Of all the decks in 168澳洲幸运5开奖网:Magic: The Gathering’s Universes Beyond: Fallout series, Mutant Menace is the one that leans into the weird, wonderfu🐬l side of the series the hardest. Dedicated to the bizarre creature☂s and Mutants that wander the Wasteland, the deck puts the effects of the titular nuclear Fallout on full display.

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You’ll find cards that push ꩵthe envelope both visually and mechanically in here, with the brand-new rad counter mechanic facilitating some serious graveyard shenanigans. But which of these cards are likely to p🍃ut in the most work, both in the deck and beyond? Join us as we sift through the nuclear waste to bring you the cream of the Mutant Menace crop.
10 💮 Agent Frank Horrigan ꦜ
Proliferate! Storm The Gate!
You needn’t look any further than the continued popularity of Atraxa, P🎐raetors’ Voice in Commander to see how powerful the proliferate mechanic is in the format. Stacking up extra counters has a wide range of use🎐s, from buffing your creatures to killing your opponents with poison. Agent Frank Horrigan, in theory, lets you do so twice each turn.
This does require Frank to attack each turn, which isn’t always ideal, ไbut his indestructible trigger 🌱helps a lot with this. He may be nearly twice the price of Atraxa, but green/black decks can easily ramp or reanimate him out early on.
9 Hancock, Ghoulish Mayor ඣ
The Lord Mayor Of Zombie Town
168澳洲幸运5开奖网:Zombies as a creature type have a seriously stacked list of Lords to work with, but none have quite a♏s high a ꦯceiling as Hancock here. Most Lords cap out at a +1/+1 boost, maybe +2/+1 at a push, but this Ghoulish Mayor can go as high as your counters take him.
This𝕴 ability doesn’t just count +1/+1 counters, either. Keyword counters and Shield counters work too, as well as any other hyper-specific counters you can shuffle onto Hancock via The Ozolith et al. And even with no other synergies, Hancock’s undying eꦆnsures he’s a perfectly serviceable bit of Zombie support on his own.
8 Harold And Bob, Firs🥀t Numens
Two’s Company, Tree’s A Crowd
It’s easy to get wrapped up in the rich flavor of Harold and Bob and write the card off as a fun piece of Commander nonsense, but to do🔥 so would be to i𝔍gnore the terrifying implications of a solid three drop that essentially grants you a Black Lotus on death. Of course, the card is great in the mana-hungry Commander format, but it also has potential in the likes of Legacy and Vintage too.

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It’s comically𒆙 easy to drop the Numens quickly🎐 in said formats, and proceed to sacrifice them for an explosive early game mana boost. From there, you can start dropping Tron staples like Karn Liberated and Ugin, the Spirit Dragon without compromising your mana base.
7 Mutational Advantage ಌ
A Board Wipe Counter For Counter Decks
168澳洲幸运5开奖网:Board Wipes are so prevalent in Commander that pretty much every deck needs a planꦑ for dealing with them, whether it’s Heroic Intervention or Teferi’s Protection. Mutational Advantage offers a simꦑilar effect, but with some interesting pros and cons.
To get the bad news out of the way, this card only protects becountered creatures, unlike its aforementioned peꩲers. On the plus side, it also lets you proliferate: an effect that can be worth a few mana in itself depending on the board state. Given how common counter synergies are in blue/green decks, this card is a shoe-in for staple status.
6 ꧅ ▨ Nuclear Fallout
Chillin’, Millin’, And Killin’
In addition to having some of the most evocative art in the whole Universes Beyond: Fallout set, Nuclear Fallout is also one of the best cards mechanically as well. The lack of text makes it look simple, but this is actually a board wipe, a 🌄Mill tool, a💮nd a mass Burn spell all in one.
Rad counters are a bit tricky to understand at first, but ultimately it come🔯s down to this: for each rad counter your opponent gets, they’ll take that much damage and Mill at least that many cards. Eventually. Pair this up with the -X/-X board wipe effect, which gets around indestructible, and you have a great addition for all kinds of black decks.
5 Raul, Troubleꦯ Shooter
Turn That Self-Mill Into Card Draw
Self-Mill effects have long been used to 168澳洲幸运5开奖网:support Reanimator strategies in various Magic formats, but it's rare that the mechanic sees much love beyond that. Well, with the advent of Universes Beyond: Fallout there’s a new sheriff in town, and he’s got a hankerin’ for changing all that.
Raul lets you cast one self-Milled card from your graveyard each turn, turning the likes of The Ancient One and Millstone ꦯinto efficient card advantage generators. He can also tap to enable his own ability, and he packs the Zombie creature type for some nice incidental graveyaജrd synergies to boot.
4 Struggle For Project Purity 𓃲 𓆏
Diplomacy, Or Destruction?
Cards that give you multiple options tend to perform very well in Commander, and Struggle for Project Purity gives you two serious contenders to choose from. ꦍEither it can function as a politically-charged card draw engine, or a major deterrent to opposing hordes.

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The beauty of the card comes in choosing the right mode for the current game state. Things fairly quiet creature-wise? Pick Brotherhood and start𓂃 building up some card advantage. Got some Aggro opponents breathing down your neck? Pick En𓄧clave and see how many cards they’re willing to Mill. In either case, four mana is a killer deal for this kind of ongoing advantage.
3 Strong, The Brutish Thespian 🍌
To Combo Or Not To Combo?
Strong, as his name suggests, works perfectly well as a beefy green creature. Growing from damage makes him very big very fast, and ward two makes him tough to remove efficiently. More exciting than this, however, is the possibil𝐆ity of using Strong as a combo piece in a dedicated Self-Mill stratꦅegy.
Since he essentially gains +3/+3 each time he takes damage, and gives you three rad counters at the same time, any repeatable ping effect can grow Strong to obscene proportions and Mill your entire deck, opening the doors for a 168澳洲幸运5开奖网:Thassa’s Oracle win the next turn. Alternatively, you can just Fling your massive Strong at an opponent for a 🦹different fl🌌avor of instant win.
2 Va🌳ult 12: The Necropolis
An Army In A Can… Or Vault
While it does cost a sizable six mana, Vault 12 is the kind of card that can build you a board almost single handedly. If 🌄you get lucky with your rad counter results, it can generate 12 4/4s over three turns, putting you in a dominant position on the battlefield. This is a Christmas Land scenario, of course, but it also doesn’t factor in external synergies.
Any other rad counter cards can work wonders with Vault 12, as can any other Zombie token generators, which will benefit from the counters provided 🔯by the final chapter. Whether you’re playing Zomb♍ie Kindred or a Fallout theme deck, Vault 12 has a lot to offer.
1 The 𝓰Wise Moth🍬man
An Urban Legend Made Frightfully Real
As the face card of the Mutant Menace deck, The Wise Mothman was always going to need to be a little bit special to live🤪 up to fan expectations. We’re happy to report that he certainly is, presenting one of the very best rad counter generators, and rad counter synergies, in the whole set.
Spreading rad counters with each evasive attack, Mothman can get a lot of Mill going real fast, at which point his other ability will buff up your board to impressive proportions. You may not think of 168澳洲幸运5开奖网:go-wide Aggro wh🎀en you think of the Sultai (black/green/blue) color combination, but spend some time with Mothman and he may just change your miꦍnd.

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