Summary
- The power of gods in D&D is based on the number of worshippers, with a hierarchical structure from quasi-deities to over-deities.
- Some powerful beings in D&D like The Chained Oblivion and Shar are not easily classified within the hierarchy of gods due to their unique nature.
- Notable gods like Torm, Kelemvor, and Vecna have intriguing histories and play significant roles in the D&D pantheon, each with their unique traits and domains.
Gods dominate the worlds of 168澳洲幸运5开奖网:Dungeons & Dragons. It's nigh impossible to enter any civilized place without passing a church or temple. Holy men prostrate themselves before their gods in publi♐c, attempting to persuade oth𝔍ers of their god's greatness. And they do it for good reason too, as the power of a god is determined by the number of worshippers in their flock.

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There are three different 💙classes of gods in the various modules and planes that make up the D&D universe. Every priest of every god will tell anyone that 🍒the god they worship is the greatest, most benevolent, and most deserving of praise, but that isn't quite true. It turns out that, even amongst the gods, there's a hierarchal structure. It starts with quasi-deities or hero deities who are often honorary mortals, moves from them up to demigods, then to lesser and intermediate deities, greater deities, and finally to the most powerful beings: over-deities.
Updated on December, 2024 by Jon Eakin: Multiple different pantheons exist across the different official and partnered worlds of Dungeons & Dragons, ranging from the barely divine to the truly omnipotent. To help you keep up with the most powerful entities in D&D, we've updated this list with fresh features and new entries.
23 🔯 The Chained Obliv🔴ion
The Epoch Of Ends
- Alignment: None
- Sourcebook: Explorer's Guide to Wildemount (2020)
- Symbol: A dark spiral contained by chains.
- Titles: Tharizdun, The Epoch of Ends
It isn't absolutely clear that The Chained Oblivion, from Critical Role's Exꦗandrian setting, is actually a god or simply that no other category is enough to encompass it. Described as an endless, alien intelligence that desires only the end of all things, it cannot be reasoned with or understood.
The inscrutable nature of The Chained Oblivion makes determining its true power extremely ꦏdifficult. It may be the🔯 inevitable end of all existence, or no more powerful than any other deity.
22 Shar
The Nightsinger
- Alignment: Neutral Evil
- Sourcebook: Sword Coast Adventurer's Guide (Wizards of the Coast, 2015)
- Symbol: A black disk with a purple border.
- Titles: Mistress of the Night, Lady of Loss, Nightsinger, Dark Goddess, God of Thieves, Mistress of Pain
Best known as the Mistress of Night, Shar, along with her twin sister Selune, was created from the primordial essence of the crystal sphere that contains the entirety of the Forgotten Realm's solar system. Shar and Selune split the forces of darkness and light between them, each taking domain🧸 over their chosen force.
In time, Selune's power would wane as lesser gods fulfilled portions of her portfolio. Shar, on t🐽he other hand, remai✨ns as capable as ever.
21 Chauntea
The Grain Goddess
- Alignment: Neutral Good
- Sourcebook: Sword Coast Adventurer's Guide (Wizards of the Coast, 2015)
- Symbol: Sheaf of grain, sometimes with a blooming rose.
- Titles: Earthmother, The Forest Mother, The Grain Goddess, Guardian of the Wilds and Deeps, Keeper of the Wild, Goddess of Bountiful Nature
Chauntea, also known as the Grain Goddess, is the god of growth. Along with Shar and Selune, she is one of the three most ancient gods. Chauntea is re📖sponsible for all life on the wo🍸rlds of Abeir and Toril, as well as possible countless others.
The Forest Mother is generally worshipped by farmers, gardeners, and druids, but all who rev🔯ere life in its myriad forms may claim to be her children. Chaunt🌞ea is the manifestation of the ♈earth itself. She loves nothing more than instructing the Earth's denizens on how the land can enrich them.
20 Mystra
Our Lady Of Spells
- Alignment: Lawful Neutral
- Sourcebook: Sword Coast Adventurer's Guide (Wizards of the Coast, 2015)
- Symbol: A blue and white star.
- Titles: The Lady of Mysteries, The Mother of All Magic, Our Lady of Spells, The Mother of Mystery, Goddess of Magic
Mystra is likely the most complicated of all the gods of the Forgotten Realms. It comes as no surprise that she is the Goddess of Magic, but Mystra was not always the goddess of magic. She t𒆙ook up the mantle when the original goddess, Mystryl, sacrificed herself to protect the weave which gives Order to all magic.

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Mystra is more lawful than her predecessor, and in her reordering of magical law, she outlawed the use of all spells above ninth level, introduced limited access to magic (spell slots), and made spellcasting harder to perform in every way. Cyric actually managed to kill Mystra. She haꦿs since been replaced by the powerful wizard Midnight who took the name Mystra upon ascension to godhood.
19 Tyr
The Evenhanded
- Alignment: Lawful Good
- Sourcebook: Forgotten Realms Campaign Set (Cyclopedia of the Realms, 1987)
- Symbol: An image of balanced scales with a sword or war hammer.
- Titles: God of Justice, Grimjaws, The Maimed God, The Evenhanded, God of Justice, Wounded Tyr, The One-Handed, Blind One, The Eyeless One
Tyr is the Lawful Good god of justice and law. He is perhaps best known as 🌜the Maimed God, and for good reason. His right hand is missing and ends in a stump, and he wears bloody bandages over his eyes, which were gouged out by Ao after Tyr's failure to protect the Tablets of Fate.
Those who are outside of Tyr's church regard the god as overly stꦗern and obsessed with justice. He also metes out rigid punishments. However, Tyr really just wishes to make the world a better place by whatever Lawful Good means necessaryꩵ.
18 Deep🍷 Sashelas
The Dolphin Prince
- Alignment: Chaotic Good
- Sourcebook: Demihuman Deities (Wizards of the Coast, 1998)
- Symbol: A blue dolphin and waves.
- Titles: Lord of the Undersea, The Dolphin Prince, The Knowledgeable One, The Sailor's Friend, The Creator
The Elf god of the sea, this understated and benevolent god is mostly unknown outside of the insular culture of the Sea Elves. According to their history, Deep Sashelas was their creator and continues to be their patron throughout t✅he ages. He also holds a vast amount of knowledge regarding nature magic, which is why spellcasters and scholars intereste🍌d in this discipline often seek him and the Sea Elves.
Deep Sashelas is peaceful but not neutral. He often oppo🎃ses evil gods and other troublesome entities like Gorgons. However, he tends to tolerate or even associate with other deities that share his affinity for magic regardless of their alignment.
17 Silvanus
The Forest Father
- Alignment: Neutral
- Sourcebook: Sword Coast Adventurer's Guide (Wizards of the Coast, 2015)
- Symbol: An oak leaf
- Titles: Oak Father, The Old Oak, The Forest Father, Treefather, God of Wild Nature
Where Chauntea is the mother of all things, Silvanus is the father. In a way, they are two sides of the same coin of life. While Chauntea is bountiful with her love for nature ꦡand all who want to understand it, Silvanus is more wrathfu♛l.
He does not have patience for those who would speak of nature poorly. He also sometimes st🌌ruggles with balancing the importance of nature among other things. Accordingly, those who value nature greatly, such as the elves, often worship the Forest Father.
16 Kossuth
The Firelord
- Alignment: Neutral
- Sourcebook: Faiths and Pantheons (Wizards of the Coast, 2002)
- Symbol: A single tongue of flame.
- Titles: The Firelord, Lord of Flames, The Tyrant-King, Tyrant Among Fire
Kossuth rules over all things fire, thus, he is aptly called the Firelord. Much like the flames over which he rules, Kossuth has little affection for anyone or anything, including his followers. However, this does not prevent him from rewarding 🃏those followers frequently.

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Worship of Kossuth is incredibly hierarchical with worshippers organizing themselves through exhibitions of self-denial and regimented living. At the highest ranks, self-immolation is regarded as the ultimate display of fire's purifying spirit. In the modern Forgotten Realms setting, Kossuth is regarded by some as a primordial rather than a god.
15 Lathander
The Morninglord
- Alignment: Neutral Good
- Sourcebook: Forgotten Realms Campaign Set (Cyclopedia of the Realms, 1987)
- Symbol: A road leading into a sunrise.
- Titles: The Morninglord, Commander of Creativity, Inspiration's Dawn, The Rose-and-Gold God, Bringer of the Dawn, Lord of Birth and Renewal, Patron to Spring, and Eternal Youth
Best known as the Morninglord, Lathander is the lawful good god of the dawn as well as creativity, birth, youth, vitality, and renewal. It may come as no surprise that Lathander and Chauntea were romantically connected for centuries.
Lathander and the Lawful Neutral goꦓd Amaunator have been confused as one and the same. But recent developments confirm that they are separate beings. Those who are sick, young, or venerate creativity worship Lathander happily.
14 Oghma
Lord Of Knowledge
- Alignment: Neutral
- Sourcebook: Sword Coast Adventurer's Guide (Wizards of the Coast, 2015)
- Symbol: A blank scroll.
- Titles: The Binder, Patron of Bards, Lord of Knowledge, The God of Wisdom
If knowledge is power, then Oghma would be the m🤪ost powerful god in the Dungeons & Dragons pantheon. Despite his relative lack of any divine power, especially when it comes to gods that command elements or rule over regions of the cosmos, Oghma is a favorite of storytellers, inventors, and scholars as well as mages.
There's even a Bard subclass known as the Companions of the Silver Strings, fighting spellcasters who are prepared t𓃲o lay down their lives in The Binde⛎r's service.