A job listing shared by a scriptwriter on 's game seems to suggest that it'll be open-world, as one of the requirements specifically mentions needing experience in "open world and non-linear dialogue for games".Now that EA Motive has successfully brought back Dead Space, it seems like it's moving onto its next big project - an Iron Man game made in collaboration with Marvel. Altho🌠ugh the project was announced more t🐓han half a year ago now, we've seen very little of it aside from the concept image that Motive shared back in September.Related: It's ♍A Shame That 🌜Marvel Underperforming Includes Midnight SunsWe've also barely heard anything about what kind of game Iron Man will be, although many have assumed it'll be in the vein of Insomniac's Spider-Man. Well, that theory looks like it'♎s got a little more backing it up now, .

after having originally been , a scriptwriter who is working on Iron Man. The role is for a senior writer on the game, which makes it more surprising that a little nugget of gameplay information seems to be꧃ hidden within the listing.

In the "qualifications" part of the listing, it mentions that applicants will need to have "experience in open world and non-linear dialogue for games". This would suggest that🐲 anyone working on the script for the game would need to know how to write dialogue specifically relating to an open world, something that would seemingly only be necessary if the game itself featured o🌃pen-world mechanics.

That doesn't outright confirm that Iron Man is going to be an open-world game, but it does make sense for that to be the case if EA is actively asking applicants for experience in the genre. The rest of the listing sadly doesn't give anything else away about the game (beyond suggesting that it'll be similar to other "modern video games", which is a no duh), but that arguably makes the brief mention of an open w♚orld stand out even more.

EA Motive's Iron Man being open-world also makes a ton of sense when you consider the character - Iron Man is all about flying around, so it'd be weird if there weren't explorable e𓄧nvironments. Linear Iron Man games have been done in the past, but it seems that Motive thankfully won't be going that way.

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