168澳洲幸运5开奖网:Indiana Jones and the Great Circle has whip-swung its way onto PS5, meaning that, as promised, I’m finally playing it, and it’s a treasure. I’m having a great time exploring Vatican City, uncovering underground Blackshirt boxing rings, catching the shutterbug, and changing costumes like a hairier Hitman. As good as it is, though, I can’t stop myself from missing developer MachineGames’ previous excellent franchise, 168澳洲幸运5开奖网:Wolfenstein.

MachineGames didn’t create Wolfenstein — the series origins date back to 1981 (and 1992 in its id Software-created FPS form) — but it did provide the definitive modern take. Its two mainline Wolfenstein games, 168澳洲幸运5开奖网:The New Order and 168澳洲幸运5开奖网:The New Colossus𓆉, are fantastic, story-driven shooters set in an alternative retrofuture where the Nazis won World War 2. In retrospect, it's easy to see them as really strong auditions for the Indiana Jones IP, but, they're great in their own right, and in different ways. It's a shame that it's been nearly eight years since the release of Wolfenstein 2 with no word on a sequel.

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Uncharted was the obvious way to adapt Indiana J🌱ones, so The Great ꦕCircle gets to be a little weirder.

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If Mach🎀ineGames can't give us the long-awaited Wolfenstein 3, why not a cr꧅ossover?

Indiana Jones X Wolfenstein Makes A Ton Of Sense

Both India☂na Jones and Wolfenstein are speculative fiction stories about cool dudes fighting Nazis. Indiana Jones leans more into fantasy, drawing on the religious mythology of Judaism, Hinduism, and Christianity, while Wolfenstein draws from science fiction, replete with mechs, robots, and decapitated heads being preserved and reattached to bodies. They’re pulling from different streams, but both are adventure stories inspired by WW2 that use the backdrop of real-world evil as a springboard for pulp fiction.

In MachineGames’ Wolfenstein games, it’s revealed that B.J. — who, by all appearances, is the idealized blonde-haired, blue-eyed Aryan man — is half-Jewish. Indiana Jones isn’t Jewish, but he was co-created by Steven Spielberg, Hollywood’s most famous Jewish filmmaker, and embodied by Harrison Ford, a half-Jewish movie s🎐tar. Both are revenge fantasies, allowing Jewish audiences to see themselves as heroes who fight back and defeat history’s most notorious antisemites, through braw🔯n, brains, or both.

Given that MachineG🌳ames has now made games starring both heroes, it would be cool to see a game (or at least an expansion a la The Old Blood) that pairs them up and sends them on an adventure together. Indiana Jones and B.J. Blazkowicz both hate Nazis, but they have different methods. Indy tends to rely on his intellect and iconic bullwhip, while B.J. takes a machine gun-forward approach. As different as the means are, their objectives are similar: beat the Nazis.

Frau Irene Engel stares you down in Wolfenstein 2 New Colossus.

So while Indy’s skill set doesn’t necessarily line up with B.J.’s, a game could alternate between them, kind of like God of War Ragnarok or Spider-Man 2, as they use their different abilities on distinct missions. B.J.’s levels could have an action focus, and Indy’s could emphasize puzzle-so༺lving. They could share stealth in common, as both Great Circle and Wolfen𝕴stein play with variations on sneaking around.

Though the stealth is tailored to the characters’ personalities. Indy relies more on🍃 social stealth, changing outfits to enter new areas.♌ B.J. uses stealth primarily as an alternative to combat.

In Another Life

Where would this game take place, though? It’s an interesting question, as B.J.’s world is an alternate reality and Indy’s is presented as our own. B.J.’s version of the 1960s has some familiar touchstones — there’s a Jimi Hendrix-inspired character in The New Order — but it’s entirely different, with the Nazis ruling America. 🐈When we see the 1960s in Dial of Destiny, it’s♕ just the 1960s. So the series both have the fundamental problem of existing in different universes.

I don’t think that’s actually that big of a problem. In the era of multiverses, you can handwave that away in a minute. Just have B.J. wander through a portal to Indy’s world, or vice versa, and get the two fighting Nazis. Maybe there’s a cool artifact that Indy w🌟ants that’s lost in his world, but found in B.J.’s. Maybe Indy’s world contains some Nazi-decimating weapon that hasn’t been invented in his. I don’t know how exactly, but MachineGames has worked with the world's preeminent Nazi hunters, and it doesn't seem fair to keep them separated any longer.

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