As a kid, I loved exploring Zelda's worlds. In 168澳洲幸运5开奖网:Ocarina of Time, I scoured every inch of Hyrule Field. In 168澳洲幸运5开奖网:Wind Waker, I sailed the ocean collecting treasure and searching every building on every island I 🦂could find. I would get incredibly excited every time I found a new area, but nerves began to creep in ꦛwhen that area, inevitably, led to a dungeon.
The Difficulty Of Dungeons In An Era When Guides Were Harder To Find
Other players seemed to view these sprawling puzzle boxes as the core fun of the game, but dungeons were never the selling point for me. In an era before the internet was readily accessible at all times through a magic rectangle in my pocket, dungeons were my biggest hurdle to actually completing these games. As I've 168澳洲幸运5开奖网:written before, I was stuck in Jabu-Jabu's Belly for a decade. When the 3DS version came out, and I could easily buy the guide at Walmart, I finally was ♓able to finish the game.
Obviously, there were guides on the internetꦯ before 2011. I was just too stupid to find them.
Now, 13 years after I finally found my way out of the belly of the beast, I love Zelda’s dungeons. Though I still treasure the exploration — especially in the 3D games — solving dungeons has become the highlight of Zelda for me — especially in the 2D games. Part of that is that I have ready access to♛ the internet, and can find written guides or a video walkthrou🎉gh for anything that stumps me. This was more difficult when I was a kid, and there just weren't print guides for all the games I was getting stuck in.
But, mostly, it's because the more games you play, the better you tend to get at solving things. Nothing in 168澳洲幸运5开奖网:Echoes of Wisdom has stumped me for longer than a few minutes so far. That's partially because games are easier now than they were in the early 2000s. But, you also learn where to look for the clues. If you frequently play games during the pre-release period for reviews or guides, that's especially true. You learn to solve the problems you would otherwise turn to a guide for. When there are no guides, you get to test yourself and see how far you'♊ve really come since you were a kid. Turns out, pretty far!
If You Do Something A Bunch, You Get Better At It... Who Knew?
Though I'm specifically talking about Zelda, the same applies to games in every genre. 168澳洲幸运5开奖网:Dark Souls gets easier the more you play it, as do Guitar Hero, The Lion King, 1-2✅-Switch, and Conker's Bad Fur Day. Every kind of game gets easier the more you play it, which is a pretty cool thing about life.
This principle🌱 applies to pursuits outside of games as well. I used to feel like I was bad at structure when writing an article, so I got really focused on it, drawing outlines so I could see what, exactly, an article's ideal form would be🌱 and how it actually looked in practice. I got good at moving paragraphs around and making small tweaks until the whole thing functioned better together. Now, I feel really confident that I can structure something well. I turned a weakness into a strength.
Maybe that's what happened with Zelda dungeons, too. Or maybe I was 𒉰just a dumb kid. Probably both.

Almost 40 Years In, Ther🐲e’s Still Nothinꩲg Like A Zelda Dungeon
Even after four decades. few games are trying to do what Zelda does🍌.