Renown may sound familiar in any 168澳洲幸运5开奖网:Dungeons & Dragon game. Any adventurer can be renowned in the general sense,♛ but, instead♉ of it being a way to describe, in a broad sense, a player character's reputation, an entire system is set up within the Dungeon Master's Guide to implement renown as a way to move up within organizations.

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With the renown system, you can have rewards, benefits, and punishments if needed, instead of a vague sense of how eminent your character 𓄧is. This guide will explain what renown is in D&D, how it affects characters, and how to bring it into your campaign.

What Is Renown In D&D?

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Stick Together by Dave Greco

Within D&D, there are several factions you can use and bring into your game, like 168澳洲幸运5开奖网:The Harpers. Renown is an optional rule in the game that allows you as the Dungeon Master, and your players to track their status within one of these factions.

When a player is in or joins a faction, they will have a baseline of renown. You can decide if they start by already having some renown; a reputation that makes them able to join, or if they start without any and have to build their renown themselves from the ground up.

But you don't have to only use renown in relation to factions. Like any rule in D&D, you can apply it how it works best in your campaign.

The optional rule for renown is found on pages 22 and 23 of the Dungeon Mastꦯer's Guide.

How Does Renown Work?

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Phandalin's Locals by Kent Davis

Renown will vary by the type of campaign, the duration of it, and so on. However, there are a few basic elements of it that tend to a🐻pply to most cases:

  • Are there any prerequisites to joining a faction
  • How the renown point system will work
  • How much renown is needed for each rank within the faction
  • What the benefits and expectations are for each rank
  • How NPCs within the faction will view the player(s) based on rank

Tracking Renown

It is recommended in the Dungeon Master's Guide that anything that benefits the faction can grant the party members a point of renown. Meanwhile, if they handle a larger task given to them from someone within the faction, they can then gain two points of renown. It is left up to the DM's discretion what constitutes earning one or two points.

You also need to set an upper bound for your renown, and how many ranks there are for your players to climb. The DMG suggests 50, but this may be too much if you are running a short campaign, or too little if your campaign is going to last for years to come. That is why you need to change how much renown is needed for each rank.

In addition to this, renown is not meant to drop below zero. Players can still lose renown, but if they stay within the faction, they will never have less than that first point of renown given to them at the start of their admittance. However, you can have them removed from the faction, essentially reachin🌌g the same result of no longer having credibility with that organization.

Player Benefits

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Choose Your Weapon by Olivier Bernard

As your players begin to climb up the ranks, you'll then have to decide what benefits are open to them. At rank one, they may have a discount at a local store for supplies purchased for the sake of the faction, or they may be made aware of safe houses and can use them if needed.

Once they are more recognized members of the faction, even more benefits open up to them, including them having followers of their own or the ability to call for a small army to obey their commands. However, you can customize and change any benefits to better fit your campaign. They could be given a keep, an airship to travel more quickly for factio💃n business with a full crew. The list would be endless.

Expectations

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While not listed in the Dungeon Master's Guide, you can also assign your players expectations or certain duties they must perform as they climb up the ranks. When they are first starting, their only duties may be to complete the occasional quest or task. But as they climb to a higher status, they can be responsible for training new🌜 members, participating in meetings, and devoting time to recruiting.

Just as benefits can change greatly depending on the setting of your campaign, expectations can be widely varied. You can also decide to have no expectations beyon🍷d a general, "For ♒the good of the faction!" This is another option you can add to an optional rule.

How NPCs React To Player Renown

Like the benefits and expectations, NPC reactions to the players will vary based on rank. When they first join, the mood of most NPCs may be apathetic or indifferent. Just another nameless face passing through. However, once they ascend through the ranks, attitudes will adjust and change.

Those of higher standing may begin to see how reliable the party is and approach them directly with quests, benefits, and opportunities. While, on the other side of the spectrum, other faction members may grow jealous of the praise and attention the group is getting and work against them in secret.ꦺ It invites🌱 political intrigue to your campaign while being more localized to a faction as opposed to true political positions.

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Ways To Implement Renown In Your Game

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Kidnapped Nobles by Katerina Ladon

As mentioned before, there is no reason why you can't change how renown works in your game. It is encouraged that you make adjustments to how it functions. But it goes beyond how many points and what happens at each rank. Instead, you can use renown without it being tied to a faction.

There are so many ways to implement renown without following the same structure. Do your characters gain renown politically as they take on more challenging tasks and quests? Does their renown make them the target of bandits who think that fame equals wealth? You can have renown be tied to a guild instead. Or merchants in their local town. Or the city 🥃they reside in.

Renown can simply be the measure of how well or how poorly people view them as they gain more exposure.

Having renown tied to a different kind of organization can still follow the same rules as when there is a faction involved. And if you have it be based on public opinion instead, you can still use the same methods to track renown.

The benefits, instead of it being tied to a faction, could take the form of people opening their homes to them for free, letting them have a free meal while passing through, or, if they have low renown with the NPCs instead, they can chase them out of their town or even be petty and throw spoiled fruit at them.

In D&D, the rules are there to be bent to make your campaign entirely yours. Even if 168澳洲幸运5开奖网:using a module, you can alter and adjust rules, such as renown, to best suit you and your players. And if your players are looking for a challenge, like being a force for good in the public's eye, or being notorious and feared criminals, this could be a good way to keep them intrigued by roleplay.

And, just as importantly, these optional rules are meant to make your job as a DM feel less like a job and more like the fun and immersive game that it is. So, if using a renown system will keep a rowdy party on the straight and narrow, do it. Or, if it clues a party into the consequences of their actions during their epic adventure, then adding this rule to your campaign woul🅠d be an e𝕴xcellent choice.

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