168澳洲幸运5开奖网:The Fallout franchise feels like an ideal pairing for 168澳洲幸运5开奖网:Magic: The Gathering's 168澳洲幸运5开奖网:Universes Beyond initiative; Fallout has all the usual bombastic settings, deadly creatures, and eccentric characters you'd expect in a normal Magic set. The crossover feels organic, brought to life through the lens of four 168澳洲幸运5开奖网:preconstructed Commander decks.

Every Card In Magic: The Gathering's Fallout Commander Decks
War never changes in Magic: The Gathering's crossover with F🔯allout.
Hail, Caesar in particular highlights one of the key features of the Fallout universe: the cruelty of some of its bloodthirsty inhabitants and the constant conflict at hand across the wastes. The leader of Caesar's Legion is all about domination through violence, highlighted by this Commander deck's very simple theme: 168澳洲幸运5开奖网:Attack to win.
Hail, Caesar Precon Commanders
In case the name of the deck wasn't abundantly clear, Caesar, Legion's Emperor is the commander of this precon. He's a modal commander with a myriad of abilities tied to the simple act of turning creatures sideways and attacking. If you're not constantly senꦓding creatures into battle, the deck's doꦉing something wrong.
Caesar doesn't need to be the one attacking in order to trigger his ability; it's possible to get immediate value the turn you play him by attacking with something else that's not affected by summoning sickness. Doing so nets you one of three abilities: Create some♋ extra combatants, draw a card, or dome an opponent equal to the number of creatures you control.
As is tradition, the deck comes with an alternative commander, in this case, Mr. House, President and CEO. It's an intriguing card that begs to be built around but misses the entire point of this deck, so if you're playing straight out of the box, it's best to keep your allegiances with Caesar.
Hail, Caesar Commander Decklist
Commander (1) |
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Caesar, Legion's Emperor |
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Creatures (31) |
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Butch Deloria, Tunnel Snake |
Gary Clone |
General's Enforcer |
Impassioned Orator |
MacCready, Lamplight Mayof |
Securitron Squadron |
Aradesh, the Founder |
Boomer Scrapper |
Colonel Autumn |
Craig Boone, Novac Guard |
ED-E, Lonesome Eyebot |
Elder Arthur Maxson |
Kellogg, Dangerous Mind |
Morbid Opportunist |
Mr. House, President and CEO |
Overseer of Vault 76 |
Paladin Elizabeth Taggerdy |
Powder Ganger |
Ruthless Radrat |
Thrill-Kill Disciple |
Yes Man, Personal Securitron |
Desdemona, Freedom's Edge |
Keeper of the Accord |
Legate Lanius, Caesar's Ace |
Mysterious Stranger |
Pitiless Plunderer |
Rose, Cutthroat Raider |
Sierra, Nuka's Biggest Fan |
Wasteland Raider |
White Glove Gourmand |
Captain of the Watch |
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Sorceries (5) |
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Martial Coup |
Heroic Reinforcements |
The Nipton Lottery |
Hour of Reckoning |
Ruinous Ultimatum |
Instants (7) |
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Secure the Wastes |
Deadly Dispute |
Anguished Unmaking |
Wear // Tear |
Entrapment Maneuver |
Lethal Scheme |
V.A.T.S. |
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Enchantments (11) |
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Intangible Virtue |
Bastion of Remembrance |
Wild Wasteland |
Battle of Hoover Damn |
Fervent Charge |
Marshal's Anthem |
Vault 11: Voter's Dilemma |
Vault 75: Middle School |
Assemble the Legion |
Black Market |
Stolen Strategy |
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Artifacts (9) |
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Skullclamp |
Sol Ring |
Survivor's Med Kit |
Arcane Signet |
Talisman of Conviction |
Talisman of Hierarchy |
Talisman of Indulgence |
Charisma Bobblehead |
Luck Bobblehead |
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Lands (36) |
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Ash Barrens |
Canyon Slough |
Clifftop Retreat |
Command Tower |
Desolate Mire |
Diamond City |
Dragonskull Summit |
Evolving Wilds |
Isolated Chapel |
Memorial to Glory |
Mountain (5) |
Myriad Landscape |
Nomad Outpost |
Path of Ancestry |
Plains (5) |
Shadowblood Ridge |
Smoldering Marsh |
Swamp (4) |
Tainted Field |
Tainted Peak |
Temple of Malice |
Temple of Silence |
Temple of Triumph |
Terramorphic Expanse |
Windbrisk Heights |
Hail, Caesar Commander Deck Key Themes
The main theme of Hail, Caesar is as basic as it gets. This deck is all about combat and declaring attacks, with cards like Fervent Charge and Desdemona, Freedom's Edge signaling this theme✅. That makes the deck soft to pillowfort cards like Ghostly Prison, but it also means you're esta𝓰blishing yourself as the aggressor at the table.
Of course, you can't attack if you don't have creatures. This precon is outfitted with plenty of token generators. If nothing else, Caesar can spawn some extra 1/1s every combat. The deck also makes good use of the squad mechanic, which returns from the 168澳洲幸运5开奖网:Warhammer 40,000 precons▨. These cards🌺 represent great mana sinks and token generators all in one.
There is a light sacrifice theme peppered throughout the deck. Not enough to call this 168澳洲幸运5开奖网:a true 'aristocrats' deck, but you'll see cards like Bastion of Remembrance, Wasteland Raider, and Elder Arthur Maxson reinforcing this sub-theme. Some of these effects already reward you for losing creatures in comb🦹at, which should be happenꦦing constantly.

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Hail, Caesar Commander Deck Analysis
Your strategy is as bare-bones as it gets. Turn your cards 90 degrees to the right and swing away. To that end, you need to establish a healthy boardstate early on and maintain creatures on board at all times. If you have a 𒁏mana rock on turn two, play it. Otherwise, worry about developing your board.
The sacrifice subtheme is your plan B. There's no reason to start sacrificing bodies if it means shrinking your board. You're not playing 168澳洲幸运5开奖网:anthem effects like Intangible Virtue just to sacrifice the recipients of those bonuses. Once you've whittled your opponents' life totals close to single digits, that's when it's time toဣ land a Bastion of Remembrance and sac your board to 🅘the greater good.
The precon comes loaded with 168澳洲幸运5开奖网:board wipes, which are somewhat counterintuitive when you're the one trying to maintain a boardstate. Some of these are asymmetrical or leave you ahead on board, like Ruinous Ultimatum and Martial Coup, but you'll have to be a bit more diligent with the others.
Card advantage shouldn't be too hard to come by in this deck. On top of Caesar already providing a card draw ability as one of his modes, there's a smattering of Junk tokens that'll let you 'impulse draw' cards off the top of your library. Those cards are time-sensitive, so make sure you're using Junk when you have plenty of mana to cast the cards you exile.
It's worth mentioning that this deck struggles against floodgate effects that prevent combat from happening. Whether that's something like Ghostly Prison or a Blazing Archon, you're 𒅌pretty much dead in the water if you ꦕcan't attack. Hold onto catch-all answers like Wear//Tear and Anguished Unmaking for permanents that hinder your game plan.
The mana base is also functional but not great. It's full of all the B-tier dual lands we've come to expect from Commander precons, with little utility between the cracks. It'll get you the colors you need consistently enough but at a slow pace that makes it difficult to hit the ground running. This should be your first focus for upgrades when the time comes.
Hail, Caesar Commander Deck Budget Upgrades
Remove |
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Description |
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Isshi🀅n doubles attack triggers. This deck loves to꧙ attack. It's a match made in two heavens. It might break the Fallout immersion a little, but that's a sacrifice you'll have to decide on. Mr. Ho🐼use is going to do some really awesome things... just in a different deck. |
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This creature-heavy deck could stand to lose a board wipe, especially oneꦆ that might randomly favor one of your opponents. Drop The Nipton Lottery for another relevant body. Neyali, Suns' Vanguard reinforces your token theme and adds some 🌟extra card advantage to the deck. |
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Unfortunately, Adeline, Resplendent Cathar is approaching $10 territory, but Anim Pakal, Thousandth Moon mimics the effect well enough. A few extℱra att𝐆ackers each combat is exactly what you want. Yes Man's doing group hug things this deck's n💦ot built to utilize. People won't play ball with the deck that's beating them into the ground. More like No Thanks, Man. |
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The Bobbleheads ar𝐆e borderline unplayable unless all seven are in a deck together, and this precon only spotlights two. Mardu Ascendancy doubles your attack force and even gives you some occasional board protection. |
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Nixing one Bobblehead means you're certainly cutting the otherꦡ one. Cursed Mirror will maintain a ramp slot for the deck while also contributing to combat the first turn it enters. |
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Stolen Strategy is fun but ungodly slow. You're not hurt﷽ing for card advantage as it is, but the Monarch will capture the effect this slot's trying to achieve while also adding to your board. |
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Survivor's Med Kit is basically wasting your time, especially once you transport this deck out of precon vs. precon ma🐻tches, and the rad counters don't show up anymore. Bring in🦂 another mana rock like Fellwar Stone to set your plans in motion earlier. |

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