Summary

  • One of the biggest topics of conversation surrounding GTA 6 is whether it'll hit 60fps on consoles.
  • Former Rockstar Games animator Mike York spoke about the subject on a now-removed episode of Kiwi Talkz.
  • According to York, it's unlikely that GTA 6 will hit 60fps on consoles as Rockstar will likely instead aim for 30fps.

Mike York, a former animator for , has recently shared his thoughts on 's framerate and noted that he thinks it'll run at 30fps😼 on consoles.

Even though we really know next to nothingꦇ concrete about G༺TA 6 aside from its setting, two playable characters, and its release win🎀dow that Take-Two Interacti🌊ve swears by, that hasn't stopped us all from ta🌺lking about every aspect of it for the past year and a bit. .

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While most of us agree that 🅠Grand Theft Autꦅo 6 will likely be 30 frames per second on consoles due to how far Rockstar is likely to push the tech like it did with the similarly 30fp🎉s , there are some that think the leap to current-gen🐽 will be enough for it to reach 60fps. We won't know for sure, but an ex-Rockstar developer has a good idea.

Don't Expect GTA 6 To Hit 60fps On Consoles

, former Rockstar Games animator Mike York (who worked on both GTA 5 and Red Dead Redemption 2) , where he inevitably ended up chattingꦍ about Rockstar's next massive release, GTA 6. The conversation naturally shifted to the game's performance, a big topic of debate among fans.

York very quickly said his piece about GTA 6's likely framerate on cꦰonsoles, noting that he isn't sure if the developers will be able to "pull off 60fps", before noting that he thinks it's likely they're instead aiming for a locked 30 on consoles. The former animator then says that Rockstar is going to try and optꦿimise it to the point that it never drops below 30.

I don't kno🌸w if they'll be able to pull off 60fps. I don't think so. I think they're gonna be shooting for 30fps. And a locked 30fps, meaning it never dips below that. They're going to try to optimize as much as they can to where it never goes below 30. - Mike York

Keep in mind that York is specifically﷽ talking about console performance here, as he notes that players will likely be able to bump that up to higher framerates if the game ever comes to PC. He also points out that he's not sure if the PS5 Pro's framerate boosting will apply to GTA 6, which could bring it higher than 60fps at launch.

Unfortunately, York's insight into the situation can no longer be viewed as the . It's not clear if this is due to his comments on the framerate (which are really 🧜just speculation) and the attention it garnered, but 𝓰you'll unfortunately have to take the transcription's word for it for now.

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