168澳洲幸运5开奖网:Fatal Fury: City of the Wolves is finally here, taking place two years after Mark of the Wolves, introducing🅘 many interesting new additions to the series, ranging from system mechanics to characters. There are also some familiar faces you will run into, such as Kain R. Heinlein, who you may remember as the final boss in MotW.

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He's a tremendously powerful character who uses Dark Void Arts to obliterate the competition, allowing him to be decently well-rounded with the ability to zone and keep the opponent out, checking them the moment they make a mistake for substantial damage. ღIf you're looking for a zoner-type character in this game, he's arguably the closest you're going to get!

Kain R. Heinlein Overview

Kain R. Heinlein activating his Himmlischer Atem Neo Redline Gear against Terry Bogard in Fatal Fury: City of the Wolves.

Kain R. Heinlein excels at nearly everything, making him one of the best zoners in the game. His projectiles can keep his opponents at bay or even help him set up okizeme options that force them into specific situations, which can be challenging to escape. Furthermore, he also has very strong close-quarters options, allowing him to confirm into devastating combos.

What also works in Kain's favor is his small Command List, meaning he's not overly complex to play or understand, making him relatively accessible to newcomers, provided you're willing to accept a charge input. His ability to keep his opponent out and control the match's tempo and spacing is very satisfying and rewarding. Still, it can be a bit tricky considering how powerful movement and defense are in Fatal Fury: City of the Wolves.

While his kit is very beginner-friendly, his playstyle may not be if you're not used to the zoning archetype. He can also be very aggressive, but we feel he's at his best when using his projectiles to control the space in front of him, until he can punish his opponent foౠr making a costly mistake, allowing him to go in and begin pressuring them with his solid okizeme options!

Kain R. Heinlein Command List

Kain R. Heinlein landing his Himmlische Seele Redline Gear on Terry Bogard in Fatal Fury: City of the Wolves.

Now that you know the kind of playstyle Kain R. Heinlein commands, it's time to dive into his Command List, which will highlight all of his crucial moves that allow him to run his devastating offense.

While he doesn't have access to a whole lot of moves compared to the rest of the cast, the actions he does have access to are very strong and round him out. He will st⭕ill lean heavily to the zoning side of things, but he can hold his own everywhere else as well, which is what make🌳s him such a strong fighter!

LP = Light Punch

HP = Heavy Punch

LK = Light Kick

HK = Heavy Kick

REV = REV Guard

LP+HP = REV Art enhanced Special

LK+HK = REV Art enhanced Special

[FE] = Can Feint Action

[BR] = Can Brake Action

c. = Close

f. = Far

j. = Jump

↙️ = Downback

⬇️ = Down

↘️ = Downforward

⬅️ = Back

➡️ = Forward

↖️ = Upback

⬆️ = Up

↗️ = Upforward

⬇️* = Hold Input Briefly Before Next Input

Command Combos

Command Combo

Input

Kain Command Combo 1

⬇️ LP or ⬇️ LK > ⬇️ HP

Kain Command Combo 2

⬇️REV+HP > HP

Kain Command Combo 3

[While Airborne] LP > LK

Special Moves

Special Move

Input

Schwarze Flamme [FE]

⬇️↘️➡️ LP/HP

Schwarzer Panzer [BR]

⬇️↘️➡️ LK/HK

Schwarze Lanze [FE] [BR]

⬇️*⬆️ LK/HK

Schwarzes Rondo

⬇️↙️⬅️ LP/HP

REV Blows

REV Blow

Input

Schwarzer Stoß

HP+HK during SPG

Schwarzer Stoß - Luft

[While Airborne] HP+HK during SPG

Ignition Gears

Ignition Gear

Input

Himmlischer Atem Neo

⬇️↘️➡️, ⬇️↘️➡️ LP

Himmlische Seele

⬇️↘️➡️, ⬇️↘️➡️ LK

Redline Gears

Ignition Gear

Input

Himmlischer Atem Neo

⬇️↘️➡️, ⬇️↘️➡️ HP

Himmlische Seele

⬇️↘️➡️, ⬇️↘️➡️ HK

Hidden Gear

Hidden Gear

Input

Himmlischer Edelstein

⬇️↘️➡️, ⬇️↘️➡️ REV during SPG

Kain R. Heinlein Combos

Kain R. Heinlein combining his Schwarzes Rondo and Schwarze Flamme to obliterate Terry Bogard from range in Fatal Fury: City of the Wolves.

With his Command List covered, we can finally dive into Kain R. Heinlein's combos, which are likel🌞𓆉y what most of you were looking forward to most.

He has access to many devastating combos and ways to open the opposition up, which makes his shorter move list make sense, as if he had acce🌟ss to more options, he would be downright unstoppable.

Furthermore, the combos below are just a taste of what he's capable of, as the door is wide open for you to find and experiment with combos of your own!

Combos For Kain R. Heinlein

  • c.LK > c.HP > ⬇️ HK (FE) > ⬇️ LP > ⬇️*⬆️ LK+HK (BR) > ⬇️↘️➡️ LK
  • c.HP > ⬇️ HK (FE) > ⬇️ LP > ⬇️*⬆️ HK (BR) > ⬇️↘️➡️ LK+HK> ⬇️↘️➡️ LP+HP, ➡️➡️ > ⬇️↘️➡️ HK
  • ⬇️↙️⬅️ LP, ➡️➡️ > ➡️ HP (FE) > c.HP > ⬇️ HK (FE) > ⬇️ P > ⬇️*⬆️ HK (BR) > ⬇️↘️➡️ LK+HK > ⬇️↘️➡️ LP+HP > ⬇️↘️➡️ HK
  • c.HP > ⬇️ HP (FE) > ⬇️ LP > ⬇️*⬆️ HK (BR) > ⬇️↘️➡️ HP > ⬇️↘️➡️ LK+HK > ⬇️↘️➡️ LP+HP > ⬇️↘️➡️, ⬇️↘️➡️ LK > ⬇️↙️⬅️ LP > ⬇️↙️⬅️ LP > ⬇️↘️➡️ LK
  • c.HP > ⬇️ HP (FE) > ⬇️ LP > ⬇️*⬆️ HK (BR) > ⬇️↘️➡️ LK+HK > ⬇️↙️⬅️ LP+HP > ⬇️↘️➡️, ⬇️↘️➡️ LK > ⬇️↙️⬅️ LP, ➡️➡️ > ⬇️↘️➡️ HK > ⬇️*⬆️ LK+HK (BR) > ⬇️↘️➡️ HP > ⬇️↘️➡️ LK
  • c.HP > ⬇️ HP (FE) > ⬇️ LP > ⬇️*⬆️ HK (BR) > ⬇️↘️➡️ LK+HK > ⬇️↙️⬅️ LP+HP > ⬇️↘️➡️ HP > ⬇️↘️➡️, ⬇️↘️➡️ REV
  • c.HP > ⬇️ HP (FE) > ⬇️ LP > ⬇️*⬆️ HK (BR) > ⬇️↘️➡️ LK+HK > ⬇️↙️⬅️ LP+HP > ⬇️↘️➡️, ⬇️↘️➡️ LK > ⬇️↙️⬅️ LP, ➡️➡️ > ⬇️↘️➡️ HK > ⬇️*⬆️ LK+HK (BR) > ⬇️↘️➡️ HP > ⬇️↘️➡️, ⬇️↘️➡️ LP

Kain R. Heinlein Tips And Tricks

Kain R. Heinlein executing his Himmlischer Edelstein Hidden Gear on Terry Bogard in Fatal Fury: City of the Wolves.

Lastly, we have a few more tips and tricks for Kain R. Heinlein that can help you gain a better understanding of how to run his offense and achieve the suffocating pressure we highlighted above. One of his most potent strengths is his ability to apply pressure on wake-up, which is also known as okizeme. Essentially, he th൲rives after knocking his opponent down, as he🅠 can trap them when they recover, putting him back in the driver's seat.

For example, after throwing your opponent, you can place an orb behind them with Schwarzes Rondo (⬇️↙️⬅️ LP/HP) before they wake up, allowing you to dash forward to begin applying your pressure. Since the orb is behind them, and you're directly in front of them, they don't have many options here, allowing you to either go for another grab, a high or low attack, which can link into your Schwarze Flamme (⬇️↘🃏️➡️ L💦P/HP), procing an explosion on impact for massive combo and damage potential.

This kind of setup also works after landing combos, making him an oki master, as he can place the orb behind his opponent again, but use Schwarzer Panzer (⬇️↘️➡️ HK/LK+HK) to advance toward his opponent and Brake it, leaving himself in an advantageous situation, allowing him to land a devastating c.HP, which will lead to a massive combo.

He can also place two orbs, one on either side of the opponent, allowing him to utilize his zoning prowess to overpower them. Once he can geღt his offense going from a knockdown or counter play of some sort, he can be very challenging to deal wit𝓰h, making him a solid fighter that we encourage checking out!

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