Jin Sakai was the weak link in 168澳洲幸运5开奖网:Ghost of Tsushima. In a world of stoic, noble Sony protagonists, he failed to stand out. He had more personality in a few of the side quests that allowed for more storytelling away from the linear plot, but generally felt a little lacking. He wasn't unsalvageable though, and prior to the reveal of 168澳洲幸运5开奖网:Ghost of Yotei and its new protagonist, I was looking forward to seeing how the sequel gave him t🃏he depth he was lacking. But only a decade or so🐓 ago, we could have had both.

Ghost of Yotei is set to release in 2025, which will make for a five year gap between Tsushima and Yotei. Add in Legends and the Director's Cut, plus the PC port, and that's a fairly regular rate for games of this ilk. It's the same gap between the two Horizon games and the two 168澳洲幸运5开奖网:Spider-Man games, and just one year longer than the gap between 168澳洲幸运5开奖网:God of War and Ragnarok. It's standard stuff.

These Days, A Ghost Of Tsushima Trilogy Would Take Too Long

Close up of behind Jin Sakai as he prepares for a duel in Ghost of Tsushima

However, what that means is if 168澳洲幸运5开奖网:Sucker Punch wanted to make a trilogy of Jin games to allow his story to unfold, it would take the crew 15 years and three console generations. If we generously say that a career as a games developer lasts from the age of 20 to the age of 65 (both ambitious extremes), that would mean spending a third of yoꩲur career on Jin Saka🦩i's story, assuming you could stick at a single studio for a decade and a half 168澳洲幸运5开奖网:in these precarious times.

It feels as if Ghost of Tsushima and 168澳洲幸运5开奖网:Assassin's Creed are never too far apart, so let's bring in Ezio Auditore. Assassin's Creed's strongest character did have the luxury of three games to evolve and tell richer stories,🍒 and those three games came out one after the other across three years. I have no doubt that if games were still made at that pace, or even half of it meaning 𝐆a game every two years, we would have seen more of Jin.

Tsushima’s ending offered enough closure 168澳洲幸运5开奖网:for Sucker Punch to move on, and I think making it a Japanese anthology series is a more interesting move with greater potential than telling the story of a samurai who has already goneไ through his darkest hours. But had there been a Jin-based⛦ sequel in 2021 or 2022, I would have said ‘pass me the mint’. Because you add mint to gin based cocktails?

Jin Sakai Could Have Been Improved, But A Fresh Start Is Better

Jin Sakai Watching Smoke In Ghost Of Tsushima

In any case, I think both players who felt Jin was a little bland and devs who would be spending every💖 workday until the game shipped obsessing over this project would have been more enthused to give Jin another try if, two or three years later, there was still the chance to move on to a different location, era, and character as we get with Yotei.

In the end, ♕knowing how long games take to make these days, Sucker Punch had to choose one or the other, and opted to start fresh. Maybe Atsu will get♋ a longer saga, or maybe we'll have a new hero in a new era in 2030 or 2031. Feels depressing when you see that three in the year, doesn't it? That's gaming, baby.

We're already seeing this in other Sony games. 168澳洲幸运5开奖网:Insomniac has a character as legendary as Peter Parker, and has done a great job with him, but already has an exit strategy lined up. A 168澳洲幸运5开奖网:Miles Morales spin-off followed by a joint starring role sets Miles up to lead the next game, while another spin-off starring Venom is also on the horizon before the studio heads away from Spidey entirely with Wolverine. God of War is leaving the Norse mythology behind after two entries, and seems to be preparing Atreus for a larger role. 168澳洲幸运5开奖网:The Last of Us ꦐk𒅌illed off Joel and I don't think the third game will even include Ellie.

A general sentiment that Jin weighed the first game down slightly may have been a factor in him not even getting the second go around that these other games were offered. It might just have been that the 17th century had too strong a pull for th💦e devs, or they didn't feel they could add much to Jin's story that his admittedly fairly strong ending hadn't already said. But I fear chronology is a bigger factor than anything creative - when these games take five times as long to make, the choice to sti🌱ck or twist is five ti🎃mes as important.

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168澳洲幸运5开奖网: Ghost of Yotei
Action
Adventure
Open-World
Systems
Released
October 2, 2025
Publisher(s)
🍨Sony Interactive Entertainmen✨t
Number of Players
Single-player
PS5 Release Date
October 2, 2025

WHERE TO PLAY

DIGITAL