Like many of the species in 168澳洲幸运5开奖网:Dungeons & Dragons, gnomes have been the subject of some big and small changes. Whether you like th🍰e changes or don't like the direction that Wizards of the Coast has gone in, there's no doubt that they are a fun species to pick up and play.

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But wait, that's putting the horse before the cart. How can you know if you like the 2024 Player's Handbook gnome ifꦆ you haven't dived into what they can do? That's exactly what this guide will cover. To be specific, it will go over their lore, traits, and even throw out suggestions about ꦑwhich class to play.

What Is A Gnome?

Dungeons & Dragons 2024 Players Handbook artwork of gnomes working to make a construct.
Gnomes by Eric Belisle via Wizards of the Coast

In the fantasy setting that is D&D, at a certain point after their creation, you may not have ever seen or heard of a gnome. This is because they often hid from people, living in burrows and deep in the forest.

Gnomes are small humanoids that were blessed and created by gods that were linked to inventiveness, illusions, and living underground for some reason. Like, there are gods for that? Well,♐ 💫anyway.

They were able to outsmart any predators looking to pick them off 168澳洲幸运5开奖网:with elaborate traps and sophisticated tunnels that formed labyrinths. Maybe that survival instinct is why they typically live to be around 450 years old. You kn✱ow, a nice median age, not 🌳too long, not too short.

Gnome Traits

Dungeons & Dragons 2024 Player's Handbook artwork of a gnome bard casting vicious mockery by Igor Grechanyi.
Artwork by Igor Grechanyi via Wizards of the Coast

Gnomes only have three traits, making them a species with one of the least. However, their Gnomish Lineage and the other gnome-specific trait do quite a bit of heavy lifting despite the stature of the characters the✃y belong to.

Trait Names

Descriptions

Darkvision

You can see in dim light and darkness fo🔯r 60 feet.

Gnomish Cunning

𝓰You have advantage on Intelligence, Wisdom, and Charisma saving throws.

Gnomish Lineage

Pick between two lineages: forest gnome or rock ཧgnome.

Both gain two spells and another bonus.

168澳洲幸运5开奖网:Darkvision is a common trait that different species have, but it's also a feat that is so important to players and helpful for the characters as they go on quests🌳 and adventures.

As for Gnomish Cunning, this is a very powerful ability that aids not just during combat but also in exploration scenarios where traps may get triggered or enemies encountered will cast and use spell effects against you and the party.

Some of the most common saving throws are Intelligence, Wisdom, and Charisma. Having advantage on those throws can help you keep control of your character and be able to participate in the combat rounds while your party members will be more likely to fail.

Then there are the Gnomish Lineages. There are only two to choose from, but they both come with some int♊eresting extras.

Forest Gnome

Dungeons & Dragons 2024 Player's Handbook artwork of a circle of land druid by Polar Engine.
Artwork by Polar Engine via Wizards of the Coast

You get the Minor Illusion cantrip, but you also get a spell that connects you much more with your forest ancestry. You learn and can cast Speak With Animals. This stays prepared always, meaning that it doesn't count against your known spell count.

You can cast Speak With Animals using your available spell slots if you have them. If not, or if you want to save your spell slots, you can instead cast it for free a number of times equal to your proficiency bonus.

When you take advantage of that ability to cast it without expending a spell slot, you'll regain any and all uses of it after you've completed a long rest. You can also, of course, cast it at a higher spell level, but this doesn't give you any benefit, so you should save your higher spell slots.

Rock Gnome

Dungeons & Dragons 2024 Player's Handbook artwork of a gnome illusionist wizard by Polar Engine.
Artwork by Polar Engine via Wizards of the Coast

Unlike the forest variety of gnome, the rock gnome gets two cantrips instead of one cantrip with a first level spell. But there is a very obvious reason for that. But before we jump into that, the cantrips you receive are Mending and Prestidigitation.

Then, if you take ten minutes to focus on and cast Prestidigitation, you can bring to life...well...maybe not life, but you create 168澳洲幸运5开奖网:a tiny-sized clockwork device. Some examples the passage gives are that it can be something like a toy, a music box, really anything tiny.

The AC of the tiny device is five, and it only has one hit point.

You give it a function based on one of the spell effects you can choose from in the .

  • Sensory Effect
  • Fire Play
  • Clean or Soil
  • Minor Sensation
  • Magic Mark
  • Minor Creation

You can have three of the devices at any given time. However, they only last eight hours before falling apart. To use the effect you gave the device, you or anyone else can take a bonus action to touch the device and bring forth the effect.

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What Class Should You Consider?

Dungeons & Dragons 2024 Player's Handbook artwork of Inventor Vi fighting on a burning airship by Caio Monteiro.
Artwork by Caio Monteiro via Wizards of the Coast

While this might not be the most popular opinion, give it a listen. Pick a class that focuses on either Strength, Dexterity, or Constitution saving throws.

Would gnomes make fine wizards and warlocks? Oh absolutely. But something like a bard, which gets saving throw proficiencies in Charisma and Dexterity, gives you the best of both worlds. You have a better shot of making a Dexterity saving throw since your class makes you good at it.

Then, with Charisma, not only are you good at it, but then you have advantage thanks to Gonmish Cunning, ensuring 🅠much better odds when trying to beat a saving throw.

Dungeons & Dragons 2024 Player's Handbook artwork of a gnome bard using the scry spell by Gaboleps.
Artwork by Gaboleps via Wizards of the Coast

Barbarians, fighters, monks, and rangers go beyond that. They have both of their saving throws that differ from the ones you have advantage in. This means that two of your saving throws will have higher numbers, giving you a be🧸😼tter shot of passing. Let's use the example of Strength and Constitution saves.

And, even though your saving throw modifier will be lower for Intelligence, Wisdom, and Charisma, with your advantage, you have five saving throws with a pretty good shot at beating a spell effect DC or other entity that makes you roll to save.

Or, you could double down and ensure that not only will you have advantage on those rolls, but that they will already be much higher numbers, making it extremely difficult to fail a saving throw. Warlocks and wizards are a good choice for that.

Warlocks get saving throw proficiencies in Wisdom and Charisma. Meanwhile, wizards get them in Intelligence and Wisdom. This will make you so mentally fortified, in battle and outside of i🦋t. And who couldn't 𝓡use extra mental fortifications?

Differences In The 2024 Player's Handbook

Dungeons & Dragons 2024 Player's Handbook artwork of an occultist empowered by their warlock pact by Nestor Ossandon Leal.
Artwork by Nestor Ossandon Leal via Wizards of the Coast

For those who have played with the 2014 Player's Handbook, one of the first things that might stick out is that there are no longer deep gnomes to choose from in terms of the Gnomish Legacy.

They had Superior Darkvision, which allowed them to see for 120 feet in dimly lit or dark areas. They also had a trait called Stone Camouflage that gave them advantage on Stealth checks whenever trying to hide in rocky terrain.

Rock gnomes' ability to create clockwork inventions was also very different. The device would last for 24 hours. However, it wasn't dependent on the Prestidigitation spell.

Going based on Prestidigitation allows you to pick from six different functions. The legacy version of rock gnomes only had three options. Rock gnomes also lose their Artificer's Lore trait.

Artificer's Lore gave you twice your proficiency bonus on History checks as they rel🌟ated to magical, alchemical, and technological items.

For forest gnomes, the big difference is that while they could communicate simple things to animals, they did not learn Speak With Animals. Instead, you could only try to convey things through gestures and hope tha🌜t the animal 🅰understood what you were saying.

Then, there are some of the changes made across all species. The most prominent is that characters don't gain additional points to the six main stats in D&D based on their species. This, naturally, rings true for gnomes. That also applies to learned languages.

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168澳洲幸运5开奖网: Dungeonsꩲ & Dragons: Elf Species Guide

Gracef𒈔ul and elegant, but deadly, Elves had a beefing up for Dungeons & Dragons' 2024 Player's Handbook.