After beating the first four stages of Raisin Ruins in Kirby’s Return To Dream Land Deluxe, you’ll need to take on the boss of this level. This time, you’ll take on Mr Dooter, a boss with a🐠 variety of tricks up his sleeve.

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He’ll throw bombs and skulls at you, spin and charge you, and even summon snakes and bats to attack you for him. He’s perhaps the most difficult challenge you’ll have faced so far, so you’ll want to be prepared when you face him. Heꦚre’s everything you need to know about his attack patterns and how you can defeat him.

Copy Ability Choices

Kirby stands below four Copy Ability choices

Head up the stairs and up the ladder. You’ll have the choice between the foll💧owing four Copy Abilities:

  • Sand;
  • Whip;
  • Water;
  • Hi-Jump.

The Whip and Water Copy Abilities are the simplest to use, as you can at♚tack from both short and long-range distances with ease.

Make your selection and head up 🧸the next ladder, then to the star door on the top right.

How To Defeat Mr Dooter

Kirby Raisin Ruins Stage Five Mr Dooter with smoke in his hands as Kirby watches

Enter the boss arena to take on Mr Dooter.

Mr Dooter juggles three skulls and bounces up and down. He’ll throw the skulls at you individually, so make sure you dodge these.

When all three are thrown, he’ll start spinning like a tornado and charge at you. When he stops spinning, he’ll slam on the ground, so move out of the way if it looks like he’ll land on you. He stops for a little while after this, so get some hits in.

He’ll also take off his turban and summon snakes or bats. These will𓂃 jump at you and damage you, but you can easily take care of them with a hit. They’ll jump or fly off the stage if you dodge them.

Kirby Raisin Ruins Stage Five Mr Dooter takes off his turban and snakes appear

Next, he’ll start juggling bombs. Dodge these when he throws them at you, and keep a safe distance as they’ll explode when they hit the ground.

After the first cycle, he juggles a mixture of skulls and bombs. Dodge or hit them back at him whene𒈔ver they’re thrown at you.

When you reduce Mr Dooter to half of his HP, he’ll grow larger. He’ll do the same spinning and slamming attack, but as he’s much larger this time, you’ll have less room to manoeuvre and dodge him.

After he finishes his attack, he’ll slam his fists out at you. Jump out of the way of these attacks. He may also start juggling again, and the items he throws are larger too. Avoid these when you can.

Keep hitting Mr Dooter between his attacks, and you’ll soon reduce its HP to zero. Once he’s defeated, you’ll get the right wing to add to the Lor Starcutter.

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