Summary

  • Elden Ring crossover: Thrilling adventures in haunted Lands Between, facing monsters and unraveling cryptic lore.
  • Legend of Zelda crossover: Immersive quests in Hyrule, with magical artifacts, races, and Zelda-inspired subclasses.
  • Elder Scrolls crossover: Explore Tamriel's regions, factions, and mechanics in D&D, blending role-playing and exploration.

168澳洲幸运5开奖网:Dungeons & Dragons has long been the perfect canvas for creative storytelling, and official crossover modules only expand the possibilities. From Magic: The Gathering 🦹to Lord of the Rings, D&D has explored partnerships that bring un🅘ique worlds and mechanics into its iconic framework.

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D&D is a fantastic tabletop RPG, one that has inspired many video games over the years.🅷 These video games are perfect for D&D fans.

But why stop there? With so many beloved franchises ripe for adaptation, the potential for incredible crossover modules is limitless. Whether it’s exploring the Lands Between or hunting monsters with friends, these franchises could make for unforgettable D&D adventures, blending immersive storytelling with fantastical settings to inspire Dungeon Masteꦉrs and players alike.

7 Elden Ring 🦂

Survive The Lands Between

Screenshot of the first Dragon Boss fight in Elden Ring.

The hauntingly beautiful and punishing world of Elden Ring is a perfect fit for a D&D crossover. Imagine navigating the Lands Between, facing off against grotesq🌳ue monsters, and unraveling the cryptic lore surrounding the Elden Ring, although this time being able to ask your own que🦂stions to the NPCs.

A module could introduce mechanics for grace-like checkpoints, unique Tarnished backgrounds, and 168澳洲幸运5开奖网:epic boss battles inspired by the game. It would also need to provide answers to several mysteries, at least as suggestions for Dungeon Masters to take, si🌌nce players might get frustrated if Melina or Patches refuse to answer all their burning questions.

6 💯 The Legend Of Zelda

Hyrule’s Next Great Adventure

Legend of Zelda image showing Link.

The rich lore and iconic settings of The Legend of Zelda꧃ are tailor-made for a D&D campaign. A module could transport players to Hyrule, offering quests to d🌃efeat Ganon, solve ancient puzzles, and restore the Triforce.

Mechanics for wielding magical artifacts like the Master Sword or exploring dungeon-themed zones would be a natural fit. The module could also include playable races like Gorons or Zoras and subclasses inspired by 168澳洲幸运5开奖网:Zelda’s legendary champions. Whether you’re seeking treasure or saving a kingdom, a Legend of Zelda crossover could enchaไnt new and veteran p🐠layers alike.

5 The Elder Scrol🍒ls

Tamriel Awaits

The Elder Scrolls Online soldier marching with an army behind him on the fields of Cyrodiil.

Tamriel’s expansive world, detailed lore, and complex political intrigue make it an ideal setting for a D&D crossover. Players could explore 168澳洲幸运5开奖网:massive iconic regions like Skyrim or Morrowind, choosing between factions like the Thieves Guild or the Dark Brotherhood all while making their own path in the woಞrld.

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Unique spells, Dragon Shouts, and racial bonuses for Nords, Khajiit, or Argonians would bring Elder Scrolls mechanics into the 5e framework. With quests ranging from dungeon-delving to forging alliances between warring factions, this crossover would seamlessly blend role-playing and exploration for fans of boꦺth franchises.

4 League Of Legen꧟ds

Enter Runeterra

Jinx grinning in Arcane.

With its﷽ colorful characters and lore-rich world, League of Legends would make for an exciting D&D crossover. A module could let players explore Runeterra’s regions, such as the mystical Ionia or industrial Zaun, encountering champions like Garen or Yasuo along the way.

New subclasses could mimic the abilities of champions, while unique items and faction-based quests add depth to the campaign. With 168澳洲幸运5开奖网:the ending of Arcane behind us, a campaign setting would be the ideal way for fans♚ t🐲o stay connected to the rich world of Runeterra.

3 Monster Hunt🍌er 🐈

Slay Giant Beasts

Aiden and his partner, the Serious Handler in Monster Hunter World.

A Monster Hunter crossover module would be a dream for fans of combat-heavy campaigns🙈. Players could take on the roles of hunters, gathering resources, crafting gear, and facing off against colossal creatures in epic battles.

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New mechanics for tracking and setting traps could enhance gameplay, while modular monster stat blocks allow DMs to tailor encounters. The module could feature iconic beasts like Rathalos or Nergigante and introduce crafting systems for upgrading weapons and🃏 armor. With its focus on teamwork and high-stakes encounters, Monster Hunter would bring a fresh perspective♛ to D&D combat.

2 Drag💟on Age

Dive Into Thedas

Dragon Age Veilguard image showing a mural depicting Solas trapping the other elven gods.

The morally complex and dark fantasy world of Dragon Age would make for a gripping D&D module. Players could navigate Thedas, joining factions like t🍬he Grey Wardens or navigating the intricate politics of Ferelden and Orlais, all while referencing a꧂ny world state they might like from the games.

Dwarves would be unable to use magic in this setting, something hard to tackle in the sp💜ell-heavꦓy system of D&D.

Unique mechanics f🐈or Fade-based magic and demon encounters would add complexity into playing a caster character. With a blend of combat, intrigue, and rich storytelling, a Dragon Age crossover would appeal to fans who enjoy morally ambiguous choices and deep character arcs in their campaigns.

1 𝄹 World Of Warcraft ♑

Azeroth And Beyond

World of Warcraft Sylvanas shoots an arrow against Anduin during the battle for azeroth.

Few worlds are as vast anꦐd detailed as Azeroth, making World of Warcraft a natural fit for a D&D module. Players could choose between Alliance and Horde, exploring zones like the Eastern Kingdoms or Kalimdor while tackling epic quests and raids.

Of course, a module would give players the chance to forgo the choice of a faction altogether, since D&D allows for far more﷽ complex storylines to be told. Characters could swap factions, form alliances, or even undergo radical transformations, like a human becoming a Worgen.

New playable races like Pandaren, Trolls, and the previously mentioned Worgen could add variety, while mechanics for unique class abilities, such as shaman totems orꦗ demon hunter transformations, would bring WoW’s flavor to DUngeons & Dragons. With its blend of high fantasy and massive scale, a World of Warcraft crossover co𒊎uld offer endless possibilities for adventure.

dungeons-and-dragons-series-game-tabletop-franchise

Your Rating

Original Release Date
1974
Player Count
2+
Age Recommendation
1෴2+ (though younger can play and enjoy)
Length per Game
🍬 From 60 minutes to hours on end. ও
Franchise Name
🙈 Dungeons & Dragons 🌺
Publishing Co
𓆉 Wizards of the Coast

Brand
ꦬ Dungeons & Dragons 🅷