Summary

  • Sorcerers in D&D focus on charisma for casting, now have more versatility and resources at their disposal.
  • Level 5 feature Sorcerous Restoration lets sorcerers recover sorcery points for more flexibility.
  • Metamagic options now available at level two, with significant changes and improvements.

Sorcerers are the casters of 168澳洲幸运5开奖网:Dungeons & Dragons that, unlike bards or wizards, have magic flow through them naturally. This is why they cast with Charisma, and the 2024 Player's Handbook has kept them with m🌌ost of their identity intact.

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Yet they still went through a lot of changes, with most of the new things they can do expanding on🐬 their versatility. They still have a limited pool of spells known, but thanks to the expanded uses of metamagic and added ways to earn spell slots,🎉 the class is as healthy as ever in 2024.

7 Earlier Sorcerou⭕s Versatility

Flexible Cantrips And Metamagic Options

Dungeons & Dragons image showing Tasha using her Cauldron.
The Witch Tasha by Linda Lithen.

An optional rule for sorcerers was so༒rcerous versatility, letting them swap a cantrip and/or metamagic option whenever they could gain an ability score increase. While this exact feature isn’t in the 2024 Player's Handbook, a better version of it is, letting you do the same thing but at every single level up.

This allows for a lot of experimentation, since you are no longer stuck with certain cantrips for too long if you don’t like them. And it makes sense; after all, these options 🍬are similar to fighting styles for other classes, and all you’re doing is tra♊ining in different ways to tackle encounters.

6 Sorcerous Restorati꧃on

It Is Now A Level Five Feature

Dungeons & Dragons image showing A Wizard and her familiar.
A Wizard and her familiar by Katerina Ladon.

Sorcery points are an important resource for sorcerers, not only for their use in metamagic, but also because t𒊎hey can be used to create more spell slots. To stop players from hoarding the slots for a rainy day, the 2024 Player's Handbook gives players sorcerous restoration at level five.

The old Sorcerous Restoration was a level 2♒0 feature that gave back four sorcery point꧒s after a short rest. Level 20 sorcerers can now recover ten sorcery points when taking the same rest.

This feature makes it so, after a short rest, you can recover expended sorcery points up to half your sorcerer's level. This ಞ168澳洲幸运5开奖网:opens up experimentation for sorcerers without the constant threat of running out of resources by ꦚthe ꦕtime the real fights break out.

5 ♛ Converting Spell Slots Into Points Is A Free Action

You Can Alter Your Strategy On The Fly

Dungeons & Dragons image showing a Sorcerer using wild magic.
The Sorcerer Delina by Winsu Tan.

Sorcerers were always able to transform sorc🐼ery points into spell slots and vice versa, and doing so would take them a bonus action. In the 2024 Player's Handbook, it still costs a bonus action to♓ create spell slots, but a free action to turn spell slots into points.

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This is a huge change, since it allows sorcerers to make decisions in an instant. Now, whenever you miss 168澳洲幸运5开奖网:with a spell attack, for example,ꦜ yoꦗu can turn a level one slot into two sorcery points, and then spend one point on the seeking spell option, rerolling the attack; all within the same turn and a single action taken.

4 🦩 Subclass At Lev▨el Three

Might As Well Start Your Adventure Here

Dungeons & Dragons image showing a human and dragonborn sorcerers.

While each class in the 2024 Pl🎃ayer's Handbook maintains its identity, they were all also changed in a few ways to improve gameplay clarity. This is why all classes now gain their subclass at level three, something that makes sense from a gameplay perspective, but not that much from a roleplaying one.

You see, the subclass of sorcerers defines their backstory, since in a lot of cases they were born with that magic. That is the reason why they have this innate talent for magic, so if you’re starting a character at level one or two, you should already choose your subclass so you can roleplꦗay it accordingly.

3 💞 Innate ♍Sorcery

A New Core Mechanic

Dungeons & Dragons image showing a dwarf and halfling sorcerers.

Since a sorcerer at level one has no metamagic or subclass in the 2024 Player's Handbook, they have an entirely new feature: innate sorcery. This lets them, as a bonus action, unleash 𒊎their magic, raising the ♑DC of their spells by one and gaining advantage on spell attack rolls.

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This lasts for one minute and has two charges, so considering that most adventuring days consist of two or fewer combat encounters, you can unleash your power all൩ the time that matters. This feature gets upgraded at level seven, letting you use two metamagic options onꦿ spells while unleashed.

2 Arcane Apotheosis 🍸🌠

A Proper Level 20 Trait

Dungeons & Dragons image showing a Sorcerer.
A Dazzling Mage by Evyn Fong.

When a 2014 sorcerer reaches level 20, the only new thing they would earn is the ability to recover four sorcery points per short rest. This feature is now roughly accessible for 2024 sorcerers at level five, so you can imagine how lackluster the abi💜lity was.

The 2024 Player's Handbook now has 168澳洲幸运5开奖网:a new level 20 feature called arcane apotheosis, which triggers when sorcerers are under their innate sorcerer state. It allows them to use one metamagic option on each of their turns without the use of sorc⛦ery points, letting them make each spell their own.

1 Metamagiꦬc Changes

You Now Gain It At Level Two

Dungeons & Dragons image showing two adventurers bartering with a hag.
Credit: Linda Lithen

Level three used to be a big moment for sorcerers, since it was when they gained their metamagic options to alter their spells.♎ In 2024, level three is arguably an even bigger deal, since it is when they gain their subclass, hence why metamagic is now a feature unlocked at level two.

We have added below the most significant metamagic options changes. Of particular note is the twinned spell option, which has been completely reworked: it now only affects spells that could already tꦐarget more creatures if upcasted, letting you save the spell꧃ slot with a single sorcery point.

Metamagic Option

Effect

Sorcery Point Cost

Change

Careful Spell

Choose creatures to automatically succeed in the savi❀ng throws of your spells.

1

The chosen creatures don’t take damage.

Extended Spell

Make the duration of your spells longer.

1

You have advantage💞 on concentration checks for the spell.

Heightened Spell

Give a creature disadvantage in your🐻 spell sa♍ving throws.

2

It used to cost 3 Sorcery Points.

Seeking Spell

Reroll a failed spell attack roll.

1

It used to cost 2 Sorcery Points.

Twinned Spell

When you cast a spell that can target an a💎dditional cre🍌ature when upcasted, you do so without spending the higher spell slot.

1

It ꦰused to only work on spells that didn’t normally target additional ꦐcreatures, even when upcasted.

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