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In 168澳洲幸运5开奖网:Dungeons & Dragons, while classes in the Player’s Haꦛndbook are fairly specialized, later expansions would create subclasses that double-dipped and allowed you to fill multiple roles. One of these is the divine soul sorcerer.
Thi🐷s class’s main trait is giving you access to the entire cleric spell list, letting you choose between offense and support as needed. It’s also helpful to boost yourꦅ other healers if need be.
Divine Soul Sorcerer Class Features
Divine Magic
When you take this origin at first level, you gain access to spells from the cleric list. These spells will count as sorcerer spells for you, meaning you cast with charisma instead of wisdom.
In addition, you can start with one spell based on the affinity of your divine power. You can later opt to replace this spell, but whatever you replace it with must be from the cleric list.
These spells do not count against your number of spells known, but you must still use🐬 a spell slot to cast them.
Affinity |
Spell |
Good |
Cure wounds |
Evil |
Inflict wounds |
Law |
Bless |
Chaos |
Bane |
Neutrality |
Protection from good and evil |
There isn’t really a gameplay benefit for choosing your affinity aside from some aesthetic things, so feel fr♒ee to pick based on what spell you’d like to start with and change later.
Favored By The Gods
From first level on, when you fail a saving throw or miss with an attack roll, you can add 2d4 to the roll. You must take a shor꧃t or long rest to be 🍌able to use this feature again.
Unlike features from other classes, you’re allo𒐪wed to see if you’ve succeeded on this roll before adding the 2dꦇ4.
Empowered Healing
At sixth level, once per turn you can spend a sorcery point whenever a creature withinꦯ five feet of you casts a healing spell, allowing them to reroll the number of hit points the spell heals.
You can do this once per turn.
Otherworldly Wings
At 14th level, you gain the ability to create a pair of spectral wings as a bonus action, giving you a flying speed of 30ft.
These𝓰 last until you’re incapacitated, die, or dismiss them with another bonus action.
⛦The design of these wings is determined by whatever affinity you chose at first level for your divine magic.
Good or lawful gives you angel wings, evil or chaotic gives you bat wings, and neutrality gives you dragonfly wings. Other than that, there’s no material difference between affinities.
This is helpful because it allows you to attack from above and outside of melee attacking range. It’s especially good if yo💖u don’t have a lot of hit points.
Unearthly Recovery
At 18th level, you can recover up to half your hit point maximum so long as yo🦋u have half your ꦐmaximum hit points or fewer.
You can use this feature once per long rest.
Why You Should Play A Divine Soul Sorcerer
This subclass allows you to soft multi class as a cleric, giving you access to the entire cleric spell list without having to multi-class and lose out on certain features ꧟or spell slots.
By design, the cleric list has some of the best healing spells and the sorcerer spell list has some of the best attacking spells, so getting complete access to both gives you the best of both worlds.
Features like empowered healing make this a good class to pair with another healer, and prevents you from being redundant by making you a b🌄etter offensive caster.
What Metamagic Should I Use As A Divine Soul Sorcerer
Sorcerers get access to Metamagic to alter their spells using sorcery points at third level and two options to aꦦlter your♈ spells.
For a divine soul sorcerer recommended options ♔to take are:
- Quickened Spell, which allows you to cast a spell as a bonus action. This way you can cast more spells in one turn.
- Careful Spell, which allows you to choose a number of creatures up to your charisma modifier and allow them to succeed a saving throw. This is useful if you’re using attacks like cone of cold or burning hands, which hit every creature in a certain range, including allies.
- Heightened Spell, which allows you to force a creature to have disadvantage on saving throws against your spells.
Best Spells For A Divine Soul Sorcerer
Sorcerers use Charisma as their spellcasting sta🥃t. The spell save DC is eight, plus your proficiency bonus, plus your Charisma modifier.
Whenever you gain a level in this class, you can swap out one of the✨ spells you know for another.
Sorcerer Spells
Sorcerer Spells |
|||
Firebolt |
Witch Bolt |
Counterspell |
Hold Monster |
Friends |
Disguise Self |
Dispel Magic |
Chain Lightning |
Mage Hand |
Darkvision |
Lightning Bolt |
Circle of Death |
Message |
Detect Thoughts |
Banishment |
Mass Suggestion |
Poison Spray |
Invisibility |
Dimension Door |
Finger of Death |
Ray of Frost |
Misty Step |
Dominate Beast |
Dominate Monster |
Burning Hands |
Hold Person |
Polymorph |
Power Word Stun |
Charm Person |
Suggestion |
Greater Invisibility |
Meteor Storm |
Color Spray |
Web |
Cone of Cold |
Power Word Kill |
Detect Magic |
Blink |
Dominate Person |
Wish |
Cleric Spells
Cleric spells you take for this class will act as sorcerer spells, meaning you use Charisma to cast them💛. Otherwise, they act as written.
Cleric Spells |
|||
Spare the Dying |
Hold Person |
Dispel Magic |
Resurrection |
Bane |
Lesser Restoration |
Spirit Guardians |
Fire Storm |
Bless |
Prayer of Healing |
Greater Restoration |
Regenerate |
Healing Word |
Beacon of Hope |
Mass Cure Wounds |
Antimagic Field |
Cure Wounds |
Revivify |
Harm |
Mass Heal |
Shield of Faith |
Mass Healing Word |
Heal |
True Resurrection |
The Best Species For A Divine Soul Sorcerer
If you don't already have character reasons to choose a species, there are some that give extra spells or boost stats in ways that are beneficial for a sorcerer.
Species |
Benefits |
Elf |
Access to e☂xtra spells, advantage against being charmed, and immunity to being put to sleep via magic. |
Half-elf |
Boost to Charisma, advantage against being charmed and immunity to being 🔯put to sleep via magic. |
Tiefling |
Boost to Charisma, fire resistanc🐼e𒆙, and extra spells. |
Dragonborn |
Boost t🅘o Charisma, breat😼h weapon, and extra resistance |
Human |
Flat ability score increase, alternatively you can get an extra feat𝓡 as a variant human. |
The Best Feats For A Divine Soul Sorcerer
Spell Sniper
When you cast a spell, its attack range is doubled and you ignore half and three-quarters cover.
You also gain one attacking cantrip from a spell list of your choosing. For spell casting, bard, sorcerer, a🧜nd warlock spells use charisma, cleric, and druid use wisdom,🌄 and wizard spells use intelligence.
Since you already have access to the complete sorcerer and cleric spell list, you should choose a cantrip from one of the other lists.
Elemental Adept
Choo🅷se between acid, lightning, fire, cold, lightning or thunder damage.
Spells you cast ignore resistance to that type of damage, and when rollin💮g damage, you can treat any one on the die as a ꧃two.
You can take tꦯhis feat multi🔯ple times to cover multiple types of damage.
Crossbow Expert
Even if you’re not using a crossbow, this class means that being within five feet of a creature doesn’t impose disadvantage on your ranged attack rolls, including spells.
These benefits also applဣy to your breath weapon if you deci🌺de to play a dragonborn.
War Caster
You receive advantage on constitution saving throws to maintain concentration, and in the event you have another weapo𝔍𝓀n or shield in your hands you can cast spells without somatic components.
When a hostile creature provokes an opportunity attack from you, you can use your reaction to cast a spell instead of making an opportunity attack.
Spell must have an instant cast time an✱d only hit that one creature.
What Are The Best Stats For A Divine Soul Sorcerer
Because spells from the cleric list act as sorcerer spells, you only have to worry about charisma for spellcasting.
Other than that you're free to invest in your other stats as you wish, though Strength probably won't be immediately useful.
Stat |
Benefits of Investing |
Charisma |
Main spell casting stat for all your sorcerer spells and cleric spells received throu♕gh divine magic. |
Constitution |
Needed to maintain🎶 concentration, also determines hit points. |
Dexterity |
Determines armor class, 🍌good for ranged weapons🌟 if you decide to use one. |
Intelligence |
Common saving throw anಌd used for spells ꦕfrom the wizard list. |
Wisdom |
Coꦦmmon saving throw and used for spell꧙s from the druid list or cleric spells not received through divine magic. |
Strength |
Good for melee weapons if you decide to use one. |