All Helldivers to Hell Pods, it’s time to suit up and enter the dropzone in 168澳洲幸运5开奖网:Helldivers 2. A massively successful follow-up to the original which ♒was plenty popular in its own right, Helldivers 2 has taken the Indie scene by absolute storm, and rightly so.

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Combining brutal third-person shooter combat with tactical squad g𒉰ameplay mechanics on hostile alien worlds in short 30-minute bursts was a winning mix for Arrowhead and it shows. There’s plenty to do on those drops and with a multitude of difficulty modifiers the war and battles you dive into are ever-changing. So for newbie divers and old vets alike looking to spice up their next drops, here are all Helldiver 2 difficulty levels, explained.

How Many Difficulty Levels Does Helldivers 2 Have?

Helldivers 2: A Helldiver Watching A Massive Hell Bomb Explosion

On top of having random mission objectives that are rotated out on each drop to keep fights relatively fresh, Helldivers 2 also pulls more toys out of the box when you start cranking up that difficulty level. In total, there are nine difficulty levels and we’ll go through them in a෴ moment but it’s worth knowing why it’s worth making things harder for your squad.

For example, the most notable change is that you’ll have to complete more difficult tasks, and extra secondary objectives and there will also be a lot of additional side distractions to complete in your zone. The other big change is that the enemy horde gets absolutely juiced the further up the difficulty scale you go.

Helldivers 2: A Sqaud Of Helldivers Approaching A Stratagem Jammer

With Suicide and Helldive difficulty being recommended only for endgame high level players as it throws an absolutely ungodly amount of enemies at you. Which is great as it encourages you to tweak your loadout and try 168澳洲幸运5开奖网:new weapons and builds.

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Helldivers 2 Difficulty Levels Explained

Helldivers 2: Standing On The Bridge With Other Helldivers

As previously mentioned there are nine difficulty levels in total and we’ll go through each one and what they change about the base game. To increase your difficulty level you’ll need to hit a level prerequisite whils♊t also playing at least once on that difficulty 🐻level.

It will take you a little while to unlock all of the difficulty levels as they’re not open right out of the gate. But it’s a good choice from the developers as it eases you into the game, lets you earn 168澳洲幸运5开奖网:stronger gear, and gets you used to the mechanics at different paces as you gradually scale things up.💎 Here’s what each difficulty level in Helldivers 2 brings to 🅺the table:

Trivial

Helldivers 2: The Trivial Difficulty Marker

Objective

Primary Objective.

Enemy Presence

Small Enemy Patrols

Rewards

One Medal per mission, Common Samples.

Modifiers

None.

Easy

Helldivers 2: The Easy Difficulty Marker

Objective

🐻Primary Objective, Allied Tactical Objective. Optional Objectives marked in Blue.

Enemy Presence

Small Enemy Patrols, Light Outposts.

Rewards

Two Medals per mission, Common Samples.

Modifiers

None.

Medium

Helldivers 2: The Medium Difficulty Marker

Objective

Primary Objective, Al🦂lied Tactical Objective, Secondary Objecti𒅌ve. Permanent Optional Tactical Objective.

Enemy Presence

Small Enemy Patrols,🗹 Heavy Armored U♉nits, Light and Medium Outposts.

Rewards

Two Medals for first mission, Four for seꩵcond, Common Samples.

Modifiers

None.

Challenging

Helldivers 2: The Challenging Difficulty Marker

Objective

Primary Objective, Allied Tactical Obje🌟ctive, Secondary Objective, Enemy Tactical Objective. Optional Objectives marked in Blue.

Enemy Presence

Enemy Patrols, Heavy Armored Units, Light, Mediu♔mඣ and Heavy Outposts.

Rewards

Three Medals for🎃 First, Five for Second, Common and Rare Samples.

Modifiers

None.

Hard

Helldivers 2: Hard Difficulty Marker

Objective

Primary Objective, Allied Tactical Objective, Secondary Objective, Enemy Tactical Objective. Optional Objectives marked in 🔯Blue.

Enemy Presence

Enemy Patrols, Heavy Armored Units, Hulks, Titans and Large Units, Light, 🌳Medium and Heav🌠y Outposts.

Rewards

Four Medals for First, Six for Second, Eight for🔥 Third. Common and R🎃are Samples.

One Operation Modifier.

Modifiers

One Operation Modifier.

Operation Modifiers add buffs or penalties to a mission. Such as weather, extra Stratagems, or other gameplay-changing additions.

Extreme

Helldivers 2: Extreme Difficulty Marker

Objective

Primary Objective, Allied Tactica🃏l Objective, Secondary Objective, Enemy Tactical Objective. Optional Objectives marked in Blue.

Enemy Presence

Enemy Patrols, Heavy Armored Unit💞s, Hulks, Titans and Large Units, Light, Medium and Heavy Outposts.

Rewards

Five Medals for F꧟irst, Seven for Second, Nine for Third. Common and Rare Samples.

Modifiers

One Operation Modifier.

With each difficulty scale the number of objectives also increases. Whilst it may not change in our table, in-game it means you have more things to do before extracting.

Suicide

Helldivers 2: The Suicide Difficulty Marker

Objective

Primary Objective, Allied Tactical Objective, Secondary Objective, Enem�෴�y Tactical Objective. Optional Objectives marked in Blue.

Enemy Presence

Patrols increase in size ꦛand number, Heavily Armored Units, Titans and Hulks, Light, Medium, 🍌and Heavy Outposts.

Rewards

Six Medals for First, Eiꦍght For Second, T⭕en for Third. Common, Rare, and Super Samples.

Modifiers

One Operation Modifier.

At Suicide Difficulty, you will start encountering Super Samples to recover. You will need these, collect them whenever you can.

Impossible

Helldivers 2: The Impossible Difficulty Marker

Objective

Primary Objective🃏, Allied Tactical Objective, Secondary Objective, Enemy Tactic♛al Objective. Optional Objectives marked in Blue.

Enemy Presence

Patrols increase in 𓄧size and number again, Heavily Armored Units, Titans and Hulks, Light, Medium, and Heavy Outpostsꦓ.

Rewards

Seven for First, Ten for Second, Twelve fo✃r Third. Common, Rare, and Super Samples.

Modifiers

Two Operation Modifiers.

Helldive

Helldivers 2: The Helldive Difficulty Marker

Objective

Primary Objective, Allied Tac✅tical Objective, Secondary Objective, Enemy Tactical Objective. Optional Objectives m💫arked in Blue.

Enemy Presence

Patrols increase in maximum size and number, Heavily Armored Units, Titans and Hulks, Light, Medium, and Hea๊vy Outposts.

Rewards

Eight for First, Eleven🔜 for Se൲cond, and Fourteen for Third. Common, Rare, and Super Samples.

Modifiers

Two Operation Modifiers.

To change your difficulty settings just go to the world map on the bridge and you'll seꦐe that it can be switched with a button press.

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