OK, so, I don't necessarily believe in full that loving Final Fantasy 9 is a telltale sign that somebody has superio🍬r taste. But it🧸's a symptom, right? Or maybe you dislike the game, in which case, we're starting things off on the wrong foot, here.

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Hear me out, though. I love them all - OK, not all of them, but most of them - and I think there's an interesting conversation to be had about which 168澳洲幸运5开奖网:Final Fantasy happens to be someone's favourite. What does it reveal about you? Maybe nothing, but probably something! Does your answer warrant rich analysis in a bid to wring yoꦑur soul for every ounce of deepest intrigue? Pr🦂obably not! But let's have some fun, anyway.

Final Fantasy: You Think Roots Are Unrivaled

Fighting Chaos Final Fantasy Pixel Remaster

If your absolute favourite Final Fantasy is the very first, I dare say you've got a real thing for feeling like the source of a thing will forever be the grea꧋test part of the whole.

You may be the sort who I bump into on the internet sometimes, who proclaims an origin𓄧al as unbeatable on the grounds that it's the root of all that came thereafter. Final Fantasy did create plenty of iconic elements: its designs for White, Black, and Red Mages have especially entrenched themselves in recurring FF development, and the saga of the Crystals begins here.

So, there's that.

Final Fantasy II: You Really, Really Value Experimentation

A chocobo in Final Fantasy 2 Pixel remaster

You probably adore Kawazu's SaGa series. You do, don't you? Final Fantasy II is effectively the root of SaGa, the black sheep Final Fantasy title that birthed a series so steeped in experimentation, so thoroughly devoted to doing notably str♚ange things with staple JRPG mechanics.

FFII, in its own right, is not especially well regarded. To this day, it is often cited as the worst of the mainline entries. Yet, it did something different. It's so remarkably different from the rest of the series, especially its immediate predecessor and successor, both of which ran big into Job Classes and C♏rystals. In Final Fantasy II, stats are gained through active usꦰage of associated skills, and magic levels up per your dedication to a spell.

The result sounds cooler than it is, if you ask me, but hey, you🌠 do you.

Final Fantasy III: If You're Not Japanese, You Must Be Heavy Into Emulation

The party goes across the world map with Desch to reach the Nepto Temple in Final Fantasy 3 Pixel Remaster.

Final Fantasy III debuted in Japan for the NES in 1990. It did not come overseas in (more or less) its native form until 2021. 2021. The first real taste of FFIII that Western gamers got was its dramatically-overhauled 3D remake for the Nintendo D🍷S back in 2006. The 2D version, which is truly a different game at its core... took bloody forever.

Therefore, I've got to hand it to you if you somehow only became a massive, massive, fan of Final Fantasy III in the past few years, because unless you're Japanese (in♉ which case, yes, there's a great deal of reverence for FFIII), any big-time FFIII diehard would probably have been exposed to it via the emulation scene instead.

Or you adore the rꦦemake, I guess. I've never met anybody who feels so strongly about that version, but I guess that doesn't mean they don't exist🉐?

Final Fantasy IV: You're Gettin' Up There

Final Fantasy 4 Pixel Remaster Plague

Look, far be it from me to call you old. I'm one of those rare people who, as a child, didn't even consider folks to be "up there" until they were like 50. I didn't feel much of anything when I turned 30. Just another year. In short, I'm the last person to call someone with intense positivity toward Final Fantasy IV old.

But if FFIV is your main squeeze, you're probably no spring chicken. FFIV is often cited, for good reason, as the first time Square really dove into a more complex story. It's got some real Saturday morning cartoon vibes, mind you - and maybe that's part of your love for it! - but nevertheless, it's their densest F𝓀inal Fantasy story until FFVI.

It also eschews the Job Class system in favour of fixed classes for its vast party, which is pretty nifty in my book. And its conflicted heroes, Cecil and Kain, are FF characters♛ for the ages. I like FFIV, even if I don't quite ♏worship at its altar.

Final Fantasy V: You've Definitely Heard Of Four Job Fiesta

Gilgamesh battling the party in the final fantasy 5 pixel remaster.

Final Fantasy V is frequently cited as one of the most underrated FFs, a game that flies under many Westerners' radars. That may still be true to some extent; after all, its SNES release passed us all by, and it wasn't until 1999 in North America, and 2002 in Europe, that we got our hands on it.

But here's the thing. I'd argue that Final Fantasy V has one of the most fiercely devoted fandoms in gaming hﷺistory. Every year, gets togethಞer (and invites us all to partake, if we're interested!) and uses a random selection process to dictate which four Jobs (out of 20+) they must be locked into using for the entire game.

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FFV is built upon the foundation of I's and II🦄I's Job system. It thrives on a more in-depth rendition of that mechanic. By artificially limiting oneself to a randomly-determined quartet, things get harder, but they can also become fascinating for those of us who are deeply familiar with the title.

In other words, if FFV is your Final Fantasy love, I'm willing to bet you're probably pretty hardcore about it. Neat!

By the way, the scꦡript translation from the Game Boy Advance version onward is leaps-and-bouꦇnds ahead of the PlayStation version's, so I thoroughly recommend not playing this on PS1.

Final Fantasy VI: You Experienced A Real "What About Me?" Phase In Life

A character from Final Fantasy 6 standing on a balcony in the moonlight.

For a long time, Final Fantasy VI diehards felt the need to shout from rooftops that they believe FFVI to be superior to the more internationally popular Final Fantasy VII. Voices were no doubt hoarse. Well,💮 maybe not, since y'all chiefly did this through the internet. Fingers were tired? I guess?

The point is, FFVI endured an underdog status for a long time. Even in Japan, I don't think it's that big a deal, with several other titles surpassing ♑VI in overall popularity. Even so, Final Fantasy VI, with its spectacular cast, its heart-wrenchingly good story, and more, has picked up the pace so much in the public conscience through the decades that it's now quite frequently ranked right near FFs VII and X as the most revered ♋of them all.

Nevertheless, the perception♔ that it had been overshadowed in fandom discourse for far too long has led some to act as though that's never changed. I beg to differ; I hear about it all the time now! But back then? Yeah, probably.

Final Fantasy VII: You Have Something Of An Unfair Advantage

Cloud Strife looks forward at the camera in Gongaga in FF7 Rebirth

First off, let me just say, Final Fantasy VII and Final Fantasy VII Rebirth are two of my favourite vid🍌eo games ever made. The original is a brilliantly melodramatic epic with an outstanding suite of core mechanics and a dizzyingly cool suite of minigames. Rebirth, the second part in an ongoing trilogy reimagining, brings back the effortlessly vast vibes of Square's P﷽S1 era in spades, and injects coolness and rad characterization in virtually every beat of its lengthy runtime.

But there's something about what I just said that gives FFVII a real edge. It has remakes. Like, serious, from-the-bottom-up, splendidly visual, serenely soundtracked, remakes. (I know, "soundtracked" isn't a word. Well, now it is.) Plus, it enjoyed the limelight for so long as the zeitgei💯st for the genre, the𝔉 terrifically-selling, multi-award-winning, extravaganza that put JRPGs on the map for an entire generation.

There's a lot going on here. I'm not one of those folks who resents people for answering FFVII; I mean, heck, like I said, I can't get enough of it, either. But yeah, discourse about💃 Avalanche's desperate bid to save the planet from a heartless corporation and a jaded former hero totally dominated the FF-lovin' net for a few years back there, and now, with FFVII Rebirth's sterling critical reception, it's kind of done so all over again. I can't help but call that an innate advantage!

Final Fantasy VIII: You're Sick And Tired Of Having To Tell People That Card Mod Is Better Than Drawing

final fantasy 8 rinoa and squall

Take a drink every time somebody inevitably disses Final Fantasy VIII for expecting players to use the 🎃Draw command to tritely pluck 100 of every spell, several at a time, from your enemies. For hours... and hours... and hours.

Finish your drink if you, as an FFVIII fan, are keenly aware of this unfortunate spread of misinformation. Card💝 Mod is the way to go. You'll get that Magic so much more swiftly with this command, dang it, and plenty else, to boot. And you don't even have to enter a ♉fight for it.

Say what you will about FFVIII's romantic storytelling, its sharp focus on the emotional journey of🐟 one Squall Leonhart, and all the rest of its somewhat contentious elements. But Triple Triad and the in-fight Card command are the real unsung heroes, the methods through which to eliminate so much of that unnecessary tedium, and boy howdy, do I wish more people had realized that by now.

Final Fantasy IX: You're Not Alone. No, Seriously, You Aren't

Zidane and Garnet reuniting in Final Fantasy 9's ending.

Forget Final Fantasy VI. It's Final Fantasy IX with the biggest "my favourite game is super-underappreciated" dilemma of them all. Or, so one would think, if they listened to many of FFIX's big supporters. Whereas FFVI has at last been accepted as, in truth, as widely beloved as it actually is, FFIX fandom still appears largely convinced that only the few anꦇd the proud see the glory in this nostalgic tale.

It's not true! FFIX has built a sizable fandom over time despite hitting with a bit o🦄f a (relative) whimper back in 2000. Look at it this way. Its PS1 days only had it a tad above five mill෴ion, which, while decent, was nowhere near what VII and VIII pulled - nor X, a year later.

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In 2025, That's just shy of three million since 2019. That's a boo🍒m. That's a game with new-wave staying power. Modern single-player Final Fantasy games would kill for legs lik🎶e that.

Is it weird that this entire write-up centers on sales? Probably. Let me emphasize, FFIX is one my faves, full stop. It is so damn charming, and filled with nearly as much gameplay diversity as FFVII. It's a treasure. But if you're still telling people it's underrated... it isn't. I promise🎀.

Final Fantasy X: You Love The PlayStation 2

Yuna prepares to perform the Sending at sunset in Final Fantasy 10.

Final Fantasy X is probably one of just two new entries to pull in anywhere near as many brand-new fans as FF🌃VII did. Po𓃲sitioned as an early showcase for the power of the PlayStation 2, this colourful and deliciously bittersweet story blends a fully turn-based battle system with a memorable cast on a fateful journey across one of gaming's most vivid worlds.

FFX arrived at the height of Square's commanding presence as one of the most technically capable developers in the industry. At launch, this game was seen as jaw-droppingly lush, with CG cutscenes unlike anything else around. You might have gotten a PS2 for this one. If not, there's a fair chance it was one of the first PS2 games you scooped up afterward. When people think PS2, Yuna's Pilgrimage is commonly among the quickest memories to spring to mind; FFX was almost as generationally 𝓀defining as FFVII had been.

Or maybe you just really, really, like FFX-2's battle system, because I bump into fans all the time. X-2 isn't really my cuppa, but I hear ya. I'll lump you in wit༒h us FFX aficianados; yo﷽u absolutely count.