Summary

  • More and more information about Half-Life 3 keeps surfacing, and this latest batch of rumors is highly compelling.
  • Insider Gabe Follower detailed research he's compiled over the last three years that is seemingly accurate given that Deadlock has been officially acknowledged by Valve.
  • Among the insider's research, a dynamic day/night and weather cycle are listed, as is an emphasis on gravity.

It's that time of the year again, when supposed information about the long-rumored 168澳洲幸运5开奖网:Half-Life 3 begins to surface online. Only this time, however, the information is seemingly m☂ore and more credible.

In the time leading up to today, it was unearthed that a voice actress named Natasha Chandel had listed a mysterio🐼us "Project White Sands" on her resume. Thꦺat project was categorized as a video game by Valve, with White Sands being a real-life place in New Mexico, similar to Black Mesa.

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Then, it was pinpointed that Valve was attempting to coverꦉ its tracks by changing the internal designations of file na🐈mes. For example, source code referencing the HEV suit was switched to "Burbank Suit.&q🦄uot;

Moving right along, with , insider Gabe Follower released his research involving Half-Life 3. In a new video, he detailed the information that he's been compiling over the last three years, and it's compelling.

The Half-Life 3 Hype Train Is At Full Speed

The video is well worth a watch, especially considering the level of reꦐsearch that was put in, but the gist of it is this: With Valve officially recognizing Deadlock, any previous info surrounding Half-Life 3 is likely accurate.

Among that info is that gravity will seemingly play a key role in the game, and that there will potentially be XEN Gorillas who have been zombified or modified in some way. Elsewhere, a dynamic day and night cycle has also been unearthed in available code, with t🌞he potential for weather effects, including rain or fog.

Finally,🎶 Gabe Follower surmises that Valve is attempting to create some sort of elaborate world with smart NPCs to go along with multiple vehicle optio🗹ns with different behaviors built in.

Of course, these are just conjectures, however, the reserach behind them is sound. Hopefully, with Deadlock officially confirmed, Valve can do the same for Half-Life 3 at some point. We've waited this long, but with information like this, the wait becomes that much harder.

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