic: The Gathering's worlds can be described in one or two words. Innistrad? Horror. New Capenna? Mobsters. For Ixalan, that word is "Dinosaurs", and for our return to the world in The Lost Caverns of Ixalan, Wizards is teaming 🤡up with Jurassic World for a whole host of new, Dinsoaur-themed cards.

Every Card In Magic: The Gathering's The Lost Caverns Of Ixalan
🦹It's time for Magic: The Gathering to hea꧒d below the surface and into The Lost Caverns Of Ixalan.
Much like The Brother's War and Transformers, Jurassic World cards can only be found in Set and Collector boosters of The Lost Caverns of Ixalan. They're mechanically unique, with some real treats for lovers of Dinosaurs, keyword soup, or graveyard recursion.
Jurassic World's previews are running concurrently with The Lost Caverns Of Ixalan's. Check back each day to see what else has been revealed.
Jurassic World cards are legal in Commander, Oathbreaker, Vintage, and Legacy. Despite coming with The Lost Caverns of Ixalan, they're not legal in Standard or the set's limited environment.
Latest Reveals – November 2, 2023
It's the final day of previews, and we still have a couple more cards to be revealed. Claire? The kids in the kitchen? Margarita Man? There's lots more Jurassic World to bring to MTG, and not that many cards to do it in.
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Name |
Description |
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Savage Order |
Two generic, two green sorcery - Rare As an additional cost to cast this spell, sacrifice a creature with power 4 oꦡr greater. Search your library for a Dinosaur cre🏅ature card, put it onto the battlefield, then sꦓhuffle. It gains indestructible until your next turn. |
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Permission Denied |
One white, one blue instant - Rare Counter target noncreature spell. Your opponents can't cast noncreature spells this turn. |
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Swooping Pteranodon |
Three generic, one reꦛ🙈d, one white creature - Dinosaur - 3/3 - Rare Flying, haste When Swooping Pteranodon or another Dinosaur with flying enters the battlefield under your control, gain control of target creature an opponent controls until ☂end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end🎐 step, target land deals 3 damage to that creature. |
White
Here's every white card in Jurassic World, including an excellent way to stop your opponents from swinging or tapping their creatures.
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Name |
Description |
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Don't Move |
Three generic, two white sorcery – Rare Destroy a🔜ll tapped creatures. Until your next turn, whenever a creature becomes tapped, des♔troy it. |
Blue
Image |
Name |
Description |
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Cresting Mosasaurus |
Six ge𒀰neric, two blue c꧅reature - Dinosaur - 4/8 - Rare Emerge: six generic, one blue (You may cast this spell by sacrifice a creature and paying the emerge cost reduced by that creature's mana value.) When Cresting Mosasaurus enters the battlefield, if you cast it, return each non-Dinosaur creature to its owner's hand. |
Black
Image |
Name |
Description |
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Spitting Dilophosaurus |
Two generic, one black creature - Dinosaur 🧜- 3/2 - Rare When Spitting Dilophosaurus enters the battlefield or aꦓttacks, put a🧜 -1/-1 creature on up to one target creature. Creatures your opponents control with -1/-1 counters on them can't block. |
Red
It wouldn't be a Dinosaur release without some red cards, and Jurassic World is giving us a pack of hyper-intelligence velociraptors.
Image |
Name |
Description |
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Hunting Velociraptor |
Two generic, one red creature - D🤪inosaur - 3/2 - Rare First strike Dinosaur spells you cast have prowl two generic, one red. (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.) |
Green
Hold ﷽onto your butts, here is every green 🤡card in Universes Beyond: Jurassic World.
Image |
Name |
Description |
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Life Finds A Way |
Two generic, one green enchantment – Rare Whenever a nontoken creature with power 4 or greater enters the battlefield under your control, populate. (Create a token that's a copy of a creature token you control.) |
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Savage Order |
Two generic, two green sorcery - Rare As an additional cost to cast tꦑhis spell, sacrifice a creature with power 4 or greater. Search your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until yo꧋ur next turn. |
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Welcome to...//Jurassic Park |
Welcome to... Onওe generic, two green enchantment – ⛄Saga – Rare (As this Saga enters and after your draw step, add a lore counter.)
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Jurassic Park Legendary Land (Transforms from Welcome to....) Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) Tap: Add one green mana for e⛦ach▨ Dinosaur you control. |
Multicolor
Considering the Dinosaurs of Ixalan tend to fall intꦛo the red, green, and white colours, 💛we can expect there to be plenty of multicoloured dinos and scientists running around in Jurassic World, too.
Image |
Name |
Description |
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Permission Denied |
One white, one blue instant - Rare Counter target noncreature spell. Your opponents can't cast noncreature spells this turn. |
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Owen Grady, Raptor Trainer |
One generic, one re✃d, one green legendary creature - Human Soldier Scientist - 3/2 - Rare Partner with Blue, Loyal Raptor Tap: Put your choice of 𓄧a menace, trample, reach, or haste counter on target Dinosaur. Activate only as a sorcery. |
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Ravenous Tyrannosaurus |
Four generic, one red, one green cre♌ature &nꦬdash; Dinosaur – 6/6 – Rare Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it for each of those creatures.) Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead. |
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Ian Malcolm, Chaotician |
One generi♎c🉐, one blue, one red legendary creature – Human Scientist – 2/2 – Rare Whenever a player draws their second card each turn, that player exiles the top card of their li♐brary. During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it. |
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Compy Swarm |
One ෴generic,🤡 one black, one green creature – Dinosaur – 2/2 – Rare At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. |
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Swooping Pteranodon |
Th൲ree generic, one red, on𝓰e white creature - Dinosaur - 3/3 - Rare Flying, haste When Swooping Pteranodon or another Dinosaur with flying enters the battlefield under your control, gain control of target creature an opponent controls until end of turn. Untap that creature. It꧅ gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature. |
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Blue, Loyal Raptor |
Two g🐎eneric, one green, one blue legendary creature - Dinosaur - 5/4 - Rare Partner with Owen Grady, Raptor Trainer For each kind of counter on Blue, Loyal Raptor, each other Dino𒉰saur enters the battlefield with a counter of that kind on it. |
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Ellie and Alan, Paleontologists |
Two generi🌜c, one green, one white, one blue legendary creature – Human Scientist – 2/5 – Rare Tap, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |
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Indoraptor, the Perfect Hybrid |
One generic, one black/green hඣybrid, one red legendary creature - Dinosaur Mutant - 3/1 - Rare Bloodthirst X (If an opponent was dealt damage this turn, this permanent enters the battlefield with X +1/+1 counters on it.) Menace Enrage - Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indorap🙈tor deals damage equal to its power to that player unless the sacrifice a nontoken creature. |
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Indominus Rex, Alpha |
One generic, two ๊blue/black hybrid, two green legendary creature – DInosaur Mutant – 6/6 – Rare As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with 🦩a flying counter on it if a card discarded this way has flying. The sam🍸e is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance. When Indominus Rex en﷽ters t🦹he battlefield, draw a card for each counter on it. |
Colorless
Here's every colorless card in Jurassic World, including the technology and science of the series. Expect quite a bit of amber.
Image |
Name |
Description |
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Dino DNA |
One generic artifact – Rare Imprint — One generic, Tap: Exile target creature card from a grave🅠yard. Activate only as a sorcery. Six generic: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery. |
Lands |
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Command Tower |
Land - Common Tap: Add one mana of any color in your commander’s color ide🌳ntity. |