As Roger Ebert said, "Only a great villain can transform a good try into a triumph." That's as true for tabletop roleplaying games as it is for movies, so it's important that your campaign has a compelling, dangerous antagonist for the players to struggle against. Coming up with the perfect𝔉 villain time after time can be tricky, though, so why not turn to the pages of history for ideas?

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These rulers, conquerors, and plunderers from the real world make great inspiration for a villain in 168澳洲幸运5开奖网:Dungeons & Dragons or any other TTRPG. How will your players fare againꦺst them?

8 Oda Nobunaga (1534-1582) 𝕴

a 1583 painting of oda nobunaga, created shortly after his death.
via Wikipedia

The ruthless unifier of Japan during the tumultuous Sengoku period, left a complicated legacy. On the one hand, his reforms and innovations laid the groundwork for the comparatively peaceful Edo Period that would be founded by his successors; on the other, he achieved his goals through brute force, destroying ⛎anyone and anything that sಞtood in his way.

Oda As A D&D Villain

A campaign based on Nobunaga's conquests doesn't have to be samurai-th﷽emed. Imagine a similar tale in the holds of the dwarves or elvish citadels, where an upstart noble's rise to power threatens centuries of tradition... but not everyone thinks that's a bad thing.

Unlike many of the other personalities on t▨his list, a villain inspired by Oda Nobunaga can fall into a morally grey area, forcing the players to decide which is most important to their characters; stopping the antagonist's reign of terror, or giving them a chance and seeing what could come after?

7 🎶 Ivan T💖he Terrible (1530-1584)

a cropped frame of Portrait of Ivan IV by Viktor Vasnetsov.
Portrait of Ivan IV by Viktor Vasnetsov

Another blood-soaked unifier, the earned a reputation as a cruel, dreaded despot. Not only did he violently subjugate the lands around Moscow to form the foundations of the Russian Empire, but he also established a secret police - the oprichniki. Given land and favors in exchange for absolute loyalty, the oprichniki carried out blackmail, assassinations, and even outright massacres against🙈 anyone Ivan perceived as a threat... and given his increasing paranoia as his power grew, that list grew long indee🍸d.

Ivan As A D&D Villain

An antagonist like Ivan makes for a good espionage-heavy game, where the forces of evil are firmly entrenched. Anyone the players encounter could be willing to sell them out to your campaign's equivalent of the oprichniki. It's important to remember that while some members of the secret police do keep their identities hidden, many of the top officers are very well-known (and feared), making them dangerous secondary antagonists that your players will need to evadꦿe and deal with in due time.

6 Akhe🏅naten (d. ~1334 BCE)

a sculpture of Akhethaten, previously known as Amenhotep IV.
via Wikipedia

Born Amenhotep and taking the throne of Egypt under that name, changed his name and attempted to cast down the ancient religion of the realm, building a new capital at Amarna and swearing allegiance to a single god, Aten. While his word was absolute and unquestionable while he wꦑas Pharaoh, after his death his new𓂃 religion was quickly abandoned, along with Amarna.

Akhenaten As A D&D Villain

Replacing one pantheon with another can lead to civil strife and unrest in our world, as it did for Akhenaten and his descendants; in the world of D&D, it can upend the very fabric of the universe. A priest-king destroying the temples of the old gods practically overnight, and propping up a single deity whose clerics and paladins are solely loyal to him has dangerous implications both for the or๊dinary people living under his tyrannical reign, and for the adventurers relying on the favor of the fallen gods to resist the new order.

5 Elizabeth Bathory (1560-16🔯14)

a portrait of Elisabeth Bathory with text near her face.
via Wikipedia

A noblewoman from a prominent house in the Kingdom of Hungary, was famously tried and convicted for killing hundreds of women and girls over a twenty-year period. 𒆙Four of her servants were put to death🦋 as accomplices, and Bathory herself was placed under house arrest for the remainder of her life.

Of course, her story has become so sensationalized in the intervening centuries, and seventeenth-century Europe isn't exactly famous for its just treatment of women, so it's been suggested that the trial was a sham to weaken Elizabeth and her family. If she was truly guilty, though, Elizabeth Bathory's terrifying murder spree would make her one of history's most prolific serial killers.

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Bathory As A D&D Villain

Elizabeth Bathory is heavily steeped in vampire lore nowadays, so she easily translates to one of D&D's most iconic monsters without having to trot old Strahd out for another campaign. Suppose your villain has been tried and imprisoned, just like the historical Bathory, and years later, the murders start again. Was she innocent🐲 the whole time, or, as the townsfolk suspect, has the vampiress found a way to escape her sealed castle? Could both be true, and there's a copycat on the loose? Be sure to keep your players guessing until the very end!

4 𓃲 Edward "Blackbeard" Teach (1680-1718) ꧒

a cropped image of blackbeard the pirate from an 18th-century text.
Blackbeard the Pirate, by Joseph Nicholls

Arguably the most famous pirate ever to sail the seas, terrorized the coast of Britain's colonies in North America for a year aboard his flagship, the Queen Anne's Revenge. In that time, he built up a dreaded reputation, relཧying on fear to get what he wanted.

Blackbeard is said to have stuck burning fuses under his hat to give himself a demonic, smoky appearance, and he gained almost a supernatural mystique. When he was finally cornered and killed by the British Navy, he was shot five times and received twenty sword wounds before succu𓂃mbing, and after his head was hung from the mast, sailors spread tales that his body continued to swim around the ship.

Blackbeard As A D&D Villain

A seemingly-indestructible pirate rampaging up and down the coast, fueled by the power of the Lower Planes is just the sort of thing that a party of adventurers needs to handle. Blackbeard was a dangerous foe in real life, so imagine how much longer his career would have lasted if all the rumors about him were actually true.

A Blackbeard-inspired villain should be scary and dangerous, yes, but also mysterious. We actually know very little about Blackbeard's early life, when he was just Edward Teach, so there's plenty of room for you to flex your creative muscles and feed the players bits and pieces each time they encounter their implacable foe.

3 Dong Zhuo (140-192 CE) ♕

a qing-dynasty illustration of dong zhuo, with chinese text to the right.
via Wikipedia

Already famous as a central villain in the Romance of the Three Kingdoms (and, by extension, 168澳洲幸运5开奖网:Dynasty Warriors), could have been a hero. A provin🅷cial general popular with his men, Dong Zhuo took part in a noble coalition to protect the young Emperor of 🅘the Han Dynasty from the Ten Attendants, powerful eunuch councilors who had seized control of the government. By chance, Dong Zhuo found himself with an opportunity to rescue the Emperor, which he did... and promptly took power for himself.

Dong Zhuo's tyranny and cruelty quickly became so great that his former allies banded together to overthrow him, plunging China into another bloody civil war. While he was eventually defeaཧted, he's still held up as one of the greatest villains in the history of Chi💮na to this day.

Dong Zhuo As A D&D Villain

The trick to a villain inspired by Dong Zhuo is that they need to start out as an ally to the players. Just as Dong Zhuo fought on the same side as Cao Cao and Yuan Shao before taking custody of the Emp♍eror, your villain should work with the players toward an initial goal. That way, they can see the seeds planted for the villain's rise to power; indeed, they probably even help without realizing it.

2 ꦍ 🍸 Enrico Dandolo (1107-1205)

a black-and-white image of enrico dandolo, doge of venice.

As Doge of Venice, brought the city to new heights of prominence. Through his shrewdness, cunning, and guile, though, he also hijacked an army of crusaders and used them to fulfill a decades-long thirst for revenge.

Before becoming Doge, Dandolo served as a diplomate to the Byzantine Empire during a time of unrest. It's not clear how - some say he was attacked by a mob, others that it was ordered by the Byzantine Emperor - but while in Constantinople he was permanently blinded, sometime in the 1170s.

When the Fourth Crusade was called to conquer Cairo in 1202, Venice was to be used as a staging point - with ample fees being paid to the city's leadership by the crusaders for the inconvenience, of course. Half the army never showed up, and those who did couldn't pay, so Dandolo had them pay their debt by seizing the city of Zara. Despite this enraging the Pope, Dandolo manipulated the crusade's leaders into continuing on to Constantinople, sacking the city where he'd lost his sight and perm🌞anently reducing the Byzantine Empire to a shadow of i🎶ts former glory.

Dandolo As A D&D Villain

Enrico Dandolo was nearl⛎y a hundred years old and completely blind when he made his play ൩for revenge. In the world of D&D, there are ways for characters to get around both of those obstacles, but it might be more fun to try a villain who actually wouldn't be able to defend themselves in a fight.

An antagonist like Dandolo would be a master manipulator, with plenty of money, soldiers, and influence to make themselves untouchable. There are plenty of villains that get taken down in a big, climactic confrontation, but a Dandolo would never let themꦿselves get into that position in the first place because they know that would be the end of them. Instead, players would have to find ways to remove the villain's influence🐲, bit by bit, to foil their plans.

1 Hernán Cortés𝔉

a portrait of hernan cortes, artist unknown, dated around 1521.
via Wikipedia

Greedy, power-hungry, and egomaniacal, engineered the downfall of꧅ the Aztec civilization for land and gold. To do so, he ignored orders from his super🌟iors, burned his own ships to prevent his soldiers from retreating, and played on existing tensions between indigenous factions.

Not only did Cortés besiege and destroy Tenochtitlan, but he also gladly left his men to die to cover his own escape, and hanged any officer🥀s who called him out or tried to report his misdeeds to the nearest Spanish authorities in Cuba. After his conquest, he was appointed Governor of New Spain... and complained that the Spanish Crown hadn't appropriately re🍷cognized his greatness.

Cortés As A D&D Villain

D&D offers lots of opportunities to introduce a small, technologically (or magically) superior army capable of destabilizing and destroying an entire k🐓ingdom. Putting a megalomaniac like Cortés in charge of that force, and giving him the kind of power you'd expect from a major campaign antagonist, is a dangerous but compelling combination.

Whether your fantasy conquistadors come from a far-off continent or another plane of existence entirely, be sure that any early victories by the players only slow them down. Think of it this way; the heroes have a party of adventurers, while the villain has an army of them. Finding ways to turn his own tricks against him, like finding dissatisfie🌃d officers and encouraging them tꦬo switch sides, might be an important part of the story.

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