games have been constant benchmarks for 🎉what video games can be capable of. The iconic Nintendo series began way back with the Nintendo Entertainment System, and continuously pushed the envelope on multiple occasions. The numerous adventures of Link as he traveled through Hyrule and beyond were always growing and expanding with each new console.

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Learn all about 🐓the darꦯkest video games in The Legend Of Zelda series.

Something that The Legend of Zelda titles would always improve is the size of their maps. The bigger the map, the more alive the world tends to fe൲el. With numerous handheld titles and console titles, the sizes of the maps can certainly vary but that doesn’t mean the worlds are any less engaging. Here, you can find each Zelda game ranked by map size.

It's important to note that there are no offi🅘cial size measurements for each ga🎶me; placement on this list is based on speculation.

Updated October 13, 2024 by Jacqueline Zalace: There are a lot of games in The Legend of Zelda franchise, as we know that. As such, we've added a few more titles to this list; Echoes of Wisdom and the first Hyrule Warriors game.

22 ⛄The Legen🐭d Of Zelda

A screen showing The Legend of Zelda in bold font atop a pixelated waterfall

The game that started it all, The Legend Of Zelda for the NES was bound to have one of the smallest maps. At t🦄he time, howeve🌃r, this map of Hyrule was groundbreaking in its scope and grandeur.

Even today, the mysteries and challenges that this game brings can still mꦐake your adventure last longer than you may expect. Although the detail and size may falter by today’s standards, this game started a revolution in the gaming world that can’t be ignored.

21 ൲ Hyrule Warriors ღ

Link fighting in the first Hyrule Warriors game.

The first Hyrule Warriors game launched in 2014, bringing us the fast-paced action of a Warriors game directly to Hyrule. Rather than having a vast kingdom to explore, the game𒁏 🅘presented smaller, bite-sized maps for you to navigate without much room for endless exploration.

Rather than being set in one giant map, this game is made up of different stages, with many of them not fitting togethe🅠r. As such, Hyrule Warriors places low on our list, since there is no clear map that you'll navigate through.

20 Hyrule Warriors:✱ Age Of Calamity

Link fighting against a large group of Moblins in Hyrule Warriors: Age of Calamity.

Age of Calamity isn't the first Hyrule Warriors game, though it is definitely the most beloved. Launched at the mid-point between Breath of the Wild and Tears of the Kingdom, Age of Calamity has you experience the worl🍷d 100 years before Breath of the Wild, though with some slight story differences.

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Age of Calamit꧙y is overflowing with post-game content that’ll keep players hooked after the credits.

In terms of scale, it's hard to precisely say. It's based on the Hyrule seen in Breath of the Wild, literall♐y taking large swathes of the world to use here. However, you only ever see those areas in large chunks rather than as a single connected piece. As such, despite the game it's pulling from, it's a much smaller map in comparison than you might expect.

This long-ove𒐪rlooked Zelda game on the Game Boy (until it was remade for the Switch), Link’s Awakening was a portable Zelda adventure that felt like a whole console ꧋game on the go (if only they knew about the Switch back then).

Whether this game is factually bigger or🅰 💯smaller than The Legend of Zelda on the NES, Link’s Awakening certainly felt bigger with its uses of towering mountains and cliffs, sprawling beaches, and populated towns that felt like home.

18 The Legend Of Zelda: Oracle O꧙f Ages/ဣSeasons

The box art of both Oracle of Ages and Seasons put together, with the blue ages to the left and the red seasons to the right.

Taking after Pokemon in certain ways, The Legend of Zelda series launched two companion adventures in the form of Oracle of Ages and Oracle of Seasons on the Game Boy Color. These games were smaller in scale due to their handheld platform, but they cert𒅌ainly held up when looking at the lush worlds of each game.

Plus, if y♚ou put these two companion games💙 together, technically it's two maps put together. Maybe that’s cheating, but who’s to say?

Link speaking to a character called Error in a red room.

Link got his name✤ into the second game of the series, but unfortunately not many others. Zelda 2: The Adventure Of Link is a notoriously difficult game, but its map is no joke.

Sprawling grasslands, caves, populated towns, castles, dungeons; nearly everything꧅ was on the table. The game blended top-down explorationܫ with side-scroller gameplay to make the world truly feel huge but simultaneously detailed at the same time.

16 Cadence O👍f Hyrule

Cadence leads Link and Zelda in front of a group of enemies.

Spin-off Zelda games are rare enough as it is, and rare still to get them from developers that aren't closely associated with, or are Nintendo itself. Cadence of Hyrule, thankfully, is something incre🐭dibly new for the franchise. Combining the gameplay of classic Zelda with the musical elements of Crypt of the Necrodancer, you get the perfect love letter of a game.

Stepping away from the hand-crafted worlds of other Zelda games, Cadence of Hyrule instead uses a randomly generated world. Most areas will be where you expect, with the Gerudo in the southwesღt and Death Mountain in the northeast, but they'll loo𒅌k different every time.

By default, we have a map that's somewhat smaller than Aܫ Link To The Past, though you can view it entirely differently with another playthrough.

This super pop🌼ular Super Nintendo title was also super huge for the time. A Link To The Past continued to push the envelope of the kind of worlds that are possible on a home console.

If one world wasn’t already huge enough for the Super Nintenไdo, the game started the constant trend of a “light” and “dark” world scenario that showed the good and evil of the land of Hyrule. Each world felt unique despite being largely the same, and in turn, the game felt enormous for its time.

14 The Legend Of Zelda: Four Swords/Four Swords Aꦫdventures

The four Links in Four Swords Adventures back to back in battle stances.

Shooting to a mor♌e modern age of gaming, the Four Swords games on the Game Boy Advance and GameCube continued the 2D style of the Zelda series despite its dramatic leap to the realm of 3D. These games also included the series' first foray int𒁏o multiplayer, and what would a multiplayer game be without a big world to explore?

Although not the most sizeable map in the series, adve✃ntures with friends make the experience feel so much bigger, whether portably or on a con﷽sole.

13 🥀 ⭕ The Legend Of Zelda: The Minish Cap

Link playing the Cucco Wrangling minigame in The Legend of Zelda: The Minish Cap

This Game Boy Advance game was a very well-received titl🐭e in the Zelda series and the land of the 𝓰Minish was such a fascinating place to explore.

While The Minish Cap is not the smallest map in the Zelda series, it is literally the smallest map because Link is shrunk down to the small stature of the Minish people, and thus everything small feels huge. Should The Minish Cap truly be at the beginning🦩 of this list?