Summary

  • These cards are great for creating roleplay scenarios when pulled.
  • The Euryale card in the Deck of Many Things can be a useful source of information about the Deck and its history. Euryale, despite her curse, is willing to help players.
  • The Moon card allows players to cast the powerful Wish spell, but the path to obtaining the card can motivate an entire campaign.
  • The Sage card provides players with the ability to ask any question and receive a truthful answer, offering potential solutions to quests or strategies. However, you must be prepared to answer unanswerable questions truthfully.
  • Read on to find even more perfect cards for roleplaying.

When drawing cards from the Deck of Many Things in 168澳洲幸运5开奖网:Dungeons & Dragons, the results can be as outstanding as they can be ca꧂tastrophic. With the amount of chaos, players preferring heavy role play on their campaigns mightᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚ want to avoid the item. Yet, when used correctly, it can be a lot of roleplaying fun.

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Dungeons & Dragons: 10 Best Caꦇrds For A Punishing Deck O🧸f Many Things

Make things interesting by including these cards in your deck 🎉and seeing how your players handle them.

There are quite a few cards in the Deck that let you interact with all kinds of characters, from cryptic allies to fearsome foes. It doesn’t always need to end in combat, letting you talk your way around plenty of situations and bargain for bett😼er results.

10 Euryale

The medusa that started it all

Dungeons & Dragons Deck of Many Things card Euryale
Entrance to the House of Cards by Bruce Brenneise, Euryale card by Tinnel Lovitt

The effect of the Euryale card itself isn’t open for a lot of roleplay since𓆏 it curses the character with a -2 to saving throws. Attempts to heal it could be an interesting hook themselves since it requires divine intervention or the use of the Fates card.

What’s actually special about the card is Euryale’s꧅ relationship with the inception of t♋he Deck. Players seeking information about the Deck for any reason can be easily pushed in Euryale’s direction since she’s the only depicted individual in the Deck. She’ll be happy to help almost anybody since, contrary to what h💝er card implies, she’s of Neutral Good alignment.

9 Moon

An unexpected solution

Dungeons & Dragons Deck of Many Things card Moon
Entrance to the House of Cards by Bruce Brenneise, Moon card by Vallez Gax

Moon gives players the ability to cast the powerful Wish spell 1d3 times. W﷽hile it might seem anti-roleplay (since Wish can solve many problems instantly), the path to get to their Wish can motivate an entire campaign. During most player’s campaigns, the Deck might be the only way to use the spell.

What🔯’s more, once they have the card, there can be many looking for the party, wanting to get a wish for themselves. The Moonstalkers Guild is a great example; a thieves gܫuild presented in The Book of Many Things has one of the leaders hunt down the card as a desperate measure to get rid of a curse.

8 Sage

Guidance when needed

Dungeons & Dragons Deck of Many Things card Sage
Entrance to the House of Cards by Bruce Brenneise, Sage card by Joanna Barnum

Also known as Vizier, this card allows theꦜ player to ask any question and receive a truthful answer. This can be used to solve plenty of quests, device strategies, or to know the true nature of an element of the multiverse. While th📖e characters don’t interact with a literal Sage, the roleplaying potential of the answer is worth it.

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༺ Dungeons & Dragons: 10 Best Mag൩ic Items In The Book Of Many Things

Divine the future, change your fate and trust in the cards with these magic items from The Book o🌠f Many Things.

You should be prepared to answer the unanswerable. Many mysteries of the universe are supposed to be that, but since the Sage is bound to speak the truth, you’ll have to come up with something that’ll work in your setting. So if your players ask 168澳洲幸运5开奖网:who’s the Lady of Pain, you’ll need to comply.

7 Fates

A past wrong done right

Dungeons & Dragons Deck of Many Things card The Fates
Entrance to the House of Cards by Bruce Brenneise, Fates card by Tinnel Lovitt

The Fates card lets players avoid or erase an event as if it had never happened. This can be a tempting item for many roleplayers, as their characters could be looking𒐪 for a way to undo tꦏheir tragic backstories. The Fates can grant such a power, but consider at what cost.

You don’t want to cheat a happy ending out of thin air, after all. If a given player is looking for the Fates card to undo their parents' death, you could have it happen, but then they died just a short time after; Fate has a way to stay on track.

6 Knight

A loyal companion

Dungeons & Dragons Deck of Many Things card Knight
Entrance to the House of Cards by Bruce Brenneise, Knight card by Vallez Gax

The Knight card gives the player the service of a 4th level Fighter, sworn to protect their new liege at all costs. 168澳洲幸运5开奖网:Balancing combat encounters aside, this new ally can lead to all s🐈orts of roleplay opportunities, depending on how you use it.

This Knight shouldn’t be summoned outꦡ of thin air; for roleplayers, it’s best if there’s a reason why the Knight is with them, and where they hail from. You could have the Knight be from a Kingdom they already sav♓ed and wanting to serve the saviors, making the Knight card predict an event rather than force it into existence.

5 Balance

A roleplaying challenge

Dungeons & Dragons Deck of Many Things card Balance
Entrance to the House of Cards by Bruce Brenneise, Balance card by Francesca Resta

Balance can be a fun challenge for any player that’s up to it. The card changes how the character is on a fundamental level, swapping their alignment: Lawful ജbecomes chaotic, good becomes evil, and vi꧙ce versa. Keep in mind that this change can rub some players the wrong way, and that a true neutral character would be unaffected.

If you want to keep the card but not alter alignments, you could have it summon a doppelganger with the opposite 🌳alignment that looks to replace the original. This keeps the 🐓card interesting without invalidating what made the player character tick.

4 Rogue

An unexpected betrayal

Dungeons & Dragons Deck of Many Things card Rogue
Entrance to the House of Cards by Bruce Brenneise, Rogue card by Harry Conway

When drawing the Rogue card, an NPC becomes hostile toward the players𒊎, at the DM’s discretion. While this can easily be a💖 new enemy, for roleplayers, it’s best if the antagonist is someone they know whom they consider an ally.

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Dungeons & Dragons: How To Use The Book Of Many Things' Cartomancer Feat

Divine and cast using the cards in your deck꧟ as a Cartomancer from The Book of Many Things.

If you’re planning to surprise your players with an epic betrayal, remember not to let too much time pass𝄹. It only works if players remember the actions they have consequences for, so if too many sessions pass since they drew the Rogue card, they might not feel the betrayal warranted.

3 Ruin

Falling from grace

Dungeons & Dragons Deck of Many Things card Ruin
Entrance to the House of Cards by Bruce Brenneise, Ruin card by Andrea Sipl

Drawing Ruin makes it so any monetary gain the character had is gone. That means wealth, properties, and any prooꦍf of ownership are gone. While they don’t lose any magical items on their person, it does mean that they’re effectively broke.

The roleplaying opportunities are vast with Ruin, since the character losing all that they own can have unex♓pected reജpercussions. If they had family, maybe those who lived with them lost it all as well, giving the character a sudden quest to put a new roof over their family’s heads.

2 Flames

A cunning adversary approaches

Dungeons & Dragons Deck of Many Things card Flames
Entrance to the House of Cards by Bruce Brenneise, Flames card by Harry Conway

Drawing the Flames card makes the character (and the whole party, most likely) 🅘draw the ire of a powerful Fiend. The Book of Many Things gives a few examples of monsters that you can use as foes and the ways they can fight the player characters. But it doesn’t need to end in a fight.

The best creatu🍬re for roleplayers in the book is Hulgaz the Tempter, a powerful and cunning Devil. She won’t be looking to destroy but to corrupt and deceive the players with charming words and corrupt blessings. Even without the Deck, she’s a great antagonist for many campaigns.

1 Throne

A place to call home

Dungeons & Dragons Deck of Many Things card Throne
Entrance to the House of Cards by Bruce Brenneise, Throne card by Andrea Sipl

Drawing the Throne card gives players ownership of a small keep somewhere in the world. They know where the keep is and that they must clear it from monsters. No matter how you approach this effect,🅷 it always leads to a side🔯 quest that rewards players with a base of operations.

What&rs🍃quo;s more, you now don’t even need to come up with the quest. The Book of Many Things introduced Harrowhall, a haunted and detailed keep ready for your players to claim. Even if you don’t use the exact same monsters, the d꧂etailed map will certainly be of use as the future home of your party.

NEXT: 🥀Dungeons & Dragons: Best Cards In The Deck Of Many Things