With the release of 343 Industries' Halo Infinite and its transition to a free-to-play title, Halo remains a flagship series for Xbox. It's clear that Bungie’s original trilogy inspired many loyal fans through its stunning graphics and innovative adventures.

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The first installment was truly a revolutionary shooter, cementi🦂ng its historic popularity with addictive sci-fi tropes and iconic characterization. True, its missions may have generated a lot of mileage oℱut of some redundancy from time to time. But the grand storytelling was always well-paced, creative, and brimming with personality. The best levels of the game capture its essence, invoking spectacle, variety, or both.

Updated April 17, 2023 by Amanda Hurych: Halo Infinite is well into its third season in its free-to-play service model, which means there is no better time to dip into the series' past and play Combat Evolved. Halo: CE was home to multiple iconic missions, and if Infinite has you missing the structure of earlier Halo campaigns, diving into the Master Chief Collection's classic offerings will satisfy your retro Halo cravings. We've freshened up these ranked entries; see which Halo: Combat Evolved mission is the absolute best!

10 🦹 👍 The Library

Beginning of The Library in Halo CE

Arguably the least interesting level in any installment, perhaps the storytellers got carried away with their interesting new enemy. The majority of the mission is spent wandering through identical chambers and hallways, or ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚwaiting for doors to open, all the while being attacked by Flood form after Flood form.

168澳洲幸运5开奖网:The Fl🌞ood lose their mysterious novelty in such frequent masses and become more tedio🍒us than frightening. Some may forgive or even champion this level. But unless players genuinely enjoy the arcade-style repetition of Flood attacks, this will probably feel more like a chore.

9 Two Betrayals ꦆ✨

Pulse Generator in Halo CE

If you weren’t qui🌟ck enough on the bridge in Assault on the Control Room, a Banshee is finally just handed to you. The freedom to fly around and cause damage that act꧂ually progresses the story is definitely rewarding.

Unfortunately, aside from that novelty, it isn’t an especially inspired mission. It quite literally retreads “Assaultꦐ On The Control Room,” moving the Chief in the opposite direction through the exact same terrain. Destroying the Pulse Generators may serve ꦺthe story well, but it’s still unexpectedly boring.

8 The Pillar Of Au𝐆tumn

Master Chief shooting Elite in Halo CE

Like mᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚany great action movies, the indelible Master Chief’s adventure begins in the middle of a crisis. And anyone who feels it’s too easy can play it on Legendary, but there&rsꦉquo;s certainly a constant sense of urgency throughout.

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This is an exciting, interesting way to establish ♉basic gameplay mechanics, and it definitely has players itching for a weapon. Exploring the ship actually grounds the story with the UNSC. It also illustrates crucial characters who drive the story.

7 Halo

Level from Halo level in Halo CE

Despite its redundancy, this is still one of the most quintessential missions, providing much of the game’s iconi꧂c artistry in one fell swoop. Every other mission is rooted here, even when they branch out with a novel atmosphere or setting. It’s full of lush, distinctive landscapes and classic vehicles.

Enemy dropships spill groups of aliens onto the ground, and the architecture above and below has come to define the series. While the repetition of the level can be frustrating, rescuing various marines does feel like a sprawling epic akin ꦬto exciting sandbox gameplay. And t🐠he goal feels central to the Chief’s heart, valuing every human life.

6 Thಞe Truth And Reconciliation 🐽

Halo Combat Evolved Screenshot Truth And Reconciliation Interiors

This thrilling chapter is recognizable for its early sniping and nightfall battles. The cliff-side movement also adds to the overall atmosphere of stealth, although one can barrel through like any mission. It produces even more enemies, including Hunters, whose si💮ze and strength are very intimidating at first.

If you're playing on Legendary, the moment when you first enter the Truth and Reconciliation from the grav lift becomes incredibly difficult thanks to the onslaught of invisible sword Elites that storm the room.

All the strategies that makeꦍ them manageable in tight quarters now had to be learned. After boarding the titular ship in pu෴rsuit of Captain Keyes, the mission becomes rather redundant with a battle to the brig. This is mainly due to the environment, which must sensibly feel consistent.

5 The Maw

Crashed Pillar of Autumn from Halo CE

This moody epilogue is the perfect bookend, closing the story where it began. Theไ Chief continues his one-man-army approach to saving humanity. It returns players to the “Pillar of Autumn” ship level, having them contend with unusually powerful Coven✤ant and countless more Flood.

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The process of tossing ꦍgrenades into open vents can feel stifling, cramping the Chief in one room for a while. But this is quickly reversed by the famed Warthog escape, which is a timed event and doesn’t offer the clearest directions. It’s a superb ending, fast-paced, with thrilling leaps and tough turns.

4 Keyes

Keyes Flood form from Halo CE

This is the level where all hell breaks loose. It drives the Master Chief directly through a conflict between the Flood andꦜ Covenant forces. And the game successfully captures an overall sense of chao♌s without getting out of hand.

The gloomy, noxious pathways at the beginning of the level feel claustrophobic and cluttered, yet play smoothly nonethe꧟less. And exploring the cruiser again feels legitimately exciting this time around, because it’s already teeming with desperate battles. It really delivers with that gut-punch reveal about Kꦫeyes’ fate.

3 🦄 343 Guilty Spark

Close up of 343 Guilty Spark from Halo CE

More so than any other level, this is 168澳洲幸运5开奖网:a fun and blatant nod to Aliens. This iconic mission transforms the game entirely, enriching the story with an infestatioꦓn plot. The entire atmosphere invokes outright horror, on par with any of the greatest zombie🌌 movies or games.

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The dark swamps are eerie, and the Flood proves to be the most intimidatiꦰng enemy in the franchise. Their erratic behavior, aggression, and numbers are oppressive and challenging.

2 Assault On The Cont✱rol Room

Control Room from Halo CE

Aside f🍎rom the extensive series of congested gray rooms, this is another game-defining level. The tight, repetitive interiors are massively contrasted by the unexpectedly grandiose, snowy e💃xteriors.

At some point while crossing a rocky, snow-covered bridge connecting two interior sections, you will see an Elite hop into a Banshee and take off. If you take out the Elite and yoink that Banshee f♚rom him, you can skip almost half of this mission by flying directly to the pyramid-shaped Control Room.

This level is well-renowned for its vehicle play, including the Scorpion and even a Banshee as drivable options. The vast, icy settings invite novel gunfights and vehicular spectacꦰle, confronting powerful Wraiths and turrets around every corner. The lengthiest mission in the game, it offers just about everything Halo can muster, which cements its nostalgia in fans’ hearts.

1 ꩲ 🐬 The Silent Cartographer

Beach from Halo CE

This mission is possibly the pinnacle of the entire series in many regards. Storming the beach feels unlike anything else in the game, and the iꦰsland itself is practically a literal sandbox. The area can be traversed in any ♋direction, though the plot sends Master Chief exploring every square inch anyhow.

The level introduces the concept of the energy sword to players, and the combination of gorgeous artistry, epic music, and breaching gameplay is innately exciting.🐭 And the frantic escape against invisible Elites is the perfect finale.

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