Fallout has been around the block a few times, and every few years we are treated to a brand new entry and a gaggle of new adventures, characters, weapons, and tales to tell. With the newest entry in the series, Fallout 76, slated to release this November, we are soon to be privy to a whole new adventure and all the j🤡ꦓoys that come with it.
Of course, everyone has their favorite parts of a game and I would absolutely be lying to you if I said that collecting weapons for a wide vaꦺriety of end-dealing isn’t my favorite. Over the years there have a been a selection of bangers that every vault-dweller should be using to end the wasteland, as well as some pieces of garbage that would better serve as ammo for the Junk Jet.
With that being said, of course, we’re going to be taking a look at the list of weapons that are far too useful for their own good as well as those that I’m pretty sure are better left where 🐎they are. Some will always have your back and can help get you out of every situation. Others are far more likely to end only one person and of course, that one person will be you when you attempt to use it.
Look, not every bullet-spitter can be great, and now let’s get into those that are the cream-of-the-crop and thos🍎e that, well, aren't.
30 🌃 Weak: Flare Gun
The Di🐭vide is absolutely no joke. That ravaged area of the wasteland is very unforgiving, and the Flare Gun doesn’t really help you all that much. In terms of damage output, the weapon is a joke, the tiny amount of burning damage doesn’t do much, and the only positive of the weapon is that it makes abominations flee if hit.💞 That may sound useful until you realize that abominations are the smallest group of enemies in the game and there are far more effective weapons that are available.
29 Overpowered: Dart Gun 𒊎
The early stages of the crafting system in the Fallout series only came in the form of 7 custom weapons that can be creatไed from junk and are quite useful. Among them is the incredibly useful Dart Gun, which will not only inflict a great amount of poison damage, but it will immediately cripple the legs of the target. This creates a very slow target and they are very easily ended after. Even Deathclaws are nothing to this beꦆast of a gun as the monster will no longer be able to pursue you faster than you can get away.
28 🦹 Weak: Paddle Ball
While the novelty of ending someone with something as simple as a paddle ball is incredible, the practicality of it is something else. In order to get your hands on this weapon, you will have to win tickets at the Nuka-Cade and hope it is in the prize machine. Then you will need to buy the ammo. Finally, you wiꦍll need to finish the Nuka-World DLC and grab the recipes for a stronger paddle ball from the bottling facility. Its a ton of work for something you're afraid to use for fear of wasting the ammo. Yay.
27 Overpo🍎wered: Pulseཧ Gun
While this may seem a similar situation to the flare gun, as it is only effective to one type of enemy, it is far superior in that exact regard. While the flare gun simply frꦗightens abominations and makes them run, the pulse gun will absolutely destroy any robotic opposition you come across! This weapon is a truly unique weapon with only one available in the game and no other variants. This gun’s EMP effect is one of th♊e best lifesavers in the game and you should always have this item in case you run across some robotic foes.
26 𒉰 Weak: Euclid's C-Finder
When you think of orbital laser cannonꦦ, you would think it’s gonna be something epic and powerful and incredibly handy. However, there are so many steps to getting this weapon up and going that it's almost a pain as well as having to go against the NCR. On top of that, you receive only one shot every 24 hours and to use it you will have let the laser charge up while you're aiming at your target. Plus, the toy gun weighs 15 pounds. There are way more efficient weapons you can carry that weigh less than that.
25 Overpowered: Destabilizer ꦡ
The unique variant of the Alien Disintegrator found in the Mothership Zeta expansion of Fallout 3 certainly packs a punch. It’s not only powerful, but also fully automatic. This rifle will give your enemy no quarter and you will be able to turn them into ash before they even knew what was happening. However, you need to be careful as it is very easy to miss while making your way through the mothership and it will become🥂 unavailable after c𒈔ompleting the DLC. Make sure you keep your eyes peeled so you don’t miss out on this beast!
24 Weak: Syringer 🐓
It is most likely you will receive your first one from Dr. Forsythe following the completion of Hole In The Wall. All the different syringes allow for a large amount of utility to the weapon. But, changing the syringes for quick batt𓆉le decisions can be a hassle and annoying as you have to empty the gun of the preloaded syringes and reload new ones, or you can load them in a specific order and hope you don’t miss a shot in the sequence and throw everything off.
23 Overpowered: The Humble Cudgel 💧
While this may not be the most powerful weapon you can grab in Fallout: New Vegas, it is by far one of the most useful melee weapons you can get your hands on, and it weighs only 3 pounds. It can strike quickl🌌y and efficiently and it takes forever for this handy little pipe to break. It’s a very deceptive tool for protection. It is also pretty easy to get as long as you can 💟handle a pretty good amount of ghouls and fiends.
22 Weak: Submachine Gun𓆉
There are several automatic weapons to choose from in Fallout 4, so why would you ever choose to take the one that is so weak. Of course, you could purchase the Spray N’ Pray from cricket, but aside from that the weapon class is incredibly weak, and you will run thro💎ugh the ammo type incredibly fast. You could use an automatic combat rifle or assault rifle and deal way more damage. Plus the submachine gun has very little modification capabilities.
21 ෴ Overpowered: Gauss Rifle
It was so🧸 worth it when you finally opened the treasure vault after the completion of Operation: Anchorage and you were able to finally get your hands on the weapons and tech found within. One of which is the gauss rifle which can decimate your opponent from a far distance with one very powerful sho♚t. Which can be so powerful it blows the enemy to bits right away. You will have to be careful with your shots as you have to reload after every shot.