Get ready for♌ an escort mission of epic proportions.🔴 You'll need to power up and escort the Gyrosphere and Maisie inside of it, out of Jurassic World, and into safety. Sure, the task sounds simple, but it's much more dangerous and difficult than it seems. After fighting a huge dinosaur, you'd think you could take a break, but unfortunately, things are just starting to heat up once again.

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Maisie will be safe inside the Gyrosphere. You, however, will need to protect it along the path that should, by now, be familiar to you. Stay close, stay alert, and keep up with this guide to help get Maisie to safety as quickly as possible in 168澳洲幸运5开奖网:Funko Fusion.

Start The Gyrosphere

The player charging a battery to start up the Gyrosphere in Funko Fusion.

You'll start by using the switch on the wall to wal✅k through the door. Straight ahead, you'll see the Gyrosphere with Maisie inside.

To get it started, you'll need to smash the car on the left to pop the battery out. Once it's out, grab the battery and put it in the charging station on the right.

Once the battery is fully charged, remove it and place it in the battery holder behind the Gyrosphere to charge it and get it moving.

You'll now need to escort the Gyrosphere all the way through the level with Maisie inside. With the battery inserted and the Gyrosphere charged, you'll see a large circular reticle underneath it. This circle will be red when you aren't inside of it and green when you are.

A powered up Gyrosphere leaving the tunnel with Maisie insside in Funko Fusion.

When the circle is green, the Gyrosphere moves forward. When it's red, it doesn't move, which usually means the Gyrosphere is in danger or something needs to be done before it can move. This can include killing enemies before you can move forward. When it's blue, it slowly stops moving but is not in danger or being stopped. Use t▨his to youꦰr advantage throughout the level.

If you get too close to the Gyrosphere and run into it, you will be pushed bac🥀k.

Stay within a few inches of the Gyro𝓰sphere where the circle is green and it'll m𓃲ove forward, taking Maisie out of the tunnel and into the level proper.

The player moving the Gyrosphere in Funko Fusion.

As the Gyrosphere rounds the corner, you'll see red reticles on the ground, indicating where the fire will rain down from the sky. You'll also quickly encounter enemies with guns and dinosaurs all vying to attack you and the Gyrosphere.

Things get quite chaotic fast, so try to leave the Gyrospwhere in an area where the fighting won't interfere ꦗwith it, and it won't be in your way because if you run into it, you will get knocked back. Also, try to leave it out of range of fire attacks from above.

Once you've dispatched the enemies and dinosaurs, begin to move the Gyrosphere once again until you're in front of the dome-like cage the raptor was stuck in from a previous mission.

How To Put Out The Fire

The player looking forward as the way is blocked by flames in Funko Fusion.

Dispatch the enemies around, and the Gyrosphere will come to a halt as the way is now blocked by flames. You'll need to extinguish the fire to move forward. To do this, you'll need to insert a battery into the slot next to the open gate where the fire is.

Go inside the cage dome, and you'll see a blue Funko station where you can mould a battery. Conversely, there's a battery sitting next to a car outside and on the right side of the cage that you can take.

If you enter the cage, be prepared to fight as humans and dinosaurs𒀰 are duking ꦫit out inside.

Run the battery back to the charging station to charge it opposite the cage. Take the fully charged battery and insert it into the slot next to the gate with the fire.

A battery charging station is set around a fire in Jurassic World in Funko Fusion.

Once the Funko machine outside the gate is powered, interact with it to turn on sprinklers and put out the fire, allowing you and the Gyrosphere to move forwarܫd.

A fire being extinguished by sprinklers in Funko Fusion.

As Maisie and the Gyrosphere move forward, you'll go through a path filled with even more enemies and fire falling from the sky. Be prepared to take out both humans and dinosaurs within this pa🏅th.

Fight them off and keep moving forward until you come to another gate that's locked with the Funko box next to it to interact with. However, it also needs power.

Mini Fight With Eddy The Gigantosaurus

The Gigantosaurus zombie controlled by Eddy has Maisie and the Gyrosphere in its mouth in Funko Fusion.

But wait, as you turn around, you'll see that Maisie and the Gyrosphere are being attacked by the huge dinosaur controlled by Eddy.

Just shoot at him continuously until he finally leaves. Once he's gone, go into the opening on the right. To your left is a chest, to your right is a closed-off area with a fire impeding your way and a valve handle missing, and straight forward is a purple chest.

Be careful; once you go inside, en♒emies will come in from behind and begin to attack you.

How To Put Out The Second Fire

A purple chests pops out a valve handle needed for the quest in Funko Fusion.

Go straight and open the purple chest, and a valve handle will pop out. Take the valve handle to the opening with the fire in front of it, pop it onto the area, and interact with it to put the fire out.

A fire being extinguished using a missing valve in Funko Fusion Jurassic World.

Walk inside, defeating the enemies waiting for you. In the second room, against the wall on the right, you will see four levers to pull. You'll need to pull these in a specific order to move forward.

How To Solve The Lever Puzzle

Four levers sit untouched on the wall in Funko Fusion.

Before we interact with the levers, we will need to provide power to the area once again. Luckily, there's a battery on the floor right in front of the battery holder.

Grab the battery, walk back up the stairs and charge it at the charger near the entrance. Walk back down the stairs and insert the battery into the battery holder against the wall.

Now, it's time to flip the switches to grant power to the gate. Flip the switches in this 𝓰order:

  1. The first switch on the left.
  2. The second switch from the left.
  3. The fourth switch from the left.
  4. The third switch from the left.

The clue to pulling the levers in the proper order is on the wall opposite the levers to the left.

A numbered code etched into the wall in Funko Fusion.

Don't be confused, pulling one switch will cause others to react. Ignore the lever reactions when you pull one and just flip them all in the correct order and you'll send the power to the gate outside.

The blocked gate is now open as the Gyrosphere goes through it in Funko Fusion.

You can now head back up the stairs and outside, interact with the Funko box on the fence to open the gate, and keep going forward.

Follow the Gyrosphere along the path until it stops, and the circle turns red. You'll need to clear out the enemies that come forw💎ard before you can continue moving.

You'll approach the gate entrance, which'll also be electrified. However, before you can do anything, you'll have to fight more enemies.

Once they're destroyed, you'll be able to approach the battery on the left with a lock on it. Shoot the lock off and remove the battery to stop the electricity.

Once the battery is out, pull on the lever on the left of the gate to open it and let Maisie and the Gyrosphere through. Escort her to the door in the back to receive the key. Use the key, go through the door, and watch a quick꧅ cutscene as you grab the crow𓆏n.

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