The lantern warlock subclass from Obojima: Tales from the Tall Grass is a radiant blend of spirit magic, support casting, and battlefield utility. These warlocks form a pact with a po🐻werful spirit and channel its essence through a mystical lantern that acts as both a focus and a conduit.

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This bond grants a unique array of abilities—from granting allies saving throw bonuses to using the lantern as a spiritual weapon or a remote viewing tool. Whether you’re seeking a support-oriented warlock or a versatile spellcaster with an eerie glow, the lantern warlock shines as a brilliant and flavorful choice among the other 168澳洲幸运5开奖网:Dungeons & Dragons subclasses.
Lantern Warlock Highlights
The core of a lantern warlock is, as you might expect, their lantern. They use their lantern’s light to control the battlefield in various ways, be it aiding allies, harming foes, 𒅌or the literal illumination of dark areas; this isn’t y🗹our dark and brooding warlock.
The Lantern
The lantern for these warlocks is as key to their features as a spellbook is for a wizard, but there are no specifications for what happens if the lantern is lost or destroyed. Ideally, it should work like many other key items found in Invocations or other classes: you can make a new one during a short rest, destroying the previous one if it was still𓃲 around.
Lantern warlocks gain no new spells, so consider the features of the lantern caref𓄧ully before committing to the subclass.
The Obojima subclasses are made for the 2014 rules of Dungeons & Dragons, but adapting the lantern features for the 2024 rules isn’t really an issue. Simply have your character gain all the level one features at level three, and then you can gain 𓂃the rest 𓆉of the features as normal.
Level |
Feature Name |
Description |
---|---|---|
1 |
Illuminating Aura |
Give a bonus to saving throws to anyone standing in your bright light,🌄 or deal radiant damage to enemies fa♍iling saves on your dim light. |
1 |
Revealing Light |
You✅r light reveals invisible creatures and objects. |
6 |
Dangerous Tool |
You c🐈an turn your lantern into a Spiritual Weapon. |
6 |
Oracle Illumination |
You can castဣ Clairvoyance further than one mile, but the target neeᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚds to be a light source. |
10 |
Brilliant Illumination |
Deal🙈 area radiant damage from your lantern and blind enemies. |
14 |
Brighter Still |
Improved Illuminating Aura,🐠 and you can cast Find the Path for free. |
Best Eldritch Invocations
The different Pacts are now Invocations with the updated 2024 rules, meaning that you can combine them at your leisure. However, Pact of the Blade is not recommended, since you need to keep your enemies between 20 and 40 feet from you so your lantern is most effective.
Pact of the Chain gives you an additional unit to control the battlefield, and Pact of the Tome grants you several spells, something notably lacking from the subclass. To deal with enemies that get dangerously close, Repelling Blast can easily push them back into the dim light of your lantern.
Best Species Options
To improve your spellcasting abilities, especially if you don’t take the Pact of the Tome Invocation, a species such as High Elf can make up for what you’re lacking. For a more Obojima-centric choice, the nakudama can easily reposition themselves around the battlefield with a bonus action, key🅠 to keeping your allies and enemies under your light.
Best Stat Placements
Charisma, Dexterity and Constitution are the main stats you should focus on, since they are what you need to attack, avoid damage, and survive, respectively. Your Wisdom should be at least ten, so you can have average saves aga💦inst most negative ailments.
Best Spells For Lantern Warlocks
You shouldn’t feel obligated to use Eldritch Blast as your main cantrip, at least not with the 2024 Player’s Handbook in mind. This is because the Agonizing and Repelling Blast Invocations can be used on other cantrips with the updated rules, and Toll the Dead is ideal for lantern warlocks who want their enemies to be failing saving thr🌺ows.
When choosing overall spells, consider things that help you better position yourself or control enemies’ movement, such as Expeditious Retreat or Hold Person. Once you have access to level three spells, the Undead Spirit can greatly aid you at both dealing damage and co🐲ntrolling the battlefield, at least on its putrid variant.
Best Starting Equipment
If you are starting as a lantern warlock (either by using the 2014 rules or by starting at level three with the 2024 ones), then you don’t have a use for much of the starting equipment. Your lantern is your arcane focus, and the Scholar’s Pack gives you a regular lantern that you don’t need.
You’ll be better off taking the 100 gold pieces and buying leather armor; you won’t need melee weapons when you have your harmful cantrips. You might want to take some rations, but that strongly depends on the type of campaign your character is about to go through.
Best Feats And Backgrounds
If you’re using the 2024 Player’s Handbook, then your background choice is crucial for your stats. Charlatan is perfect for nearly all warlocks, since it gives access to upgraded Charisma, Dexterity and/or🍨 Constitution.
As for feats, if you choose the nakudama species then you can take one of their exclusive feats, particularly the Nakudama’s Toxin Bloodline. This feat lets you spit poison in an area, forcing a saving throw from all enemies in the area, something that synergizes perfectly with your lantern features.
Best Multiclassing Options
It isn’t advised to multiclass as a lantern warlock, since the lantern itself will feel lackluster without all of its upgrades later on. At level ten, however, the lantern peaks in utility, so that is a good point to invest in something widely different, like monks or rangers, due to their mobility.
With the 2014 rules, however, you could take a single level of warlock to gain the initial lantern features, and combine it with a multitude of classes. Druids are ideal here, since they can Wild Shape into any number of creatures that can still hold the lantern while casting their spells.

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