We saw developer finally announce its multiplayer spin-off at last week's Xbox Partner Preview, and it looks… cool, as far as multiplayer shooters go. 168澳洲幸运5开奖网:FBC: Firebreak puts you in the shoes of a first responder in the 𒆙Federal Bureau of Control, the𓆏 brutalist federal agency building we see Jesse Faden exploring in the main game.

In the three-player cooperative FPS, this unit of Firebreakers has to control “reality-warping anomalies” and “otherworldly monsters”, according to the game’s . You’ll have unique tools and skills to customise your loadout with, and you’ll also be incentivised t🏅o improvise with whatever you can find in the environm🍌ent.

There’s plenty of that delicious Control DNA apparent in the game’s trailer. The building will be familiar to anybody who’s played Control, as will its spooky enemies, surreal and twisty interiors, and gorgeous art style. We also see a garden gnome, presumably an Object of Power, detonate in the middle of a fight and fry the enemies around🐬 it.

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It’s got more style than most contemporary shooters, and the incredible setting that Remedy created is likely to pique a lot of people’s interest. Combat looks frenetic and smooth, and it seems to have theဣ mix of the absurd and serious you’d expect from a Remedy game. Quite frankly, it piqued my interest, and I don’t typically like shooters.

We also know that Control and Alan Wake 2 share a universe, and could eventually have ꧂a crossover, which could appeal to existing fans.

But all the same, it is a live-service multiplayer game. It will have post-release content, and you’ll play it with other people. While game director Mike Kayatta states that FBC “should be easy to get into and quickly understandable, not feel like a second job or that you have to spend an hour ℱsetting up your loadouts etc. before you get into a session”, and similarly pushes against its description as a game as a service, it still very much is that.

Despite its pedigree, the familiar and compelling world the game is set in, and the way it plays with lore while adapting familiar shooter mechanics like ultimates, it’s entering a gaming landscape where we’re seeing live-service game after live-service game fall apart. There are already so many of them that the market is totally saturated. We just saw Concord crash and burn less than two months ago.

I don’t want FBC: Firebreak to crash and burn. I very much want the opposite of that. I like Remedy and its games, and multiplayer games with unique hooks can succeed – just look at – but it’s all too easy for perfectly good ideas to fail in this industry, especially when they’re so reliant on hooking players who already dedicate so much of their time to other live-service games. Some fans of Rem🥂edy’s single-player games might make the jump, but will it be enough to make the 🦂game a success? There’s really no way of knowing, and while I’m hoping for the best, I’m not so sure my optimism is founded.

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168澳洲幸运5开奖网: FBC: Firebreak
Released
June 17, 2025
ESRB
🧸 T For Teen // Violence, Blood
Engine
Northlight Engine
Multiplayer
𝔍 Onlꦍine Co-Op
Number of Players
1-3
PC Release Date
June 17, 2025

WHERE TO PLAY

DIGITAL

FBC: Firebreak is a cooperative first-person shooter set within a mysterious federal agency under assault by otherworldly forces. As a years-long siege on the agency’s headquarters reaches its boiling point, only Firebreak— the Bureau’s most versatile unit—has the gear and the guts to plunge into the building’s strangest crises, restore order, and blast their way back from the brink.

Paranatural Pandemonium
Dive into the Federal Bureau of Control’s (FBC) unpredictable and extradimensional headquarters during its darkest—and strangest—hours. As one of the FBC’s fearless first responders, you and your team are on call to confront everything from reality-warping anomalies to otherworldly monsters... no matter the odds. Will you contain the chaos or finally lose control?

Cooperative Chaos
Join forces with friends or strangers to tackle each mission as a well-oiled crew. Survival in this three-player cooperative FPS hinges on quick thinking and seamless teamwork as you scramble to tame raging paranatural crises across a variety of unexpected locations. Improve your odds by utilizing the tools and skills that make you unique or improvising with whatever’s on hand to support your crew.

Beyond Bullets
Before deploying, select your weapon and customize your Firebreaker’s Crisis Kit with specialized tools, grenades, support items, and paranatural augments... then modify them to suit your strategy and change the way you play. Experiment with different loadouts to perfect your playstyle and synergize with your team, giving you the edge to succeed in every mission, no matter the difficulty.

The Federal Bureau of Control
Return to the strange and unexpected world of Control or venture in for the first🐎 time in this standalone, multiplayer experience. Discover the iconic and unfathomable headquarters of the FBC — the Oldest House — from an entirely new perspective as a team of volunteer first responders with nothing but gear and guts to bring the Bureau back from the brink.