The Kingdom Hearts fandom is getting restless. Five years on from Kingdom Hearts 3 and without any Kingdom Hearts 4 news to hold us over, you can practically smell the desperation in the air. Rumors have been flying around about a big screen adaꦦptation, fan groups are obsessing ove🤪r plot detaꦍils from the beta test of the new mobile game, Missing Link, and a new generation of fans is just now discovering 168澳洲幸运5开奖网:Riku’s jacked up thumb. Without any new Kingdom Hearts content to enjoy, the fanbase has to make thei🌞r own.

Not too long ago, I was lamenting the way Kingdom Hearts in particular has suffered froඣm ever-extending deve♌lopment cycles and long delays between series installments. Growing up we got a new Kingdom Hearts game almost every year. Many were experimental, bending the action-RPG genre in different directions and constantly introducing new systems and mechanics across different platforms. Many people disparage the card-based Chain of Memories, but I maintain that it's remarkable such a thing exists. Wouldn’t you rather have a new Chain of Memories today than nothing at all?

Related
Kingdom Hearts Movie Is Reportedly A Mix Of Live-Action An🥂d CGI, Fans Unhappy

Stopga.

I’ve been thinking about all the Kingdom Hearts games-that-could-have-been a lot lately, and also scro🌠lling through Kingdom Hearts posts on social media, which is not so much a ‘lately’ thing as an &lsꦦquo;always’ one - and this caught me attention.

For the record, I agree: Kingdom Hearts games were better with Final Fantasy characters in the story, even if it doesn’t need them anymore. B💖ut the thing that really grabbed me about this post was the clip of Cloud and Leon facing off against an endless onslaught of heartless in Kingdom Hearts 2. I don’t know why I’ve never considered this before, but Kingdom Hearts is begging for a musou 🐼game.

Now, I’m not the biggest musou fan, which is probably why the thought has never crossed my mind before. My only real exposure to the genre is through the Hyrule Warriors series, the Zelda crossover games develop⛦ed by Team Ninja and published by Koei Tecmo.

Based on those games alone, my impression of the genre is that its appeal comes from its large-scale hack-and-slash battles that let you c❀hop down hundreds of thousands of enemies as effortlessly as a weed whacker slices through blades of grass. Well, the most memorable scene in all of Kingdom Hearts histor🔯y is the one that directly follows this scene from the tweet, where Sora goes full weedwacker on 1000 heartless at once.

The other thing that makes musous so popular is its enormous cast of playable characters, which is another one of Kingdom Hearts’ strengths. If you only count the main heroes, Kingdom Hearts has the seven Guardians of Light, plus Terra, Roxas, Xion, Donald, Goof𒁏y, and the Riku Replicant. In 358/2 Days, you can play as all 13 members of Organization XIII. Then you’ve got all the Final Fantasy characters like Cloud, Sephiroth, Yuffie, and Leon, all the different version of Xehanort, Master Eraqus, Namine, Yen Sid, the Foretellers - the list goes on and on, and that’s not even considering all the different Disney characters you could play. Warriors Orochi 4 Ultimate has 177 dynasty warriors, and it wouldn’t be hard for a Kingdom He🦂arts musou to match that.

Someone is going to say ‘licensing nightmare’ before even reading this, but personally, I don’t find that to be a compelling argument at all. Kingdom Hearts itself is a licensing nightmare. I don’t know or care how contractually difficult it would be to get a Kingdom Hearts musou game made, all I know is that it’s a great idea that ꦜneeds to happen before I get too old to mash buttons and watch a million heaܫrtless die in one fell swoop.

Next
Kingdom Hearts Fans Already Have Theories About Who Missing Link's Nept Is

Of course there's a theory about him being the Maste🐷r ✱of Masters...