Summary

  • It pays to be a snitch, because Battlestate Games is paying Escape From Tarkov players for reporting in-game cheaters.
  • Successful reports will provide players with in-game currency, and it can be combined with multiple reports for added bumps.
  • This approach isn't new, as League of Legends previously used the Tribunal system for similar purposes, though it's a welcomed move in order to stop bad actors.

It's often said that snitches get stitches. And while that may be true at the schoolyard, thanks to overzealous bullies, it certainly isn't true in the online world. As it turns out, being a snitch can be a lucrative endeavor, particularly if you're an player. That's because studio Battlestate Games is paying gamers to report in-game cheaters.

, players can receive in-gam🥂e currency for successfully reporting in-game problem ca🌊users. And that payment will be combined for multiple successful reports. The official wording is as follows:

  • Players will receive in-game currency compensation after the report that led to the blocking of the violator;
  • Compensation comes with an in-game message informing of a successful report. Compensation for several successful reports will be combined.

It Pays To Be A Snitch

While it is currently unknown just how much Battlestate Games is paying players. Of course, there were always good Samiritan type players who would do so without a reward, but it's a significant enough move that everyone will be involved. And just as important is the fact that the report must be successful, so no rage reporting after a loss.

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That said, while it's an incredible idea on the part of Battlestate Games, it actually isn't the first time that a game developer has offered a reward to combat those bringing down the game. That's because way back in the day, 168澳洲幸运5开奖网:League of Legends had the . Those who participated received Influence P♊oints, a now defunct currency.

Still, even if it isn't a wholly new approach to those who make the experience less fun for others, it's a non-invasive one either way. Earlier this year, It's a client and kernel mode driver that must be active in order to play League of Legends. While Riot ensures it was created with data privacy in mind, it still is a major level of intrusion used to stop bad actors.

In other words, while all the old adage of snitches getting stitches may not apply to Tarkov, it's at least a step in the right direction in keeping the game fun. And certainly one that doesn't involve extraneous software, either. We'll call that a win.

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